- •Important Information
- •Warranty
- •Copyright
- •Trademarks
- •Organization of This Manual
- •Conventions Used in This Manual
- •Related Documentation
- •Customer Communication
- •Introduction
- •Classes of External Code
- •Supported Languages
- •Macintosh
- •Microsoft Windows 3.1
- •Microsoft Windows 95 and Windows NT
- •Solaris
- •Steps for Creating a CIN
- •1. Place the CIN on a Block Diagram
- •2. Add Input and Output Terminals to the CIN
- •Input-Output Terminals
- •Output-Only Terminals
- •3. Wire the Inputs and Outputs to the CIN
- •4. Create .c File
- •Special Macintosh Considerations
- •5. Compile the CIN Source Code
- •Macintosh
- •THINK C for 68K (Versions 5-7)
- •Symantec C++ 8.0 for Power Macintosh
- •Metrowerks CodeWarrior for 68K
- •Metrowerks CodeWarrior for Power Macintosh
- •Microsoft Windows 3.x
- •Watcom C Compiler
- •Microsoft Windows 95 and Windows NT
- •Microsoft SDK C/C++ Compiler
- •Visual C++ for Windows 95 or Windows NT
- •Solaris 1.x
- •Solaris 2.x
- •6. Load the CIN Object Code
- •LabVIEW Manager Routines
- •Online Reference
- •Pointers as Parameters
- •Debugging External Code
- •DbgPrintf
- •Debugging CINs Under Windows 95 and Windows NT
- •Debugging CINs Under Sun or Solaris
- •Debugging CINs Under HP-UX
- •Introduction
- •CIN .c File
- •How LabVIEW Passes Fixed Sized Data to CINs
- •Scalar Numerics
- •Scalar Booleans
- •Refnums
- •Clusters of Scalars
- •Return Value for CIN Routines
- •Examples with Scalars
- •1. Place the CIN on the Block Diagram
- •2. Add Two Input and Output Terminals to the CIN
- •3. Wire the Inputs and Outputs to the CIN
- •4. Create the CIN Source Code
- •5. Compile the CIN Source Code
- •Macintosh
- •THINK C for 68K and Symantec C++
- •Microsoft Windows 3.x
- •Watcom C Compiler
- •Microsoft Windows 95 and Windows NT
- •Microsoft SDK Compiler
- •Microsoft Visual C++ Compiler
- •Solaris 1.x, Solaris 2.x, and HP-UX
- •6. Load the CIN Object Code
- •Comparing Two Numbers, Producing a Boolean Scalar
- •How LabVIEW Passes Variably Sized Data to CINs
- •Alignment Considerations
- •Arrays and Strings
- •Paths (Path)
- •Clusters Containing Variably Sized Data
- •Resizing Arrays and Strings
- •SetCINArraySize
- •NumericArrayResize
- •Examples with Variably Sized Data
- •Concatenating Two Strings
- •Working with Clusters
- •CIN Routines
- •Data Spaces and Code Resources
- •CIN Routines: The Basic Case
- •Loading a VI
- •Unloading a VI
- •Loading a New Resource into the CIN
- •Compiling a VI
- •Running a VI
- •Saving a VI
- •Aborting a VI
- •Multiple References to the Same CIN
- •Reentrancy
- •Code Globals and CIN Data Space Globals
- •Examples
- •Using Code Globals
- •Using CIN Data Space Globals
- •Calling a Windows 3.1 Dynamic Link Library
- •Calling a 16-Bit DLL
- •1. Load the DLL
- •2. Get the address of the desired function
- •3. Describe the function
- •4. Call the function
- •Example: A CIN that Displays a Dialog Box
- •The Block Diagram
- •The CIN Code
- •Compiling the CIN
- •Optimization
- •Introduction
- •Creating Shared External Subroutines
- •External Subroutine
- •Macintosh
- •THINK C Compiler and CodeWarrior 68K Compiler
- •MPW Compiler
- •Solaris 1.x, Solaris 2.x, and HP-UX
- •Calling Code
- •Macintosh
- •THINK C Compiler
- •CodeWarrior 68K Compiler
- •MPW Compiler
- •Solaris 1.x, Solaris 2.x, and HP-UX
- •Simple Example
- •External Subroutine Example
- •Compiling the External Subroutine
- •Macintosh
- •THINK C Compiler and CodeWarrior 68K Compiler
- •MPW Compiler
- •Microsoft Windows 3.1
- •Watcom C Compiler
- •Microsoft Windows 95 and Windows NT
- •Solaris 1.x, Solaris 2.x, and HP-UX
- •Calling Code
- •Compiling the Calling Code
- •Macintosh
- •THINK C Compiler
- •CodeWarrior 68K Compiler
- •MPW Compiler
- •Microsoft Windows 3.1
- •Watcom C Compiler
- •Microsoft Windows 95 and Windows NT
- •Solaris 1.x, Solaris 2.x, and HP-UX
- •Introduction
- •Basic Data Types
- •Scalar Data Types
- •Booleans
- •Numerics
- •Complex Numbers
- •char Data Type
- •Dynamic Data Types
- •Arrays
- •Strings
- •C-Style Strings (CStr)
- •Pascal-Style Strings (PStr)
- •LabVIEW Strings (LStr)
- •Concatenated Pascal String (CPStr)
- •Paths (Path)
- •Memory-Related Types
- •Constants
- •Memory Manager
- •Memory Allocation
- •Static Memory Allocation
- •Dynamic Memory Allocation: Pointers and Handles
- •Memory Zones
- •Using Pointers and Handles
- •Simple Example
- •Reference to the Memory Manager
- •Memory Manager Data Structures
- •File Manager
- •Introduction
- •Identifying Files and Directories
- •Path Specifications
- •Conventional Path Specifications
- •Empty Path Specifications
- •LabVIEW Path Specification
- •File Descriptors
- •File Refnums
- •Support Manager
- •Allocating and Releasing Handles
- •Allocating and Releasing Pointers
- •Manipulating Properties of Handles
- •AZHLock
- •AZHPurge
- •AZHNoPurge
- •AZHUnlock
- •Memory Utilities
- •ClearMem
- •MoveBlock
- •SwapBlock
- •Handle and Pointer Verification
- •Memory Zone Utilities
- •File Manager Data Structures
- •File/Directory Information Record
- •File Type Record
- •Path Data Type
- •Permissions
- •Volume Information Record
- •File Manager Functions
- •Performing Basic File Operations
- •FCreate
- •FCreateAlways
- •FMClose
- •FMOpen
- •FMRead
- •FMWrite
- •Positioning the Current Position Mark
- •FMSeek
- •FMTell
- •Positioning the End-Of-File Mark
- •FGetEOF
- •FSetEOF
- •Flushing File Data to Disk
- •FFlush
- •FExists
- •FGetAccessRights
- •FGetInfo
- •FGetVolInfo
- •FSetAccessRights
- •FSetInfo
- •Getting Default Access Rights Information
- •FGetDefGroup
- •FListDir
- •FNewDir
- •Copying Files
- •FCopy
- •Moving and Deleting Files and Directories
- •FMove
- •FRemove
- •Locking a File Range
- •FLockOrUnlockRange
- •Matching Filenames with Patterns
- •FStrFitsPat
- •Creating Paths
- •FAddPath
- •FAppendName
- •FAppPath
- •FEmptyPath
- •FMakePath
- •FNotAPath
- •FRelPath
- •Disposing Paths
- •FDisposePath
- •Duplicating Paths
- •FPathCpy
- •FPathToPath
- •Extracting Information from a Path
- •FDepth
- •FDirName
- •FName
- •FNamePtr
- •FVolName
- •FArrToPath
- •FFlattenPath
- •FPathToArr
- •FPathToAZString
- •FPathToDSString
- •FStringToPath
- •FTextToPath
- •FUnFlattenPath
- •Comparing Paths
- •FIsAPath
- •FIsAPathOrNotAPath
- •FIsEmptyPath
- •FPathCmp
- •Determining a Path Type
- •FGetPathType
- •FIsAPathOfType
- •FSetPathType
- •Manipulating File Refnums
- •FDisposeRefNum
- •FIsARefNum
- •FNewRefNum
- •FRefNumToFD
- •FRefNumToPath
- •Byte Manipulation Operations
- •Mathematical Operations
- •For THINK C Users
- •RandomGen
- •String Manipulation
- •BlockCmp
- •CPStrCmp
- •CPStrIndex
- •CPStrInsert
- •CPStrRemove
- •CPStrReplace
- •CPStrSize
- •CToPStr
- •HexChar
- •IsAlpha
- •IsDigit
- •IsLower
- •IsUpper
- •LStrCmp
- •LToPStr
- •PPStrCaseCmp
- •PPStrCmp
- •PStrCaseCmp
- •PStrCat
- •PStrCmp
- •PStrCpy
- •PStrNCpy
- •PToCStr
- •PToLStr
- •StrCat
- •StrCmp
- •StrCpy
- •StrLen
- •StrNCaseCmp
- •StrNCmp
- •StrNCpy
- •ToLower
- •ToUpper
- •Utility Functions
- •BinSearch
- •QSort
- •Time Functions
- •ASCIITime
- •DateCString
- •DateToSecs
- •MilliSecs
- •SecsToDate
- •TimeCString
- •TimeInSecs
- •Microsoft Windows 3.1, Windows 95, and Windows NT
- •Macintosh
- •How do I debug my CIN?
- •Can LabVIEW be used to call a DLL in Windows?
- •Glossary
- •Index
Chapter 5 Manager Overview
because the physical implementation of the file system is hidden from the user.
How you identify a target depends upon whether the target is an open or closed file. If a target is a closed file or a directory, you specify the target using the target's path. The path describes the volume containing the target, the directories between the top level and the target, and the target's name. If the target is an open file, you use a file descriptor to specify that LabVIEW should perform an operation on the open file.
The file descriptor is an identifier that the file manager associates with the file when you open it. When you close the file, the file manager dissociates the file descriptor from the file.
Path Specifications
Conventional Path Specifications
All platforms have a method for describing the paths for files and directories. These path specifications are similar, but they are usually incompatible from one platform to another. You usually specify a path as a series of names separated by separator characters. Typically, the first name is the top level of the hierarchical specification of the path, and the last name is the file or directory that the path identifies.
There are two types of paths—relative paths and absolute paths. A relative path describes the location of a file or directory relative to an arbitrary location in the file system. An absolute path describes the location of a file or directory starting from the top level of the file system.
A path does not necessarily go from the top of the hierarchy down to the target. You can often use a platform-specific tag in place of a name that indicates that the path should go up a level from the current location.
For instance, on a UNIX system, you specify the path of a file or directory as a series of names separated by the slash ( / ) character. If the path is an absolute path, you begin the specification with a slash. You can indicate that the path should move up a level using two periods in a row ( .. ). Thus, the following path specifies a file README relative to the top level of the file system.
/usr/home/gregg/myapps/README
Two relative paths to the same file are as follows.
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|
Chapter 5 Manager Overview |
gregg/myapps/README |
relative to /usr/home |
../myapps/README |
relative to a directory |
|
inside of the gregg directory |
On the PC, you separate names in a path with a backslash ( \ ) character. If the path is an absolute path, you begin the specification with a drive designation, followed by a colon ( : ), followed by the backslash. You can indicate that the path should move up a level using two periods in a row ( .. ). Thus, the following path specifies a file README relative to the top level of the file system, on a drive named C.
C:\HOME\GREGG\MYAPPS\README
Two relative paths to the same file are as follows.
GREGG\MYAPPS\README |
relative to the HOME directory |
..\MYAPPS\README |
relative to a directory inside of |
|
the GREGG directory |
On the Macintosh, you separate names in a path with the colon ( : ) character. If the path is an absolute path, you begin the specification with the name of the volume containing the file. If an absolute path consists of only one name (it specifies a volume), it must end with a colon. If the path is a relative path, it begins with a colon. This colon is optional for a relative path consisting of only one name. You can indicate that the path should move up a level using two colons in a row ( :: ). Thus, the following path specifies a file README relative to the top level of the file system, on a drive named Hard Drive.
Hard Drive:Home:Gregg:MyApps:README
Two relative paths to the same file are as follows.
:Gregg:MyApps:README |
relative to the Home directory |
::MyApps:README |
relative to a directory inside of |
|
the Gregg directory |
Empty Path Specifications
In LabVIEW you can define a path with no names, called an empty path. An empty path is either absolute or relative. The empty absolute path is the highest point you can specify in the file hierarchy. The empty relative path is a path relative to an arbitrary location in the file system to itself.
© National Instruments Corporation |
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