- •Table of Content
- •Why We Wrote This Book
- •What This Book Is About
- •Who Should Read This Book
- •Conventions Used
- •Figure 1. Example class diagram
- •How This Book Is Organized
- •How to Use This Book
- •Companion Web Site
- •Acknowledgments
- •Why Patterns?
- •History of the Patterns Movement
- •Basic Concepts in Patterns
- •Software Abstraction and Reuse
- •Summary
- •Chapter 1. Creational Patterns
- •Introduction to Creational Patterns
- •Abstract Factory
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 1.1. Abstract Factory class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 1.1 AddressFactory.java
- •Example 1.2 Address.java
- •Example 1.3 PhoneNumber.java
- •Example 1.4 USAddressFactory.java
- •Example 1.5 USAddress.java
- •Example 1.6 USPhoneNumber.java
- •Example 1.7 FrenchAddressFactory.java
- •Example 1.8 FrenchAddress.java
- •Example 1.9 FrenchPhoneNumber.java
- •Builder
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 1.2. Builder class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 1.10 AppointmentBuilder.java
- •Example 1.11 Appointment.java
- •Example 1.12 Scheduler.java
- •Example 1.13 MeetingBuilder.java
- •Factory Method
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 1.3. Factory Method class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 1.14 Editable.java
- •Example 1.15 ItemEditor.java
- •Example 1.16 Contact.java
- •Prototype
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 1.4. Prototype class diagram
- •Benefits and Drawbacks
- •Figure 1.5. Example of Prototype use
- •Pattern Variants
- •Example 1.17 Copy constructor
- •Related Patterns
- •Example
- •Example 1.18 Copyable.java
- •Example 1.19 Address.java
- •Singleton
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 1.6. Singleton class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 1.20 HistoryList.java
- •Introduction to Behavioral Patterns
- •Chain of Responsibility
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Figure 2.1. Chain of Responsibility sequence diagram
- •Implementation
- •Figure 2.2. Chain of Responsibility class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 2.1 ProjectItem.java
- •Example 2.2 Project.java
- •Example 2.3 Task.java
- •Command
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Figure 2.3. Sequence diagram for invocation of Command
- •Implementation
- •Figure 2.4. Command class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Figure 2.5. Class diagram showing both the undo and MacroCommand variant
- •Related Patterns
- •Example
- •Example 2.4 Command.java
- •Example 2.5 UndoableCommand.java
- •Example 2.6 Appointment.java
- •Example 2.7 ChangeLocationCommand.java
- •Interpreter
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 2.6. Interpreter class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 2.8 Expression.java
- •Example 2.9 ConstantExpression.java
- •Example 2.10 VariableExpression.java
- •Example 2.11 CompoundExpression.java
- •Example 2.12 AndExpression.java
- •Example 2.13 OrExpression.java
- •Example 2.14 ComparisonExpression.java
- •Example 2.15 EqualsExpression.java
- •Example 2.16 ContainsExpression.java
- •Example 2.17 Context.java
- •Example 2.18 ContactList.java
- •Iterator
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 2.7. Iterator class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 2.19 Iterating.java
- •Example 2.20 ToDoList.java
- •Example 2.21 ToDoListCollection.java
- •Example 2.22 ToDoListCollectionImpl.java
- •Example 2.23 ToDoListImpl.java
- •Example 2.24 ListPrinter.java
- •Mediator
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 2.8. Mediator class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 2.25 MediatorGui.java
- •Example 2.26 ContactDisplayPanel.java
- •Example 2.27 ContactSelectorPanel.java
- •Example 2.28 ContactEditorPanel.java
- •Example 2.29 ContactMediator.java
- •Example 2.30 ContactMediatorImpl.java
- •Memento
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 2.9. Memento class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 2.31 AddressBook.java
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 2.10. Observable class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 2.32 TaskChangeObservable.java
- •Example 2.33 TaskChangeObserver.java
- •Example 2.34 ObserverGui.java
- •Example 2.35 TaskEditorPanel.java
- •Example 2.36 TaskHistoryPanel.java
- •Example 2.37 TaskSelectorPanel.java
- •State
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Figure 2.11. State transition diagram for a door
- •Implementation
- •Figure 2.12. State class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Figure 2.13. State transition diagram for a file
- •Example 2.38 State.java
- •Example 2.39 CalendarEditor.java
- •Example 2.40 StateGui.java
- •Strategy
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Benefits and Drawbacks
- •Implementation
- •Figure 2.14. Strategy class diagram
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 2.41 ContactList.java
- •Example 2.42 SummarizingStrategy.java
- •Example 2.43 NameSummarizer.java
- •Example 2.44 OrganizationSummarizer.java
- •Visitor
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 2.15. Visitor class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 2.45 ProjectItem.java
- •Example 2.46 Deliverable.java
- •Example 2.47 DependentTask.java
- •Example 2.48 Project.java
- •Example 2.49 Task.java
- •Example 2.50 ProjectVisitor.java
- •Example 2.51 ProjectCostVisitor.java
- •Template Method
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 2.16. Template Method class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 2.52 ProjectItem.java
- •Example 2.53 Deliverable.java
- •Example 2.54 Task.java
- •Introduction to Structural Patterns
- •Adapter
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 3.1. Adapter class diagram interface
- •Figure 3.2. Sequence diagram for action mapping
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 3.1 Chovnatlh.java
- •Example 3.3 Contact.java
- •Example 3.4 ContactAdapter.java
- •Bridge
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Comparison of Inheritance Pattern and Bridge Pattern
- •Implementation
- •Figure 3.3. Bridge class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 3.5 ListImpl.java
- •Example 3.6 OrderedListImpl.java
- •Example 3.7 BaseList.java
- •Example 3.8 NumberedList.java
- •Composite
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 3.4. Composite class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Figure 3.5. Composite class diagram for the code example
- •Example 3.9 ProjectItem.java
- •Example 3.10 Deliverable.java
- •Example 3.11 Project.java
- •Example 3.12 Project.java
- •Example 3.13 Task.java
- •Decorator
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 3.6. Decorator class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 3.14 ProjectItem.java
- •Example 3.15 Deliverable.java
- •Example 3.16 Task.java
- •Example 3.17 ProjectDecorator.java
- •Example 3.18 DependentProjectItem.java
- •Example 3.19 SupportedProjectItem.java
- •Facade
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 3.7. Facade object diagram
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 3.20 InternationalizationWizard.java
- •Example 3.21 Currency.java
- •Example 3.22 InternationalizedText.java
- •Example 3.23 PhoneNumber.java
- •Example 3.24 Nation.java
- •Flyweight
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 3.8. Flyweight class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 3.25 State.java
- •Example 3.26 CleanState.java
- •Example 3.27 DirtyState.java
- •Example 3.28 StateFactory.java
- •Half-Object Plus Protocol (HOPP)
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 3.9. HOPP class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 3.29 Calendar.java
- •Example 3.30 CalendarImpl.java
- •Example 3.31 CalendarHOPP.java
- •Proxy
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 3.10. Proxy class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 3.32 AddressBook.java
- •Example 3.33 AddressBookProxy.java
- •Example 3.34 AddressBookImpl.java
- •Introduction to System Patterns
- •Model-View-Controller (MVC)
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 4.1. MVC component diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 4.1 ContactModel.java
- •Example 4.2 ContactView.java
- •Example 4.3 ContactDisplayView.java
- •Example 4.4 ContactEditView.java
- •Example 4.5 ContactEditController.java
- •Session
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Stateful and Stateless Communication
- •Applications Often Require Stateful Communication
- •Session Pattern and Stateful Communication
- •Real-World Stateful Communication
- •Implementation
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Figure 4.2. Session component for a client-matching session
- •Figure 4.3. Session component for server-maintained sessions
- •Figure 4.4. Session tracker
- •Example 4.6 SessionClient.java
- •Example 4.7 SessionServer.java
- •Example 4.8 SessionServerImpl.java
- •Example 4.9 SessionServerDelegate.java
- •Worker Thread
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 4.5. Worker Thread class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 4.10 Queue.java
- •Example 4.11 RunnableTask.java
- •Example 4.12 ConcreteQueue.java
- •Example 4.13 AddressRetriever.java
- •Example 4.14 ContractRetriever.java
- •Callback
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 4.6. Callback component diagram
- •Figure 4.7. Callback sequence diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 4.15 CallbackServer.java
- •Example 4.16 CallbackServerImpl.java
- •Example 4.17 CallbackServerDelegate.java
- •Example 4.18 CallbackClient.java
- •Example 4.19 CallbackClientImpl.java
- •Successive Update
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Client Pull
- •Figure 4.8. Successive Update sequence diagram (client pull)
- •Server Push
- •Figure 4.9. Successive Update sequence diagram (server push)
- •Implementation
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 4.20 PullClient.java
- •Example 4.21 ClientPullRequester.java
- •Example 4.22 ClientPullServer.java
- •Example 4.23 ClientPullServerImpl.java
- •Example 4.24 UpdateServerDelegate.java
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 4.10. Router class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 4.25 Message.java
- •Example 4.26 InputChannel.java
- •Example 4.27 OutputChannel.java
- •Example 4.28 Router.java
- •Transaction
- •Pattern Properties
- •Purpose
- •Introduction
- •Applicability
- •Description
- •Implementation
- •Figure 4.11. Transaction class diagram
- •Benefits and Drawbacks
- •Pattern Variants
- •Related Patterns
- •Example
- •Example 4.29 AppointmentTransactionParticipant.java
- •Example 4.30 AppointmentBook.java
- •Chapter 5. Introduction to Java Programming Language Patterns
- •Event Handling
- •Packages
- •Overview
- •Pattern Use
- •JavaBeans
- •Packages
- •Overview
- •AWT and Swing – The Graphical User Interface APIs
- •Packages
- •Common Features
- •The AWT Architectural Model
- •Benefits
- •Drawbacks
- •The Swing Architectural Model
- •General Pattern Use
- •Pattern Use in AWT
- •Pattern Use in Swing
- •Collections Framework
- •Packages
- •Description
- •Example 6.1 Collections class and threadsafe versions of collections
- •Pattern Use
- •Input-Output (I/O)
- •Packages
- •Description
- •Example 6.2 Streams in Java
- •Pattern Use
- •Reflection
- •Packages
- •Overview
- •Example 6.3 Using instances of unknown origin
- •Pattern Use
- •Java Naming and Directory Interface (JNDI)
- •Packages
- •Description
- •Example 7.1 Using JNDI
- •Pattern Use
- •JDBC
- •Packages
- •Overview
- •Example 7.2 Obtaining results from a database
- •Pattern Use
- •Packages
- •Overview
- •Pattern Use
- •CORBA
- •Packages
- •Overview
- •Java and CORBA
- •Pattern Use
- •Jini
- •Packages
- •Description
- •Lookup Service
- •Distributed Events
- •Pattern Use
- •Java 2, Enterprise Edition (J2EE)
- •Overview
- •Core J2EE Concepts
- •J2EE Tiers
- •Core Technical Concepts
- •Core Component Technologies
- •Communication and the Connector Technologies
- •Main J2EE Resources
- •Component Patterns
- •Servlets and JSPs
- •Packages
- •Overview
- •Main API Elements
- •Life Cycle
- •JavaServer Pages
- •Pattern Use
- •Enterprise JavaBeans
- •Packages
- •Description
- •General Pattern Use
- •Connector Pattern Use: Factory Method
- •Architectural Pattern Use
- •System Requirements
- •Creational Pattern Code Examples
- •Example A.1 AddressFactory.java
- •Example A.2 Address.java
- •Example A.3 PhoneNumber.java
- •Example A.4 USAddressFactory.java
- •Example A.5 USAddress.java
- •Example A.6 USPhoneNumber.java
- •Example A.7 FrenchAddressFactory.java
- •Example A.8 FrenchAddress.java
- •Example A.9 FrenchPhoneNumber.java
- •Example A.10 RunPattern.java
- •Example A.11 AppointmentBuilder.java
- •Example A.12 Appointment.java
- •Example A.13 Scheduler.java
- •Example A.14 MeetingBuilder.java
- •Example A.15 InformationRequiredException.java
- •Example A.16 Location.java
- •Example A.17 LocationImpl.java
- •Example A.18 Contact.java
- •Example A.19 ContactImpl.java
- •Example A.20 RunPattern.java
- •Example A.21 Editable.java
- •Example A.22 ItemEditor.java
- •Example A.23 Contact.java
- •Example A.24 EditorGui.java
- •Example A.25 RunPattern.java
- •Example A.26 Copyable.java
- •Example A.27 Address.java
- •Example A.28 RunPattern.java
- •Example A.29 HistoryList.java
- •Example A.30 SingletonGUI.java
- •Example A.31 RunPattern.java
- •Behavioral Pattern Code Examples
- •Example A.32 ProjectItem.java
- •Example A.33 Project.java
- •Example A.34 Task.java
- •Example A.35 Contact.java
- •Example A.36 ContactImpl.java
- •Example A.37 DataCreator.java
- •Example A.38 DataRetriever.java
- •Example A.39 RunPattern.java
- •Example A.40 Command.java
- •Example A.41 UndoableCommand.java
- •Example A.42 Appointment.java
- •Example A.43 ChangeLocationCommand.java
- •Example A.44 CommandGui.java
- •Example A.45 LocationEditor.java
- •Example A.46 Contact.java
- •Example A.47 ContactImpl.java
- •Example A.48 Location.java
- •Example A.49 LocationImpl.java
- •Example A.50 RunPattern.java
- •Example A.51 Expression.java
- •Example A.52 ConstantExpression.java
- •Example A.53 VariableExpression.java
- •Example A.54 CompoundExpression.java
- •Example A.55 AndExpression.java
- •Example A.56 OrExpression.java
- •Example A.57 ComparisonExpression.java
- •Example A.58 EqualsExpression.java
- •Example A.59 ContainsExpression.java
- •Example A.60 Context.java
- •Example A.61 ContactList.java
- •Example A.62 Contact.java
- •Example A.63 ContactImpl.java
- •Example A.64 RunPattern.java
- •Example A.65 Iterating.java
- •Example A.66 ToDoList.java
- •Example A.67 ToDoListCollection.java
- •Example A.68 ToDoListCollectionImpl.java
- •Example A.69 ToDoListImpl.java
- •Example A.70 ListPrinter.java
- •Example A.71 DataCreator.java
- •Example A.72 DataRetriever.java
- •Example A.73 RunPattern.java
- •Example A.74 MediatorGui.java
- •Example A.75 ContactDisplayPanel.java
- •Example A.76 ContactSelectorPanel.java
- •Example A.77 ContactEditorPanel.java
- •Example A.78 ContactMediator.java
- •Example A.79 ContactMediatorImpl.java
- •Example A.80 Contact.java
- •Example A.81 ContactImpl.java
- •Example A.82 RunPattern.java
- •Example A.83 AddressBook.java
- •Example A.84 Address.java
- •Example A.85 AddressImpl.java
- •Example A.86 Contact.java
- •Example A.87 ContactImpl.java
- •Example A.88 RunPattern.java
- •Example A.89 TaskChangeObservable.java
- •Example A.90 TaskChangeObserver.java
- •Example A.91 ObserverGui.java
- •Example A.92 TaskEditorPanel.java
- •Example A.93 TaskHistoryPanel.java
- •Example A.94 TaskSelectorPanel.java
- •Example A.95 Task.java
- •Example A.96 RunPattern.java
- •Figure A.1. State transition diagram for a file
- •Example A.97 State.java
- •Example A.98 CalendarEditor.java
- •Example A.99 StateGui.java
- •Example A.100 Appointment.java
- •Example A.101 Contact.java
- •Example A.102 ContactImpl.java
- •Example A.103 Location.java
- •Example A.104 LocationImpl.java
- •Example A.105 DataCreator.java
- •Example A.106 FileLoader.java
- •Example A.107 RunPattern.java
- •Example A.108 ContactList.java
- •Example A.109 SummarizingStrategy.java
- •Example A.110 NameSummarizer.java
- •Example A.111 OrganizationSummarizer.java
- •Example A.112 Contact.java
- •Example A.113 ContactImpl.java
- •Example A.114 DataCreator.java
- •Example A.115 DataRetriever.java
- •Example A.116 RunPattern.java
- •Example A.117 ProjectItem.java
- •Example A.118 Deliverable.java
- •Example A.119 DependentTask.java
- •Example A.120 Project.java
- •Example A.121 Task.java
- •Example A.122 ProjectVisitor.java
- •Example A.123 ProjectCostVisitor.java
- •Example A.124 Contact.java
- •Example A.125 ContactImpl.java
- •Example A.126 DataCreator.java
- •Example A.127 DataRetriever.java
- •Example A.128 RunPattern.java
- •Example A.129 ProjectItem.java
- •Example A.130 Deliverable.java
- •Example A.131 Task.java
- •Example A.132 RunPattern.java
- •Structural Pattern Code Examples
- •Example A.133 Chovnatlh.java
- •Example A.134 ChovnatlhImpl.java
- •Example A.135 Contact.java
- •Example A.136 ContactAdapter.java
- •Example A.137 Contact.java
- •Example A.138 ListImpl.java
- •Example A.139 OrderedListImpl.java
- •Example A.140 BaseList.java
- •Example A.141 NumberedList.java
- •Example A.142 OrnamentedList.java
- •Example A.143 RunPattern.java
- •Example A.144 ProjectItem.java
- •Example A.145 Deliverable.java
- •Example A.146 Project.java
- •Example A.147 Project.java
- •Example A.148 Task.java
- •Example A.149 Contact.java
- •Example A.150 ContactImpl.java
- •Example A.151 DataCreator.java
- •Example A.152 DataRetriever.java
- •Example A.153 RunPattern.java
- •Example A.154 ProjectItem.java
- •Example A.155 Deliverable.java
- •Example A.156 Task.java
- •Example A.157 ProjectDecorator.java
- •Example A.158 DependentProjectItem.java
- •Example A.159 SupportedProjectItem.java
- •Example A.160 Contact.java
- •Example A.161 ContactImpl.java
- •Example A.162 RunPattern.java
- •Example A.163 InternationalizationWizard.java
- •Example A.164 Currency.java
- •Example A.165 InternationalizedText.java
- •Example A.166 PhoneNumber.java
- •Example A.167 Nation.java
- •Example A.168 FacadeGui.java
- •Example A.169 DataCreator.java
- •Example A.170 RunPattern.java
- •Example A.171 State.java
- •Example A.172 CleanState.java
- •Example A.173 DirtyState.java
- •Example A.174 StateFactory.java
- •Example A.175 ManagedList.java
- •Example A.176 Address.java
- •Example A.177 AddressImpl.java
- •Example A.178 Contact.java
- •Example A.179 ContactImpl.java
- •Example A.180 RunPattern.java
- •Example A.181 Calendar.java
- •Example A.182 CalendarImpl.java
- •Example A.183 CalendarHOPP.java
- •Example A.184 Appointment.java
- •Example A.185 Contact.java
- •Example A.186 ContactImpl.java
- •Example A.187 Location.java
- •Example A.188 LocationImpl.java
- •Example A.189 FileLoader.java
- •Example A.190 RunPattern.java
- •Example A.191 AddressBook.java
- •Example A.192 AddressBookProxy.java
- •Example A.193 AddressBookImpl.java
- •Example A.194 FileLoader.java
- •Example A.195 Address.java
- •Example A.196 AddressImpl.java
- •Example A.197 DataCreator.java
- •Example A.198 RunPattern.java
- •System Pattern Code Examples
- •Example A.199 ContactModel.java
- •Example A.200 ContactView.java
- •Example A.201 ContactDisplayView.java
- •Example A.202 ContactEditView.java
- •Example A.203 ContactEditController.java
- •Example A.204 RunPattern.java
- •Example A.205 SessionClient.java
- •Example A.206 SessionServer.java
- •Example A.207 SessionServerImpl.java
- •Example A.208 SessionServerDelegate.java
- •Example A.209 SessionException.java
- •Example A.210 Address.java
- •Example A.211 AddressImpl.java
- •Example A.212 Contact.java
- •Example A.213 ContactImpl.java
- •Example A.214 RunPattern.java
- •Example A.215 Queue.java
- •Example A.216 RunnableTask.java
- •Example A.217 ConcreteQueue.java
- •Example A.218 AddressRetriever.java
- •Example A.219 ContractRetriever.java
- •Example A.220 ServerDataStore.java
- •Example A.221 ServerDataStoreImpl.java
- •Example A.222 Address.java
- •Example A.223 AddressImpl.java
- •Example A.224 Contact.java
- •Example A.225 ContactImpl.java
- •Example A.226 RunPattern.java
- •Example A.227 CallbackServer.java
- •Example A.228 CallbackServerImpl.java
- •Example A.229 CallbackServerDelegate.java
- •Example A.230 CallbackClient.java
- •Example A.231 CallbackClientImpl.java
- •Example A.232 Project.java
- •Example A.233 ProjectItem.java
- •Example A.234 Task.java
- •Example A.235 RunPattern.java
- •Example A.236 PullClient.java
- •Example A.237 ClientPullRequester.java
- •Example A.238 ClientPullServer.java
- •Example A.239 ClientPullServerImpl.java
- •Example A.240 UpdateServerDelegate.java
- •Example A.241 Task.java
- •Example A.242 TaskImpl.java
- •Example A.243 UpdateException.java
- •Example A.244 RunPattern.java
- •Example A.245 Message.java
- •Example A.246 InputChannel.java
- •Example A.247 OutputChannel.java
- •Example A.248 Router.java
- •Example A.249 InputKey.java
- •Example A.250 RouterClient.java
- •Example A.251 Receiver.java
- •Example A.252 RouterGui.java
- •Example A.253 RunPattern.java
- •Example A.254 AppointmentTransactionParticipant.java
- •Example A.255 AppointmentBook.java
- •Example A.256 TransactionException.java
- •Example A.257 Appointment.java
- •Example A.258 AppointmentImpl.java
- •Example A.259 Contact.java
- •Example A.260 ContactImpl.java
- •Example A.261 Location.java
- •Example A.262 LocationImpl.java
- •Example A.263 RunPattern.java
- •Appendix B.
- •Pattern Origins
- •Creational Patterns
- •Behavioral Patterns
- •Structural Patterns
- •System Patterns
- •[Bloch01]
- •[Coplien]
- •[DPCS]
- •[Fowler00]
- •[Jini01]
Front Matter
Table of Contents
About the Author
Applied Java™ Patterns
Stephen Stelting
Olav Maassen
Publisher: Prentice Hall PTR
First Edition December 01, 2001
ISBN: 0-13-093538-7, 598 pages
Pattern-based solutions for every stage of the development lifecycle Documents 30 patterns, including the 23 core patterns for the Sun Certified Enterprise Architect exam.
Increasingly, developers are recognizing the value of design patterns in helping to create more robust, scalable, reliable, and maintainable applications. Now there’s a book that can help you bring the power of patterns to your Java-based projects.
Sun Microsystems experts Steve Stelting and Olav Maassen bring together today’s best pattern-based techniques and demonstrate pattern use for a variety of business systems. This practical guide features proven techniques for all types of patterns, from system architecture to single classes.
After briefly reviewing the fundamentals of design patterns, the authors describe how these patterns can be applied effectively to the Java platform. Next, they provide a pattern catalog, organized into four major categories—the creational, behavioral, structural, and system patterns. In addition, they identify patterns and present techniques for pattern use in the core Java APIs as well as the APIs for distributed development.
Applied Java Patterns also features a section on pattern use in systems built with J2EE and JINI technologies, and coverage of the servlet, JSP, EJB, and JavaSpaces APIs.
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TEAM FLY PRESENTS
1
Table of Content |
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Table of Content ...................................................................................................................................................................................... |
2 |
Preface ...................................................................................................................................................................................................... |
4 |
Why We Wrote This Book ................................................................................................................................................................... |
4 |
What This Book Is About ..................................................................................................................................................................... |
4 |
Who Should Read This Book ............................................................................................................................................................... |
4 |
Conventions Used................................................................................................................................................................................. |
4 |
How This Book Is Organized ............................................................................................................................................................... |
5 |
How to Use This Book ......................................................................................................................................................................... |
5 |
Companion Web Site............................................................................................................................................................................ |
5 |
Acknowledgments ................................................................................................................................................................................ |
5 |
Why Patterns?....................................................................................................................................................................................... |
6 |
History of the Patterns Movement ........................................................................................................................................................ |
7 |
Basic Concepts in Patterns.................................................................................................................................................................... |
8 |
Software Abstraction and Reuse........................................................................................................................................................... |
9 |
Summary............................................................................................................................................................................................. |
10 |
Part I: Commonly Used Patterns ......................................................................................................................................................... |
11 |
Chapter 1. Creational Patterns ............................................................................................................................................................ |
11 |
Introduction to Creational Patterns ..................................................................................................................................................... |
11 |
Abstract Factory ................................................................................................................................................................................. |
12 |
Builder ................................................................................................................................................................................................ |
17 |
Factory Method................................................................................................................................................................................... |
23 |
Prototype............................................................................................................................................................................................. |
27 |
Singleton............................................................................................................................................................................................. |
31 |
Chapter 2. Behavioral Patterns............................................................................................................................................................ |
34 |
Introduction to Behavioral Patterns .................................................................................................................................................... |
34 |
Chain of Responsibility ...................................................................................................................................................................... |
35 |
Command............................................................................................................................................................................................ |
41 |
Interpreter ........................................................................................................................................................................................... |
46 |
Iterator ................................................................................................................................................................................................ |
52 |
Mediator.............................................................................................................................................................................................. |
57 |
Memento............................................................................................................................................................................................. |
63 |
State .................................................................................................................................................................................................... |
74 |
Strategy............................................................................................................................................................................................... |
81 |
Visitor ................................................................................................................................................................................................. |
86 |
Template Method................................................................................................................................................................................ |
93 |
Chapter 3. Structural Patterns............................................................................................................................................................. |
97 |
Introduction to Structural Patterns...................................................................................................................................................... |
97 |
Adapter ............................................................................................................................................................................................... |
98 |
Bridge ............................................................................................................................................................................................... |
103 |
Composite......................................................................................................................................................................................... |
108 |
Decorator .......................................................................................................................................................................................... |
114 |
Facade............................................................................................................................................................................................... |
120 |
Flyweight .......................................................................................................................................................................................... |
125 |
Half-Object Plus Protocol (HOPP) ................................................................................................................................................... |
129 |
Proxy................................................................................................................................................................................................. |
134 |
Chapter 4. System Patterns ................................................................................................................................................................ |
139 |
Introduction to System Patterns........................................................................................................................................................ |
139 |
Model-View-Controller (MVC) ....................................................................................................................................................... |
140 |
Session.............................................................................................................................................................................................. |
148 |
Worker Thread.................................................................................................................................................................................. |
155 |
Callback............................................................................................................................................................................................ |
160 |
Successive Update ............................................................................................................................................................................ |
167 |
Transaction ....................................................................................................................................................................................... |
178 |
Part II: Patterns in the Java Programming Language..................................................................................................................... |
183 |
Chapter 5. Introduction to Java Programming Language Patterns............................................................................................... |
183 |
Chapter 6. Java Core APIs ................................................................................................................................................................. |
184 |
Event Handling ................................................................................................................................................................................. |
184 |
JavaBeans ......................................................................................................................................................................................... |
186 |
AWT and Swing – The Graphical User Interface APIs.................................................................................................................... |
188 |
Collections Framework..................................................................................................................................................................... |
192 |
Input-Output (I/O) ............................................................................................................................................................................ |
195 |
Reflection.......................................................................................................................................................................................... |
197 |
Chapter 7. Distributed Technologies ................................................................................................................................................. |
199 |
2
Java Naming and Directory Interface (JNDI)................................................................................................................................... |
199 |
JDBC ................................................................................................................................................................................................ |
201 |
RMI................................................................................................................................................................................................... |
203 |
CORBA ............................................................................................................................................................................................ |
205 |
Chapter 8. Jini and J2EE Architectures............................................................................................................................................ |
207 |
Jini .................................................................................................................................................................................................... |
207 |
Java 2, Enterprise Edition (J2EE) ..................................................................................................................................................... |
210 |
Servlets and JSPs .............................................................................................................................................................................. |
213 |
Enterprise JavaBeans ........................................................................................................................................................................ |
215 |
Appendix A. Full Code Examples ...................................................................................................................................................... |
218 |
System Requirements ....................................................................................................................................................................... |
218 |
Creational Pattern Code Examples ................................................................................................................................................... |
219 |
Abstract Factory........................................................................................................................................................................... |
219 |
Builder ......................................................................................................................................................................................... |
222 |
Factory Method............................................................................................................................................................................ |
228 |
Prototype...................................................................................................................................................................................... |
232 |
Singleton ...................................................................................................................................................................................... |
234 |
Behavioral Pattern Code Examples .................................................................................................................................................. |
238 |
Chain of Responsibility................................................................................................................................................................ |
238 |
Command..................................................................................................................................................................................... |
243 |
Interpreter..................................................................................................................................................................................... |
248 |
Iterator.......................................................................................................................................................................................... |
253 |
Mediator....................................................................................................................................................................................... |
257 |
Memento ...................................................................................................................................................................................... |
262 |
Observer....................................................................................................................................................................................... |
266 |
State ............................................................................................................................................................................................. |
270 |
Strategy ........................................................................................................................................................................................ |
277 |
Visitor .......................................................................................................................................................................................... |
282 |
Template Method ......................................................................................................................................................................... |
288 |
Structural Pattern Code Examples .................................................................................................................................................... |
291 |
Adapter......................................................................................................................................................................................... |
291 |
Bridge .......................................................................................................................................................................................... |
293 |
Composite .................................................................................................................................................................................... |
296 |
Decorator ..................................................................................................................................................................................... |
302 |
Facade .......................................................................................................................................................................................... |
306 |
Flyweight ..................................................................................................................................................................................... |
312 |
Half-Object Plus Protocol (HOPP) .............................................................................................................................................. |
316 |
Proxy............................................................................................................................................................................................ |
322 |
System Pattern Code Examples ........................................................................................................................................................ |
327 |
Model-View-Controller (MVC)................................................................................................................................................... |
327 |
Session ......................................................................................................................................................................................... |
331 |
Worker Thread............................................................................................................................................................................. |
338 |
Callback ....................................................................................................................................................................................... |
344 |
Successive Update ....................................................................................................................................................................... |
349 |
Router .......................................................................................................................................................................................... |
354 |
Transaction................................................................................................................................................................................... |
360 |
Appendix B........................................................................................................................................................................................... |
367 |
Pattern Origins.................................................................................................................................................................................. |
367 |
Creational Patterns............................................................................................................................................................................ |
367 |
Behavioral Patterns........................................................................................................................................................................... |
367 |
Structural Patterns............................................................................................................................................................................. |
367 |
System Patterns................................................................................................................................................................................. |
367 |
3