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Blending Interactive Videoconferencing and Asynchronous Learning in Adult Education

Table 1. Web-based learning environment: The fundamental

Functions

Services available

Benefits for students

Benefits for teachers and tutors

 

 

 

 

1. Management

Access policy online diary

• Access to course

• Access to secrecy area

 

 

• Course schedule

• Class management

 

 

• Submission of assignments

• Submission of grades

 

 

• Grades

• Monitoring students’ perfor-

 

 

• Update

mance

 

 

 

• Diary: reports

 

 

 

 

2. Production

• Tools: designing methods of teaching

• Preparation of assignments

• Production of teaching material

 

material

in digital form

individually or in collaboration

 

• Designing patterns

 

with others

 

• Reusable learning objects

 

 

3. Storage

• Selection of database

Storage: Classification of

Storage: Classification of

classification

• Reusable files

assignments

teaching material and learning

 

• Metadata

 

activities

4. Structure of

• Frequently asked questions

Support to:

Support to:

supporting

• Glossary/ terminology

• Administrative and learning

• Administrative and learning

functions

• External links

procedures

procedures

 

• Search engines

• Search engines

• Search engines

 

• Access to useful tools

• Study methods

• Study methods

 

• Annotations reference material

 

 

 

 

 

 

5. Provision

• Multi-user interface

Internet access to:

Ability to post and update teach-

of content

• Navigator

• Teaching material

ing material on platform

 

• Client software

• Additional notes

 

 

• Plug in

• Alternative sources

 

 

• Transmission of content in:

• Slides

 

 

• Printed form

• Lectures

 

 

• CD

 

 

 

 

 

 

6. Communication

• E-mail

• Communication with

• Communication/collaboration

 

• Notice boards, chat rooms , forums

teacher/other students

with students and teachers

 

• Frequently asked questions, etc.

• Exchange of information

• Development of teaching activi-

 

• Online users awareness

• Joint/collaborative prepara-

ties and research

 

• Data sharing: Application sharing

tion of assignments (group-

 

 

• Videoconferencing

work)

 

 

 

• Social interaction

 

 

 

 

 

7. Assessment

Evaluation of system performance:

Assessment of:

Assessment of system

 

• Formative

• The teacher

 

 

• Summative

• The material

 

 

 

• User-friendliness, etc.

 

 

 

 

 

8. Support to

Assessment of students’ performance

Self-assessment

• Assessment criteria

procedures

 

 

• Authoring questioning tolls

of students’

 

 

• Monitoring of performance

assessment

 

 

• Reports

 

 

 

 

9. Management of

• Diagnosis of students’ learning needs

Supports the individual choice

Grouping of students sharing

learning needs

• Diagnosis of students’ learning styles

of learning style

common goals, learning needs

 

 

 

and styles, etc.

 

 

 

 

Gagne, Briggs, & Wager, 1994; Smith & Regan, 1993) are linear or structured and based on traditional principles of objectivism-positivism.

Followingthecontemporarylearningtheories, there seems to be a transition from a teacher-cen-

tred to a student-centred approach, from teaching to learning, from individual learning, to a learning derived from a collaborative environment, within the context of a learning community. Such considerations originate from the field of cogni-

Blending Interactive Videoconferencing and Asynchronous Learning in Adult Education

tive theories of social interaction (i.e., distributed cognition theory [Pea, 1995, & Salomon, 1995] and activity theory [Engestrom, 1987]).

In the recent years there have been proposals recommending the designing of a Web-based learning environment (Graham, McNeil, & Pettiford, 2000; Horton, 2000; Jolliffe, Ritter, & Stevens, 2001; Karpov & Haywood, 1998). Most of them converge as to the point that the important elements of designing a Web-based learning environment are the learning goals, the learning activities, the role of tutors and students, the connection between learning goals and teaching material, the assessment, and the social content of learning.

Roberts (1995) suggests a user-friendly model called ‘a template for converting classroom courses to distributed, asynchronous courses’ (http://www.unc.edu/cit/iat-archive/publications/ roberts/template.html), which emphasises the definitionoflearninggoals,theadaptationofthe teaching material to the defined learning goals, the choice and best combination of the appropriate learning theories, the choice of technological means,and,finally,theformationofacollaborative environment.

In a systemic approach towards the designing of a Web-based learning environment (Cobb, 1994; Jonassen, 1992; Philips, 1995) the model of problem solving is adopted and includes four phases: analysis, designing, development-imple- mentation, and assessment-revision.

Since the early 90s (Salomon, 1992; Kagan, 1994) emphasis has been given on the designing of collaborative Web-based environments. These attempts focus on the fact that the student should becapableofsolvingproblems,collaboratingwith others, being responsible for their pacing, and being rewarded for achieving their goals within the group (Reiser, 2001). However, several issues are raised which are connected to the development (Jonassen, 1997; Van Berlo, 2000) and the quality of such systems regarding the achievement of the set learning goals (Hakkinen, Järvelä, &

Byman, 2001).

The formation of collaborative Web-based learning environments offers a great many significantadvantages(Connell,1994).However,its success depends to a great extent on the designing of an environment which aims at the encouragement and support of the active participation of students (Mason & Bacsich, 1998).

The most recent research (Strijbos, Martens, & Jochems, 2004) recommends the following six stepsintheformationofacollaborativeWeb-based learningenvironment:definingthelearninggoals, selecting the expected interaction, selecting the responsibilities of the human resources, deciding whether it will be a structured collaborative environment or not, and finally, defining the technological means to support the application.

fundamentals of designing a web-based de environment

The designing of a Web-based learning environment should be based on pedagogical principles, the understanding of learning material and the set learning goals, and definitely, the awareness of the way advanced Internet technologies can contribute to attaining these goals (Colis & Moonen, 2001).

The designing of a Web-based learning environment requires special attention, as we need to adhere to DE principles when we develop the teaching material, plan our teaching strategy, and decide on the combination of the technological means to support the attainment of the set learning goals (Anastasiades, 2002). In the proposed designing we follow the basic principles which should determine a learning environment according to the methodology of the American Distance Education Consortium (http://www.adec.edu).

A distance learning environment should be regulated by clear learning goals and focus on predefined expected outcomes, consid-

Blending Interactive Videoconferencing and Asynchronous Learning in Adult Education

Figure 5. Basic principles of American Distance Education Consortium (http://www.adec.edu/)

 

Active participation

Defining goals

of students

Student-centred—Flexible

Learning by doing,

 

case-based learning

Supporting

Best combination of

collaborative learning

technological means

Development of Communities

 

 

 

ADEC Principles

 

 

ering the special characteristics and needs of students within the context of an open, flexible, and student-centred approach

The student should be encouraged to actively participate throughout the learning course, associating learning by doing, learning by reflection, case-learning study, and learning byexploring.Relatinglearninggoalswithreal life learning experiences is a major priority.

The learning environment should combine the use of technological means in order to attain the set learning goals considering the different learning styles of students. The selection of the technological means depends on the nature of content, the access to technology of the learning group, and the general educational philosophy of the teaching staff.

The learning environment should encourage interaction among the human resources by ensuring the appropriate conditions and

Table 2. Learning events based on interaction

actively supporting the development of communities which share common interests with the aim of achieving collaborative learning.

Strong emphasis is placed on interaction, as it is regarded as one of the fundamental factors in achieving the learning objectives. The proposed interactive environment implements the theory of three types of interaction (Moore, 1989) and that of Paulsen’s methodology (1977) and is illustrated in Table 2.

Phases of development of a web-based learning environment

The designing of a Web-based learning environment proposed in this chapter applies the methodology of dividing the process into phases and implements the relevant approaches.

This model recommends four phases of development: analysis, designing, application, and assessment.

Each phase comprises of specific actions and demands the most of the human, learning, and technological resources of the system.

synchronous learning environment: designing aspects

The main objective of videoconferencing is not to replace face-to-face conventional teach-

Method / Interaction

Learner—Content

Learner—Teacher

Learner—Learner

 

 

 

 

One: alone

Web pages with Graphics, Audio,

 

 

(e.g. www)

Video, Quizzes, Interactive Checks

 

 

 

on Progress

 

 

 

 

 

 

One to One

 

E-mail, chat, online diary, Tutor-

E-mail, chat

(e.g. e-mail)

 

Marked Assignments

(social and/or academic)

 

 

 

 

One to Many

 

E-mail, mailing list, group chat,

E-mail, mailing list, group chat,

(e.g. Bulletin board)

 

discussion board

discussion board

 

 

 

 

Many to Many

 

Group chat, discussion board

Group chat, discussion board, Group

(e.g. Conferencing)

 

 

projects, Peer-based evaluation

Blending Interactive Videoconferencing and Asynchronous Learning in Adult Education

Table 3. Phases of development of a Web-based learning environment

Phases

Description

Expected outcomes

 

 

 

1st Phase: Analysis

 

 

Action 1: Analysis of needs justifica-

• Which learning needs are covered?

Report:

tion of necessity of the Web-based

• Which are the learning groups we aim at?

• Outline

course

• Is the proposed plan feasible in teaching, techno-

• Schedule of actions

 

logical and financial terms?

• Budget

 

• Will there be certification and in which form?

 

 

• Will the students be charged?

 

 

 

 

Action 2: Analysis of the minimum

• Basic PC and Internet skills

Report:

necessary characteristics of the

• Does the attendance require specific technologi-

• Defining the minimum requirements of

learning group

cal tools? How will the student be provided with

technological means and communication

 

them?

• Supporting system for students (loans,

 

• Which is the students’ capacity for communica-

collaboration with organisations, etc.)

 

tion?

• Pilot plan for students

 

• Will there be support for students not having the

 

 

appropriate equipment of technology and com-

 

 

munication?

 

 

 

 

Action 3: Analysis of the institution

• How will the teaching staff be trained in the new

Report:

characteristics

• Standardisation of the required human

system?

 

and technological resources

 

• Which are the necessary characteristics of the

 

• Support planning and alternative applica-

 

human and technological resources?

 

tion plans

 

• Which will the form of support of the new system

 

• Statute

 

be (internal development, purchase of services)?

 

 

 

 

 

2nd Phase: Designing

 

 

Action 1: Pedagogical planning

Defining the model: synchronous, asynchronous,

Recommendation:

 

combined, hybrid?

• Guidelines to pedagogical designing

 

Learning theories: we usually combine strate-

 

 

gies from the most popular learning theories (be-

 

 

haviourism, cognitive) according to the learning

 

 

goals and the students’profile

 

 

 

 

Action 2: Designing the develop-

• Which will the methodology be?

1. Manual for designing teaching material

ment of the teaching material

• Who will be involved, in what way and capacity?

2. Procedure plan

 

• Internal development or outsourcing?

3. Curriculum

 

• monitoring tools

 

 

 

 

Action 3: Designing asynchronous

• What will the pedagogical characteristics of the

• Development plan of asynchronous trans-

transmission technologies

asynchronous platform be?

mission technologies

 

• Which basic functions will it support?

 

 

• Open source or market research?

 

 

• Purchase of equipment or access to outbound

 

 

sources?

 

 

• What are the necessary human and technological

 

 

resources to develop, maintain and update it?

 

 

• Internal development or outsourcing?

 

Action 4: Designing asynchronous

• What will the characteristics of videoconferenc-

1. Development plan of the videoconfer-

transmission technologies

ing be?

encing system

 

• Which basic functions will it support?

2. Recommendation for the classroom

 

• Purchase of equipment or resort to other solu-

 

 

tions?

 

 

• What human and technological resources are

 

 

required to operate the system?

 

 

 

 

Action 5: Assessment plan

• What will be assessed?

Assessment methodology:

 

• How?

• of asynchronous learning

 

• When?

• of synchronous education

 

• By whom?

 

 

 

continued on following page

Blending Interactive Videoconferencing and Asynchronous Learning in Adult Education

Table 3. continued

Phases

Description

 

Expected outcomes

 

 

 

 

3rd Phase: Application

 

 

 

Action 1: Designing the platform

• Application of the pedagogical planning

1.

Operation of platform

 

• Purchase, installation and operation of equipment

2.

Teaching staff training on the usage and

 

• Completion of applications

 

the pedagogical strategies

 

• Grouping of material and software

 

 

 

• Piloting

 

 

 

• Training

 

 

 

 

 

 

Action 2: Developing the teaching

1. Compilation of the basic course manual apply-

1.

Posting the material on the platform

material

ing DE method (author-assistant author)

2.

Pilot operation of the platform

 

2. Feedback from the DE methodology expert

3. Assessment

 

3. Converting the material into HTML

4.

Revision

 

4. Feedback (author, tutor, program co-ordinator)

 

 

 

5. Adaptation of material

 

 

 

6. Posting the material on the Internet (platform

 

 

 

manager)

 

 

 

7. Feedback (platform manager, author, tutor, etc.)

 

 

 

 

 

 

Action 3: Applying synchronous

• Layout of classroom

1.

Preparation of teleconferencing class-

education

• Purchase, installation and operation of techno-

 

room

 

logical equipment

2.

Training in the pedagogical application

 

• Supplementary equipment

 

of synchronous transmission

 

• Training

3.

Pilot operation

 

 

4. Assessment

 

 

5.

Revision

 

 

 

Action 4: Defining the statute of

• Statute of teaching staff, administrative staff and

1. teaching staff guide

human resources

students

2. administrative staff guide

 

 

3. student guide

 

 

 

Action 5: Information, promotion

• Information of the potential

• Promotion

 

 

 

Action 6: Maintenance, update

 

• Maintenance guidelines

 

 

 

 

4th phase: Assessment

 

 

 

 

• Learning effectiveness

Formative and summative assessment of:

 

• User-friendliness

• Asynchronous platform

 

• Usability

• Synchronous services

 

• Resolvability/preservability

 

 

 

 

 

 

ing but to come into supplementary operation (Anastasiades, 2006b; Hanor & Hayden, 2003).

Berge και Mrozowski (2001), who studied educational videoconferences from 1990 since 1999, concluded that the most important issue for the successful outcome of a videoconference was not only the technology provided but also the educational methodology that was constructed and followed by the educators. IVC have to create an environment in which social dialogue, discourse and interaction, problem-based learning, negotiation of meaning, and construction of knowledge must be the basic goals of the whole process, so constructivism is the appropriate pedagogy for

videoconferencing (Jonassen, Howland, Moore, & Marra, 2003; Anastasiades 2006b).

TheproposedIVCpedagogicalmodelrequires a specific pedagogic approach (Anastasiades,

2003c, 2006a) designed to achieve the best possible results which include:

1.The development of the IVC pyramid

2.The delineation of a communication model

3.The designing of classroom architecture

4.The selection of a technological infrastructure

5.The design of an organisational and supporting model

6.The evaluation methodology

0

Blending Interactive Videoconferencing and Asynchronous Learning in Adult Education

Figure 6. The IVC pyramid for adult learning

Collaborative Argumentation

(Stage D)

Collaboration – WorkGroup

(Stage C)

Virtual Classroom

Preliminary Period (Stage A)

the ivc Pyramid

Familiarisation of instructors with

 

 

 

the basic traits of the new learning

The adult students will get in contact with the

 

environment(i.e.,newroles,pedagogic

new teaching model progressively, in order to

 

concerns etc.).

become a part of the new learning environment

Knowing how to use the required tech-

as smoothly as possible.

 

nological VC tools and applications.

This willbeachieved through theimplementa-

Psychopedagogic approach of the new

tion of four stages

 

environment.

 

 

Techniques of encouraging and moti-

Preliminary Period (Stage A)

 

vating students.

 

A3

Preparation of students:

Based on the above methodology, the steps of the

Introductory briefings on distance

Phase A are described as follows:

 

learning via IVC.

 

 

It is very important to choose and pre-

A1 Infrastructures: Provision of all the neces-

 

pare a student as a class motivator. The

sarytechnology(i.e.,VCsoftware,hardware,

 

student will have the responsibility to

communicational status, networking of

 

motivate the other students to get in-

classrooms, and technical staff) in order to

 

volved into the learning process and to

support the instructor on technical matters.

 

supporttheadministrationbackground

A2 Familiarisation of the instructors with

 

(mentionandfixsmalltechnicalprob-

the new reality:

 

lems, etc.). The motivator will be the

Seminar providing basic knowledge

 

interface between teacher and students

 

on VC in teaching and learning

 

in distance mode.

Blending Interactive Videoconferencing and Asynchronous Learning in Adult Education

A4 Introductory VC: The introductory VC course will be organised by the instructor and will be attended by both the students of the instructor’s class and the students form remote classrooms. At a scheduled time the two classes will be ready for action. In this phase we need to familiarise as smoothly as they can the instructor, the motivators, and the students with the concept of VC.

A5 Evaluation:

Students’ evaluation (evaluation of knowledge,experiencefromtheteaching, etc.) by the teachers.

Teachers’ evaluation (noting down problems, ways of solving them, alternate approaches, etc.) by the teachers themselves in cooperation with other teachers, specialists and so forth.

Evaluation of the VC (satisfaction, interactivity, familiarising, etc.)

Creation of the Virtual Classroom

(Stage B)

The creation of an interactive learning environment is attempted in this phase, where the whole VC course period will be covered by lecturing, questions, and interactive dialogues in order to negotiatetheadultlearnersneeds,findouttheprior knowledge,andtostartbuildingupthe knowledge construction. The instructor must have the ability tomanagethewholevirtualclassroomandthemotivators to be active to the other classrooms. This phase is aiming at the creation of the necessary conditions in order to unfold all the activities that take place in a conventional classroom. Teachers, motivators and students familiarise themselves with the idea of the virtual classroom.

Evaluation:

Students’ evaluation (evaluation of knowledge, experience from the teaching, etc.) by the teachers.

Instructor’ evaluation (noting down problems, ways of solving them, alternate approaches, etc.) by the teachers themselves in cooperation with other teachers, specialists, and so forth.

Collaboration by Distance: Development of Joint Activities

Between Remote Classrooms.

(Phase C)

In this phase we have an attempt to create an open collaborativeenvironmentbetweenthestudentsof the remote classrooms, by creating work groups that will be in collaboration from a distance, in order to carry through a joint activity. During this phase, the students are the leading actors in the new collaborative environment, while the teacher and the motivators play a rather supervis- ing-guiding role, interfering whenever they find it necessary.

In this stage we try to engage teachers and learners in collaborative learning activities according to research and practice in computer supportedcollaborativelearning(Dillenbourg,Baker, Blaye, & O’Malley, 1996; O’Malley, 1995). According tothe proposed methodology participants engagecollaborativelyinknowledgeconstruction and negotiate with one another to reach a common shared understanding about a particular topic in order to achieve a joint project (Anastasiades 2003a; Dillenbourg & Traum, 1999)

Evaluation:

Self-evaluation of the students (evaluation of the procedure by the students themselves).

Students’ evaluation by the teachers (noting down problems, ways of solving them, alternate approaches, etc.) by the students themselves in cooperation with other students, specialists, and so forth.

Blending Interactive Videoconferencing and Asynchronous Learning in Adult Education

Collaborative Argumentations (Stage D)

Each group of the local and distant sites presents theircollaborativeprojectstothevirtualclassroom and the facilitator organises an interactive collaborative argumentation. Learners have to explain their position, focusing their cognitive activities on the problem so that different perspectives are essential to discuss them collaboratively (Fischer, Kollar, Mandl, & Haake, in press)

Evaluation:

Self-evaluationofthestudents(evaluationof the procedure by the students themselves).

Students’ evaluation by the teachers (noting down problems, ways of solving them, alternate approaches, etc.) by the students themselves in cooperation with other students, specialists, and so forth.

the communication Model

This methodology is combined with the application of the three models method of University of Maryland, University College, (UMUC), and particularlymodelΑ(IDE,1996)availableonline at http://www.umuc.edu/IDE/modeldata.html,

that is a virtual classroom composed of groups of students in two or more distant locations. The collaboration of teachers and motivators is an innovative proposal, which support effectively the whole process.

the classroom architecture Model

The aim of a distance learning methodology is to develop an interactive learning virtual space in which learning communities with common interestscan collaborate ‘face-to-face’ eachother. This is easy to manage, if we have small courses (8-10 students). But what we have to do if we a need to manage a medium or big audience? The methodology chosen is that of separating the audience into active and passive.

The active audience consists of 6-8 students who sit in a triangle on the top of which we find the teacher and the blackboard. The students of the active and passive audience alternate during the lessons, so that all the students of each class have an active role experience.

TheconceptualconvergenceofmodelΑ(IDE,

1996) with the proposed classroom architecture model forms a transitory approach of original methodology which from now on will be referred

Figure 7. The communication model (point to point IVC)

 

instructor

 

Students

 

Classroom A

Motivator

Motivator

Students

Students

Classroom B

Classroom C

 

Blending Interactive Videoconferencing and Asynchronous Learning in Adult Education

Figure 8. The classroom architecture model

 

Section A

 

Ca

 

mer

 

Spea

Spea

ker 2

ker 1

Monitor

 

 

Control

 

Panel

 

Teacher

 

Section B2

Section B1

 

 

Web-board

toastransitionmethodology.Transitionmethodology ensures equal participation of all the students of the class in the new learning environment, without upsetting the relation of the students to the existing structure of the traditional school schedule.

the technological infrastructure

The main components of the proposed synchronous learning environment are as follows:

1.VideoconferencingsystemΗ.320/Η.323and

MCU

2.Interactive whiteboard facilities

3.Streaming media encoder/server

4.Unidirectional condenser boundary microphone

the organisation and support Model

The organisational and support model constituted three committees. The monitoring committee, which is composed of certain representatives of institutions, has the general monitoring responsibility of the project. The research committee has theplanningandimplementationresponsibilityof

Blending Interactive Videoconferencing and Asynchronous Learning in Adult Education

Figure 9. The communication model (Multipoint IVC)

Instructor

 

virtual learning collaboration

P

P

Motivator

Motivator

the project. Finally, the organisational committee has a general supporting role.

a case study at the univeRsity of cRete

general description

The whole project, PAIDEIA OMOGENWN (http://ediamme.edc.uoc.gr/diaspora/), aims to continue, develop, and promote Greek language and culture, to primary and secondary students of Greek origin, who live and study abroad, as well asnon-Greekspeakingstudentswhowanttolearn the Greek language and become participants of the Greek culture (Damanakis, 1987). The implementationofthespecificprogramstartedinJune

1997 and continued until December 2004. It was funded by the Greek Ministry of Education (25%) and the European Union (75%). The Ministry of EducationinGreece,withitsvariousdepartments,

supervises the program, while its implementation has been assigned to the University of Crete and more specifically to the Center of Intercultural and Migration Studies (E.DIA.M.ME.) at the Department of Education of the university with Director Professor Michali Damanaki.

One of the most important topics of the project concerns the implementation of a complete e-learning environment adopted and developed for the training for the continuous training of teachers who teach Greek as a second and foreign language through e-learning.

Based on the initial plan, learning materials were designed and developed for three courses:

1.Socialisation and Education in the Diaspora (Prof. Damanakis)

2.History and Culture in the Modern Greek (Prof. Xourdakis)

3.TopicsinModernGreekLiterature(Instructor Mitrofanis)