focus_on_informatics
.pdfKeys
Text 1. Short Introduction to Computer Science
Ex. 1
1.practical techniques
2.computational problems
3.algorithmic processes
4.programming languages
5.theoretical foundations
6.computergraphics
7.vocational areas
Ex. 2
1.powerful computing machine
2.modern digital computer
3.widespread use base
4.fixed numerical task
5.distinct academic discipline
Ex. 3
computerscience department
computerscience revolution
computerscience technology
Text 2. Relationship of Computer Science with Other Disciplines
Ex. 1
1.to revolve around
2.practitioner
3.renowned
4.deployment
5.interchange
6.contentious issue
7.complementary
Text 3. History of Computing
Part 1
Ex. 3
1.versatile
2.abacus
3.template
4.fusion
Ex. 5
1.integrated circuit
2.embedded computer
3.computational task
Text 4. History of Computing
Part 2
Ex. 3
1.algorithm
2.to assemble
3.to implement
4.ubiquitous
Ex. 5
1.readable medium
2.automated data
3.word-processing program
4.arithmetic operation
1.8. digital electronics
Text 5. Data Storage Device
Ex. 1
storage device
recording medium
digital format
volatile memory
semiconductor device
Text 6. Computer Data Storage
Ex. 2
1.consecutive
2.to erase
3.to orchestrate
4.firmware
5.intervention
Text 7. Computer Architecture
Ex. 2
computer engineering
hardwarecomponents
memory controller
implementation process
processor register
data format
Ex. 5
Computer architecture is a blueprint and functional description of requirements and design implementations for the various parts of a computer, focusing largely on the way by which the central processing unit (CPU) performs internally and accesses addresses in memory.
It may also be defined as the science and art of selecting and interconnecting hardware components to create computers that meet functional, performance and cost goals.
Ex. 6
1.logic implementation
2.instructionset architecture
3.microarchitecture (orcomputer organisation)
4.circuit implementation
Text 8. Operating system
Ex. 3
1.hardware
2.handheld
3.desktop
4.to split
5.tablet
6.counterpart
7.predecessor
8.taskbar
Text 9. Computer Software
Part 1
Ex. 1
1.tangible
2.binary
3.computable
4.arbitrary
5.military
Ex. 4
1.True.
2.True.
3.False. Testware tests asoftwarepackage.
4.True.
5.False. Computer software is often regarded as anything buthardware.
6.True.
7.True.
8.True.
9.True.
Text 10. Computer Software
Part 2
Ex. 2
office suite
machine code
software testing
programming language
operating environment
platform software
Ex. 4
1.False. It can be done manually and automatically.
2.True.
3.False. Officesuites and video games aretypical examples.
4.True.
5.True.
6.True.
7.True.
8.True.
Text 11. Computer Software
Part 3
Ex. 2
1.controversial
2.infringement
3.entity
4.profitable
5.come up with
Ex. 4
1.False. Software can be in the form of freeware.
2.True.
3.True.
4.True.
5.False. Windows Forms library is used for designing graphical user interface.
6.True.
7.True.
8.False. Bill Gates is.
Text 12.Document ManagementSoftware
Part 1
Ex. 1
1.instantaneous
2.disposal
3.customized
Ex. 3
1.False. Although the cost of DMS systems can be pricy, paper management costs money, too.
2.False. Even with smaller offices, DMS systems can effectively help companies collaborate on documents.
3.True.
4.False. The basic functionality of any DMS system is similar.
5.False. A DMS system can save, retrieve, and manage documentation easily, quickly, and reliably. Paper documents can be misfiled and require much effort to find them according to a study mentioned in paragraph 6.
Text 13.Document ManagementSoftware
Part 2
Ex. 2
1.True.
2.False. You should make sure the DMS system seems user-friendly and intuitive even to non-IT related employees.
3.True.
4.False. According to surveys, most users have difficulty retaining any more knowledge after two hours of IT training.
5.False. It is recommended to conduct an employee survey bi-annually.
Text 14. Modern Uses of theInternet
Ex. 3
1.computer network
2.fiber-optic cable
3.wireless connection
4.file sharing
5.social networking
6.web application
7.cellular router
8.pocket-sized device
9.leased line
10.remote desktop
Ex. 4
1.True.
2.True.
3.False. The Internet allows gaming, commerce and publishing.
4.True.
5.True.
6.True.
7.True.
8.True.
9.False. It has become easier to work collaboratively.
Text 15. The Web.
Ex. 1
1.to share and exchange business logic and data
2.to navigate from one web page to another via hyperlink
3.to contain combination of computer data, including graphics, sounds, text, video, multimedia and interactive content
4.to have easy, instant access to a vast and diverse amount of online information
5.to enable a sudden and extreme decentralization of information and da-
ta
6.to publish ideas and information to a potentially large audience
7.to involve little initial cost and many cost-free services are available
8.to pique the public's interest
9.to become increasinglysophisticated
10.to fill underlying database withcontentusing editing pages
Text 16. Communication
Ex. 1
1.intranet
2.attachment
3.ADSL (asymmetric digital subscriber line)
4.adapter
5.application
Text 17. Data Transfer
Ex. 1
1.d
2.a
3.b
4.e
5.c
Text 18. Accessibility
Ex. 1
1.prevalent language
2.lingua franca
3.poor capability
4.coaxial cable
5.copper wire
6.access point
7.fee-based terminal
8.wireless-enabled device
9.advanced handsets
Ex. 2
1.high-end mobile phone
2.cellular phone network
3.high-speed dataservice
4.commercial Wi-Fi service
5.wireless community network
Ex. 3
1.for, on
2.to, of
3.for, in
4.of, in
5.with
6.for
7.to
8.to
9.of
Text 19. Social Impactof the Internet
Ex. 2
1.connectivity
2.to accomplish
3.to interact
4.desktop
5.cyberslacking
Ex.3
social interaction
widespread usability
social networking
personal page
face-to-face meeting
filtering software
content-control software
message board
multiplayer gaming
online gambling
Ex. 4
1.True.
2.True.