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// part31.h : main header file for the PART31 application
//

#if !defined(AFX_PART31_H__024066F2_17FB_4481_B1C6_2850F9C7FE43__INCLUDED_)
#define AFX_PART31_H__024066F2_17FB_4481_B1C6_2850F9C7FE43__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols

/////////////////////////////////////////////////////////////////////////////
// CPart31App:
// See part31.cpp for the implementation of this class
//
#include "Constants.h"

class CPart31App : public CWinApp
{
public:
	CPart31App();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPart31App)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation
	COleTemplateServer m_server;
		// Server object for document creation
	//{{AFX_MSG(CPart31App)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PART31_H__024066F2_17FB_4481_B1C6_2850F9C7FE43__INCLUDED_)
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