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Файл:Лабораторная работа 23 / SketcherDoc
.cpp// SketcherDoc.cpp : implementation of the CSketcherDoc class
//
#include "stdafx.h"
#include "Sketcher.h"
#include "Elements.h"
#include "SketcherDoc.h"
#include "GraphStructureException.h"
#include "Triangle.h"
#include "Pentagon.h"
#include "Text.h"
#include "TextInPentagon.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSketcherDoc
IMPLEMENT_DYNCREATE(CSketcherDoc, CDocument)
BEGIN_MESSAGE_MAP(CSketcherDoc, CDocument)
//{{AFX_MSG_MAP(CSketcherDoc)
ON_COMMAND(ID_COLOR_BLACK, OnColorBlack)
ON_COMMAND(ID_COLOR_RED, OnColorRed)
ON_UPDATE_COMMAND_UI(ID_COLOR_BLACK, OnUpdateColorBlack)
ON_UPDATE_COMMAND_UI(ID_COLOR_RED, OnUpdateColorRed)
ON_COMMAND(ID_ELEMENT_PENTAGON, OnElementPentagon)
ON_UPDATE_COMMAND_UI(ID_ELEMENT_PENTAGON, OnUpdateElementPentagon)
ON_COMMAND(ID_ELEMENT_TRIANGLE, OnElementTriangle)
ON_UPDATE_COMMAND_UI(ID_ELEMENT_TRIANGLE, OnUpdateElementTriangle)
ON_COMMAND(ID_ELEMENT_TEXTINPENTAGON, OnElementTextinpentagon)
ON_UPDATE_COMMAND_UI(ID_ELEMENT_TEXTINPENTAGON, OnUpdateElementTextinpentagon)
ON_COMMAND(ID_ELEMENT_TEXT, OnElementText)
ON_UPDATE_COMMAND_UI(ID_ELEMENT_TEXT, OnUpdateElementText)
ON_COMMAND(ID_COLOR_BLUE, OnColorBlue)
ON_UPDATE_COMMAND_UI(ID_COLOR_BLUE, OnUpdateColorBlue)
ON_COMMAND(ID_COLOR_GREEN, OnColorGreen)
ON_UPDATE_COMMAND_UI(ID_COLOR_GREEN, OnUpdateColorGreen)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSketcherDoc construction/destruction
CSketcherDoc::CSketcherDoc()
{
// TODO: add one-time construction code here
m_Element = TRIANGLE; // Set initial element type
m_Color = BLACK; // Set initial drawing color
m_DocSize = CSize(3000,3000);
m_view_scale = 1;
}
CSketcherDoc::~CSketcherDoc()
{
Iterator<Figure*>*i = elements.iterator();
for(i->first();!i->endNext();i->next())
{
Figure* f = i->current();
delete f;
}
}
BOOL CSketcherDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CSketcherDoc serialization
void CSketcherDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
ar << m_view_scale; // save scale view
ar << elements.getCurrentSize();
Iterator<Figure*>* i = elements.iterator();
for(i->first();!i->endNext();i->next())
{
Figure* f = i->current();
ar << *f;
ar << elements.getNodeByVal(f);
}
int size = elements.getRealMemSize();
ar << size;
int** rel_matr = elements.getRelMatrix();
for (int m = 0; m < size; m++) {
for (int n = 0; n < size; n++) {
ar << rel_matr[m][n];
}
}
}
else
{
// TODO: add loading code here
int nodes, size , x, y, nodenum;
Figure* pf;
CString name;
CString txt;
COLORREF color;
ar >> m_view_scale;
ar >> nodes;
for (int j = 0; j < nodes; j++) {
ar >> name;
if ( name == CString("Triangle") ) {
ar >> x >> y >> size >> color >> nodenum;
pf = new Triangle(CPoint(x,y), size, color);
} else if ( name == CString("Pentagon") ) {
ar >> x >> y >> size >> color >> nodenum;
pf = new Pentagon(CPoint(x,y), size, color);
} else if ( name == CString("Text") ) {
ar >> txt >> x >> y >> color >> nodenum;
pf = new Text(txt, CPoint(x,y), color);
} else if ( name == CString("TextInPentagon") ) {
ar >> x >> y >> size >> txt >> color >> nodenum;
pf = new TextInPentagon(CPoint(x,y),size,txt, color);
}
elements.add(pf,nodenum);
}
ar >> size;
int** rel_matr = elements.getRelMatrix();
for (int m = 0; m < size; m++) {
for (int n = 0; n < size; n++) {
ar >> rel_matr[m][n];
}
}
}
}
/////////////////////////////////////////////////////////////////////////////
// CSketcherDoc diagnostics
#ifdef _DEBUG
void CSketcherDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CSketcherDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CSketcherDoc commands
void CSketcherDoc::OnColorBlack()
{
m_Color = BLACK; // Set the drawing color to black
}
void CSketcherDoc::OnColorRed()
{
m_Color = RED; // Set the drawing color to red
}
void CSketcherDoc::OnUpdateColorBlack(CCmdUI* pCmdUI)
{
// Set menu item Checked if the current color is black
pCmdUI->SetCheck(m_Color==BLACK);
}
void CSketcherDoc::OnUpdateColorRed(CCmdUI* pCmdUI)
{
// Set menu item Checked if the current color is red
pCmdUI->SetCheck(m_Color==RED);
}
void CSketcherDoc::DeleteElement(Figure* pElement)
{
if(pElement)
{
// If the element pointer is valid,
// find the pointer in the list and delete it
try {
elements.removeByVal(pElement); //delete from the container
delete pElement; // delete from the heap
} catch (GraphStructureException ex) {
AfxMessageBox(ex.getCauseMsg(), MB_OK);
}
}
}
void CSketcherDoc::SendToBack(Figure* pElement)
{
if(pElement)
{
// If the element pointer is valid,
// find the pointer in the list and remove the element
// POSITION aPosition = m_ElementList.Find(pElement);
// m_ElementList.RemoveAt(aPosition);
// m_ElementList.AddHead(pElement); // Put it back to the beginning
}
}
void CSketcherDoc::OnElementPentagon()
{
// TODO: Add your command handler code here
m_Element = PENTAGON;
}
void CSketcherDoc::OnUpdateElementPentagon(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->SetCheck(m_Element == PENTAGON);
}
void CSketcherDoc::OnElementTriangle()
{
// TODO: Add your command handler code here
m_Element = TRIANGLE;
}
void CSketcherDoc::OnUpdateElementTriangle(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->SetCheck(m_Element == TRIANGLE);
}
void CSketcherDoc::OnElementTextinpentagon()
{
// TODO: Add your command handler code here
if( txtDlg.DoModal() == IDOK) {
m_Element = TEXT_IN_PENTAGON;
ptext = txtDlg.getCharTextRepresentation();
}
}
void CSketcherDoc::OnUpdateElementTextinpentagon(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->SetCheck(m_Element == TEXT_IN_PENTAGON);
}
void CSketcherDoc::OnElementText()
{
// TODO: Add your command handler code here
if( txtDlg.DoModal() == IDOK) {
m_Element = TEXT;
ptext = txtDlg.getCharTextRepresentation();
}
}
void CSketcherDoc::OnUpdateElementText(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->SetCheck(m_Element == TEXT);
}
void CSketcherDoc::OnColorBlue()
{
// TODO: Add your command handler code here
m_Color = BLUE;
}
void CSketcherDoc::OnUpdateColorBlue(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->SetCheck(m_Color==BLUE);
}
void CSketcherDoc::OnColorGreen()
{
// TODO: Add your command handler code here
m_Color = GREEN;
}
void CSketcherDoc::OnUpdateColorGreen(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->SetCheck(m_Color==GREEN);
}
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