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Blending Interactive Videoconferencing and Asynchronous Learning in Adult Education

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additional Reading

Anastasiades, P (2003, January). Distance learning in elementary schools in Cyprus: The evaluation methodology and results. Computers & Education, 40(1), 17-40. Elsevier Science.

Anastasiades, P. (2005, June 27-July 2). Synchronousvs.asynchronouslearning?Principles,methodology and implementation policy of a blended learning environment for lifelong learning, at the University of Crete. In Proceedings of the EDMEDIA 2005 World Conference on Educational Multimedia, Hypermedia and Telecommunications, (AACE), Montreal, Canada. Association for the Advancement of Computing in Education.

Anastasiades, P. (2006a, July 5-7). Interactive videoconferencinginlifelonglearning:Methodology and implementation policy at the University of Crete (E.DIA.M.ME). In Proceedings of the Diverse 2006, 6th International Conference on Video and Videoconferencing in Education,

Glasgow, Caledonian University, Scotland.

Anastasiades,P.(2006b,July5-7).Interactivevid- eoconferencing in K- 9 education: “ODUSSEAS

2000-2004”acasestudyinelementaryschoolsin

GreeceandCyprus.In Proceedings of the Diverse 2006 16th International Conference on Video

and Videoconferencing in Education, Glasgow Caledonian University, Scotland, Glasgow.

Bates, A. W. (1995). Technology: Open learning and distance education. New York: Routledge.

Brookfield, S. D. (2001). Repositioning ideology critique in a critical theory of adult learning. Adult Education Quarterly, 52(1), 7-22.

Brown, S. (2001). Views on videoconferencing higher education and research opportunities in theUK(HERO),Marchissues.RetrievedFebruary 27, 2008, from http://www.hero.ac.uk/inside_he/ archive/views_on_videoconferencin883.cfm

Brusilovsky, P. (2001). Adaptive hypermedia.

User Modeling and User-Adapted Interaction, 11(1/2), 111-127.

Cornford, J., & Pollock, N. (2003). Putting the university online: Information, technology and organisational change. Buckingham, UK: The Society for Research into Higher Education and Open University Press.

Damanakis & Anastasiades (2005). Life long & distancelearningandtheDiaspora:Implementing a virtual learning environment at the University of Crete. Themes in Education, Special Issue, Information & Communication Technologies in Diaspora, 6(1), 83-96.

Dillenbourg, P. (1999). What do you mean by

“collaborativelearning”?InP.Dillenbourg(Ed.),

Collaborative learning: Cognitive and computational approaches (pp. 1-19). Amsterdam: Pergamon.

Garrison, D. R. (2006). Online collaboration principles. Journal of Asynchronous Learning Networks, 10(1), 25-34.

Grigoriadou, M., Papanikolaou, K., Cotronis, Y., Velentzas, C., & Filokyprou, G. (1999). Designing and implementing a Web-based course. In Proceedings of International Conference of Computer Based Learning in Science, Enschede, Netherlands.

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Hayden, K. L. (1999). Videoconferencing in K-12 education: A Delphi study of characteristics and critical strategies to support constructivist learning experiences. Retrieved February 26, 2008, from http://hale.pepperdine.edu/~kahayden/dissertation.html

Holmberg, B. (1995). The sphere of distanceeducation theory revisited (ERICDocumentation Reproduction Service No. ED 386 578.).

IDE. (1996). Three models of distance education. University of Maryland University College.

Retrieved February 26, 2008, from http://www. umuc.edu/IDE/modeldata.html

Illeris, K. (2003). Towards a contemporary and comprehensive theory of learning. International Journal of Lifelong Education, 22(4), 396-406.

Jarvis, P. (2004). Adult and continuing education.

Theory and practice. Athens: Metaixmio.

Jonassen, D., Howland, J. Moore, J., & Marra, R. (2003). Learning to solve problems with technology, a constructivist perspective. Upper Saddle River, NJ: Merrill Prentice Hall

Keegan, D. (1996). The foundations of distance education. London: Croom Helm.

Kemmis,S.(1985).Actionresearchandthepolitics of reflection. In D. Boude, et al (Eds.), Reflection turning experience into learning. London: Kogan Page.

Kokkos,A.(2007).Specialcharacteristicsandaims of adult education. Adult Education, 9, 4-19.

Lionarakis, A. (2003, June 15-18). A preliminary framework for a theory of open and distance learning: The evolution of its complexity. Paper presented at the 12th Conference of the European Distance Education Network.

Lionarakis, A. (2006). Open and distance learning, theory and practice. Athens: Probobos.

Mezirow, J. (1981). A critical theory of adult learning and education. Adult Education, 32(1), 3-24.

Mezirow, J. (1985). A critical theory of self-di- rected learning. In S. Brookfield (Ed.), Self-di- rected learning: From theory to practice. New directions for continuing education (No. 25). San Francisco: Jossey-Bass.

Mezirow, J. (1991). Transformative dimensions of adult learning. San Francisco: Jossey-Bass.

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Chapter III

Teaching IT Through Learning

Communities in a 3D

Immersive World:

The Evolution of Online Instruction

Richard E. Riedl

Stephen C. Bronack

Appalachian State University, USA

Appalachian State University, USA

Regis M. Gilman

Amy Cheney

Appalachian State University, USA

Appalachian State University, USA

John H. Tashner

Robert Sanders

Appalachian State University, USA

Appalachian State University, USA

 

Roma Angel

 

Appalachian State University, USA

abstRact

The development of learning communities has become an acknowledged goal of educators at all levels. As education continues to move into online environments, virtual learning communities develop for several reasons, including social networking, small group task completions, and authentic discussions for topics of mutual professional interest. The sense of presence and copresence with others is also found to be significant in developing Internet-based learning communities. This chapter illustrates the experiences with current learning communities that form in a 3D immersive world designed for education. Faculty at Appalachian State University (ASU) have developed and taught the graduate instructional technology program in an award-winning 3D world setting for several years. Additional ASU faculty and program areas are currently transitioning into this environment. Further, colleagues from major universities in other countries are using this environment for their students to work and to collaborate across time and distance. Telecommunications technologies in education (exposing the graduate students to the breadth of IT experiences and knowledge required), hypermedia, and advanced Web design are examples of ITrelated courses offered in the graduate program. The results of these experiences highlight the efficacy of this tool toward the formation of authentic communities within 3D Internet-based worlds as online distance education environments continue to evolve.

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