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Keys

Text 1. Short Introduction to Computer Science

Ex. 1

1.practical techniques

2.computational problems

3.algorithmic processes

4.programming languages

5.theoretical foundations

6.computergraphics

7.vocational areas

Ex. 2

1.powerful computing machine

2.modern digital computer

3.widespread use base

4.fixed numerical task

5.distinct academic discipline

Ex. 3

computerscience department

computerscience revolution

computerscience technology

Text 2. Relationship of Computer Science with Other Disciplines

Ex. 1

1.to revolve around

2.practitioner

3.renowned

4.deployment

5.interchange

6.contentious issue

7.complementary

Text 3. History of Computing

Part 1

Ex. 3

1.versatile

2.abacus

3.template

4.fusion

Ex. 5

1.integrated circuit

2.embedded computer

3.computational task

Text 4. History of Computing

Part 2

Ex. 3

1.algorithm

2.to assemble

3.to implement

4.ubiquitous

Ex. 5

1.readable medium

2.automated data

3.word-processing program

4.arithmetic operation

1.8. digital electronics

Text 5. Data Storage Device

Ex. 1

storage device

recording medium

digital format

volatile memory

semiconductor device

Text 6. Computer Data Storage

Ex. 2

1.consecutive

2.to erase

3.to orchestrate

4.firmware

5.intervention

Text 7. Computer Architecture

Ex. 2

computer engineering

hardwarecomponents

memory controller

implementation process

processor register

data format

Ex. 5

Computer architecture is a blueprint and functional description of requirements and design implementations for the various parts of a computer, focusing largely on the way by which the central processing unit (CPU) performs internally and accesses addresses in memory.

It may also be defined as the science and art of selecting and interconnecting hardware components to create computers that meet functional, performance and cost goals.

Ex. 6

1.logic implementation

2.instructionset architecture

3.microarchitecture (orcomputer organisation)

4.circuit implementation

Text 8. Operating system

Ex. 3

1.hardware

2.handheld

3.desktop

4.to split

5.tablet

6.counterpart

7.predecessor

8.taskbar

Text 9. Computer Software

Part 1

Ex. 1

1.tangible

2.binary

3.computable

4.arbitrary

5.military

Ex. 4

1.True.

2.True.

3.False. Testware tests asoftwarepackage.

4.True.

5.False. Computer software is often regarded as anything buthardware.

6.True.

7.True.

8.True.

9.True.

Text 10. Computer Software

Part 2

Ex. 2

office suite

machine code

software testing

programming language

operating environment

platform software

Ex. 4

1.False. It can be done manually and automatically.

2.True.

3.False. Officesuites and video games aretypical examples.

4.True.

5.True.

6.True.

7.True.

8.True.

Text 11. Computer Software

Part 3

Ex. 2

1.controversial

2.infringement

3.entity

4.profitable

5.come up with

Ex. 4

1.False. Software can be in the form of freeware.

2.True.

3.True.

4.True.

5.False. Windows Forms library is used for designing graphical user interface.

6.True.

7.True.

8.False. Bill Gates is.

Text 12.Document ManagementSoftware

Part 1

Ex. 1

1.instantaneous

2.disposal

3.customized

Ex. 3

1.False. Although the cost of DMS systems can be pricy, paper management costs money, too.

2.False. Even with smaller offices, DMS systems can effectively help companies collaborate on documents.

3.True.

4.False. The basic functionality of any DMS system is similar.

5.False. A DMS system can save, retrieve, and manage documentation easily, quickly, and reliably. Paper documents can be misfiled and require much effort to find them according to a study mentioned in paragraph 6.

Text 13.Document ManagementSoftware

Part 2

Ex. 2

1.True.

2.False. You should make sure the DMS system seems user-friendly and intuitive even to non-IT related employees.

3.True.

4.False. According to surveys, most users have difficulty retaining any more knowledge after two hours of IT training.

5.False. It is recommended to conduct an employee survey bi-annually.

Text 14. Modern Uses of theInternet

Ex. 3

1.computer network

2.fiber-optic cable

3.wireless connection

4.file sharing

5.social networking

6.web application

7.cellular router

8.pocket-sized device

9.leased line

10.remote desktop

Ex. 4

1.True.

2.True.

3.False. The Internet allows gaming, commerce and publishing.

4.True.

5.True.

6.True.

7.True.

8.True.

9.False. It has become easier to work collaboratively.

Text 15. The Web.

Ex. 1

1.to share and exchange business logic and data

2.to navigate from one web page to another via hyperlink

3.to contain combination of computer data, including graphics, sounds, text, video, multimedia and interactive content

4.to have easy, instant access to a vast and diverse amount of online information

5.to enable a sudden and extreme decentralization of information and da-

ta

6.to publish ideas and information to a potentially large audience

7.to involve little initial cost and many cost-free services are available

8.to pique the public's interest

9.to become increasinglysophisticated

10.to fill underlying database withcontentusing editing pages

Text 16. Communication

Ex. 1

1.intranet

2.attachment

3.ADSL (asymmetric digital subscriber line)

4.adapter

5.application

Text 17. Data Transfer

Ex. 1

1.d

2.a

3.b

4.e

5.c

Text 18. Accessibility

Ex. 1

1.prevalent language

2.lingua franca

3.poor capability

4.coaxial cable

5.copper wire

6.access point

7.fee-based terminal

8.wireless-enabled device

9.advanced handsets

Ex. 2

1.high-end mobile phone

2.cellular phone network

3.high-speed dataservice

4.commercial Wi-Fi service

5.wireless community network

Ex. 3

1.for, on

2.to, of

3.for, in

4.of, in

5.with

6.for

7.to

8.to

9.of

Text 19. Social Impactof the Internet

Ex. 2

1.connectivity

2.to accomplish

3.to interact

4.desktop

5.cyberslacking

Ex.3

social interaction

widespread usability

social networking

personal page

face-to-face meeting

filtering software

content-control software

message board

multiplayer gaming

online gambling

Ex. 4

1.True.

2.True.

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