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korayakov
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Файл:Лабы / igs (супер 2001) / Spline_3d / Spline
.h// Spline.h: interface for the CSpline class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SPLINE_H__6A410A5B_59F9_4EC0_A378_9D2D5FCE8EC3__INCLUDED_)
#define AFX_SPLINE_H__6A410A5B_59F9_4EC0_A378_9D2D5FCE8EC3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define pi 3.14
class PointCoord{
public:
double x, y, z;
PointCoord(){x=0; y=0; z=0;}
PointCoord(double X, double Y, double Z){x=X; y=Y; z=Z;}
};
class CSpline
{
public:
void DrawLine(CPaintDC &dc, double a, double b, int d);
CPoint XYZCenter;
int L, R, D, SetkaNum, SplineNum, N, MaxXY;
double Shag, A, B;
PointCoord Point0, PointX, PointY, PointZ;
PointCoord *Setka, *Point, *Line1, *Line2, *Line3;
void BSpline3DCom(PointCoord *Setka, int i, double tx, int j, double ty, PointCoord &r);
void DrawXYZ(CPaintDC &dc, double a, double b, int d, CPoint C);
void DrawSpline(CPaintDC &dc, double a, double b, int d);
void DrawSetka(CPaintDC &dc, double a, double b, int d);
CPoint Transform3Dto2D(PointCoord Point);
CSpline(int FunNum, int SNum, CPoint Center);
virtual ~CSpline();
double Fun(double x, double y, int FunNum);
};
#endif // !defined(AFX_SPLINE_H__6A410A5B_59F9_4EC0_A378_9D2D5FCE8EC3__INCLUDED_)
Соседние файлы в папке Spline_3d