- •9.7.2 More Timers And Counters
- •9.7.3 Deadman Switch
- •9.7.4 Conveyor
- •9.7.5 Accept/Reject Sorting
- •9.7.6 Shear Press
- •9.8 SUMMARY
- •9.9 PRACTICE PROBLEMS
- •9.10 PRACTICE PROBLEM SOLUTIONS
- •9.11 ASSIGNMENT PROBLEMS
- •10. STRUCTURED LOGIC DESIGN
- •10.1 INTRODUCTION
- •10.2 PROCESS SEQUENCE BITS
- •10.3 TIMING DIAGRAMS
- •10.4 DESIGN CASES
- •10.5 SUMMARY
- •10.6 PRACTICE PROBLEMS
- •10.7 PRACTICE PROBLEM SOLUTIONS
- •10.8 ASSIGNMENT PROBLEMS
- •11. FLOWCHART BASED DESIGN
- •11.1 INTRODUCTION
- •11.2 BLOCK LOGIC
- •11.3 SEQUENCE BITS
- •11.4 SUMMARY
- •11.5 PRACTICE PROBLEMS
- •11.6 PRACTICE PROBLEM SOLUTIONS
- •11.7 ASSIGNMENT PROBLEMS
- •12. STATE BASED DESIGN
- •12.1 INTRODUCTION
- •12.1.1 State Diagram Example
- •12.1.2 Conversion to Ladder Logic
- •12.1.2.1 - Block Logic Conversion
- •12.1.2.2 - State Equations
- •12.1.2.3 - State-Transition Equations
- •12.2 SUMMARY
- •12.3 PRACTICE PROBLEMS
- •12.4 PRACTICE PROBLEM SOLUTIONS
- •12.5 ASSIGNMENT PROBLEMS
- •13. NUMBERS AND DATA
- •13.1 INTRODUCTION
- •13.2 NUMERICAL VALUES
- •13.2.1 Binary
- •13.2.1.1 - Boolean Operations
- •13.2.1.2 - Binary Mathematics
- •13.2.2 Other Base Number Systems
- •13.2.3 BCD (Binary Coded Decimal)
- •13.3 DATA CHARACTERIZATION
- •13.3.1 ASCII (American Standard Code for Information Interchange)
- •13.3.2 Parity
- •13.3.3 Checksums
- •13.3.4 Gray Code
- •13.4 SUMMARY
- •13.5 PRACTICE PROBLEMS
- •13.6 PRACTICE PROBLEM SOLUTIONS
- •13.7 ASSIGNMENT PROBLEMS
- •14. PLC MEMORY
- •14.1 INTRODUCTION
- •14.2 MEMORY ADDRESSES
- •14.3 PROGRAM FILES
- •14.4 DATA FILES
- •14.4.1 User Bit Memory
- •14.4.2 Timer Counter Memory
- •14.4.3 PLC Status Bits (for PLC-5s and Micrologix)
- •14.4.4 User Function Control Memory
- •14.4.5 Integer Memory
- •14.4.6 Floating Point Memory
- •14.5 SUMMARY
- •14.6 PRACTICE PROBLEMS
- •14.7 PRACTICE PROBLEM SOLUTIONS
- •14.8 ASSIGNMENT PROBLEMS
- •15. LADDER LOGIC FUNCTIONS
- •15.1 INTRODUCTION
- •15.2 DATA HANDLING
- •15.2.1 Move Functions
- •15.2.2 Mathematical Functions
- •15.2.3 Conversions
- •15.2.4 Array Data Functions
- •15.2.4.1 - Statistics
- •15.2.4.2 - Block Operations
- •15.3 LOGICAL FUNCTIONS
- •15.3.1 Comparison of Values
- •15.3.2 Boolean Functions
- •15.4 DESIGN CASES
- •15.4.1 Simple Calculation
- •15.4.2 For-Next
- •15.4.3 Series Calculation
- •15.4.4 Flashing Lights
- •15.5 SUMMARY
- •15.6 PRACTICE PROBLEMS
- •15.7 PRACTICE PROBLEM SOLUTIONS
- •15.8 ASSIGNMENT PROBLEMS
plc basic functions - 15.1
15. LADDER LOGIC FUNCTIONS
Topics:
•Functions for data handling, mathematics, conversions, array operations, statistics, comparison and Boolean operations.
•Design examples
Objectives:
•To understand basic functions that allow calculations and comparisons
•To understand array functions using memory files
15.1INTRODUCTION
Ladder logic input contacts and output coils allow simple logical decisions. Functions extend basic ladder logic to allow other types of control. For example, the addition of timers and counters allowed event based control. A longer list of functions is shown in Figure 15.1. Combinatorial Logic and Event functions have already been covered. This chapter will discuss Data Handling and Numerical Logic. The next chapter will cover Lists and Program Control and some of the Input and Output functions. Remaining functions will be discussed in later chapters.
plc basic functions - 15.2
Combinatorial Logic
- relay contacts and coils
Events
-timer instructions
-counter instructions Data Handling
-moves
-mathematics
-conversions Numerical Logic
-boolean operations
-comparisons
Lists
-shift registers/stacks
-sequencers Program Control
-branching/looping
-immediate inputs/outputs
-fault/interrupt detection Input and Output
-PID
-communications
-high speed counters
-ASCII string functions
Figure 15.1 Basic PLC Function Categories
Most of the functions will use PLC memory locations to get values, store values and track function status. Most function will normally become active when the input is true. But, some functions, such as TOF timers, can remain active when the input is off.
Other functions will only operate when the input goes from false to true, this is known as positive edge triggered. Consider a counter that only counts when the input goes from false to true, the length of time the input is true does not change the function behavior. A negative edge triggered function would be triggered when the input goes from true to false. Most functions are not edge triggered: unless stated assume functions are not edge triggered.