- •Contents at a Glance
- •Contents
- •Hardware Hacks
- •GPS Secrets
- •Hidden Secrets
- •Garmin Secret Screens
- •Hard Resets
- •Soft Resets
- •Warm Resets
- •Full GPS Resets
- •Diagnostic Screens
- •Autolocating
- •Magellan Secret Screens
- •Magellan Meridian Series
- •After a Hard or Soft Reset
- •Summary
- •Cables Demystified
- •The Data Cable
- •Power Cords
- •Combo Cables
- •Combining Cable Types
- •Multi-GPS Cables
- •Multi-Data Cables
- •Multi-Data/Power Cables
- •Multi-Data/Power/GPS Cables
- •Making Your Own Data Cables
- •Materials You Will Need
- •Don’t Want to Buy a Connector?
- •Making Power Cords
- •Power Cord Assembly
- •Testing
- •Precautions
- •GPS/iPAQ Connections
- •Cradle Modification
- •Testing the Connection
- •Making Combo Cables
- •Making Multi Cables
- •Summary
- •Power Hacks
- •GPS Power Needs
- •Alkaline Batteries
- •Lithium Batteries
- •Rechargeable (NiMH) Batteries
- •Battery Do’s and Don’ts
- •Power Hacks
- •Carrying Your Own 12-Volt Power Supply
- •Battery Packs
- •A Different Kind of Battery Pack
- •Alternative Power Supplies
- •Summary
- •Antenna Hacks
- •The GPS Antenna
- •Quad-Helix Orientation
- •Patch Antenna Orientation
- •Best Performance Summary
- •External Antennas
- •Antenna Placement
- •Other Things to Avoid
- •Reradiating Antennas
- •Personal Reradiating Antenna
- •Communal Reradiating Antenna
- •Reradiating Antenna Considerations
- •Setting Up a Reradiating Antenna in a Car
- •Testing the System
- •Making the System Permanent
- •Carrying a GPS Signal via Cable
- •How Much Signal Do You Need?
- •Cable Losses
- •Connector Losses
- •Using a Signal Repeater
- •Building Your Own Mega GPS Antenna
- •Materials
- •Building the Antenna
- •Summary
- •Screen Damage
- •Screen Protectors
- •More Screen Armoring
- •Commercial Protection for GPS and PDAs
- •Mounting GPS
- •Car Mounting
- •Mounting a GPS for Biking, Hiking, and Skiing
- •Making a Personalized Case
- •Summary
- •Software Hacks
- •Hacking the Firmware
- •Firmware
- •Updating Warnings
- •Updating the Firmware
- •Hacking GPS Firmware
- •Bypassing the Garmin eTrex Vista Startup Screen
- •Bypassing the Garmin eTrex Legend Startup Screen
- •Bypassing the Garmin eTrex Venture Startup Screen
- •MeMap Personalization
- •Manual Firmware Editing
- •Magellan GPS Firmware Modifications
- •Recovering from a Failed Firmware Load
- •Garmin
- •Magellan
- •Summary
- •Connection Types
- •Which Connection Is Best?
- •Troubleshooting Problems
- •PC Connection Trouble
- •General PDA Connection Trouble
- •General Bluetooth Connection Trouble
- •Software-Specific Issues
- •Erratic Mouse Pointer after Connecting a GPS
- •Windows XP Problem: Microsoft Ball Point
- •Microsoft MapPoint Troubleshooting
- •USB-to-Serial Converters
- •Summary
- •GPS Data Collection
- •Position, Velocity, Time
- •Waypoints
- •Working with the Data
- •EasyGPS
- •G7toWin
- •Creative Uses of GPS Data
- •Sharing Waypoints
- •Adding GPS Information to Digital Photos
- •Lightning Detector and Plotter
- •Wardriving
- •GPS in Programming
- •Summary
- •Examining the Data
- •NMEA
- •NMEA Sentences
- •NMEA Sentence Structure
- •A Closer Look at NMEA Sentences
- •Examining NMEA Sentences
- •NMEA Checksum
- •SiRF
- •Using NMEA Sentences
- •GPS NMEA LOG
- •GPS Diagnostic
- •RECSIM III
- •Using NMEA
- •GpsGate
- •Recording Actual NMEA Sentences with GpsGate
- •Recording Simulated NMEA Using GpsGate
- •Data Playback
- •Why Bother with NMEA?
- •Ensuring That Your GPS Works
- •Avoiding Data Corruption
- •Summary
- •More Data Tricks
- •Screenshots
- •G7toWin
- •G7toCE
- •Turning Your PC into a High-Precision Atomic Clock
- •Setting Up the Software
- •Setting Up the Hardware
- •Hooking Up Hardware to Software
- •Bringing a GPS Signal Indoors
- •Other Uses for GPS Data
- •Azimuth and Elevation Graphs
- •Surveying
- •Navigation
- •Signal Quality/SNR Window
- •NMEA Command Monitor
- •Experiment for Yourself
- •Summary
- •Playtime
- •Hacking Geocaching
- •GPS Accuracy
- •The Birth of Geocaching
- •Geocaching Made Simple
- •What Is Geocaching?
- •Geocaching from Beginning to End
- •The Final 20 Yards
- •Geocaching Hacks
- •Go Paper-free
- •Plan Before You Leave
- •Sort Out Cabling
- •Power for the Trip
- •Better Antennas
- •Protecting the GPS
- •Summary
- •GPS Games
- •The Dawn of GPS Games
- •Points of Confluence
- •Benchmarking/Trigpointing
- •GPS Drawing
- •Hide-and-Seek
- •Foxhunt
- •Other Games
- •Summary
- •GPS Primer
- •The GPS Network
- •How GPS Works
- •GPS Signal Errors
- •Summary
- •Glossary
- •Index
300 Part IV — Playtime
The final cable is a gender changer for connecting the GPS cable to the TinyTrak3. The wiring diagram is shown in Figure 12-8.
You also need to wire the TNC to the radio and your PDA. These instructions vary depending on what devices you are using. Instructions will be provided with the TNC kit.
Now assemble all the parts. You will need mapping software running on the PDA. If you don’t have a Palm PDA, you can use your laptop with whatever mapping software you run on that.
That’s it! This sort of setup enables you to play a variety of hide-and-seek-style games, and extends the capabilities of your existing GPS receiver/walkie-talkie setup.
Male DB9
5 9 4 8 3 7 2 6 1
5 9 4 8 3 7 2 6 1
Male DB9
FIGURE 12-8: Gender changer connector
Foxhunt
Another variation on a theme is the foxhunt game. This can be played all sorts of ways, but one interesting, recent variation is to use a GPS connected to a cell phone to relay the coordinates.
You could use the system detailed in the previous section for this game, but the range of such radios isn’t great, which limits the scope of the game. Much better are units known as telematics units, or GPS-based vehicle tracking systems.
The game is played something like this: You install a telematics unit in a vehicle. This vehicle then becomes the “fox” that others can chase. Each time someone wants to know where the fox
Chapter 12 — GPS Games 301
is, he or she sends a message to the cell phone and gets a message back almost instantly indicating the position and speed of the fox. At random intervals, the fox stops for a few minutes of “rest.” The object of the game is for those in pursuit of the fox to catch it.
The following ground rules are vital for the success and safety of the game:
The fox must stop periodically to enable those hunting it to catch up.
No driving carelessly, quickly, or dangerously. Put simply, no law breaking!
Have a minimum of two people in all chase cars — one to drive and one to navigate and send the messages.
Take good-quality road maps with you, whether you are the fox or in the chase vehicles. Using mapping software on your laptop connected to your GPS is a great idea for this!
Make sure that your cell phone is fully charged — without it, it’s all a waste of time!
If you are interested in a telematics device, a good place to start investigating them is www.global-telematics.com.
These units aren’t cheap, but they offer great scope for games, especially using vehicles over reasonably large distances of several miles. In addition, when the unit isn’t being used as a gaming device, it can be installed as a lo-jack so you can keep track of your vehicle in case it is stolen.
Other Games
This section describes two other games for which a GPS can be handy. This isn’t a comprehensive list by far, but it gives you a handy starting point from which to start.
Follow the Leader
This is a simple game whereby you create a track on a GPS, making it as complex as possible (see Figure 12-9), and then pass that track to others who have to follow it. The person who can follow it closest in the best time is the winner.
FIGURE 12-9: Try to follow this track!
302 Part IV — Playtime
Go Fetch!
This game is similar in style to geocaching (see Chapter 11), but there are differences. The main one is that geocaching is organized and the caches are permanent (or semi-permanent at least), whereas the finds in a game of Go Fetch! are temporary.
The game is played as follows: One person goes out and places several finds. Each find consists of a box containing a token (anything distinctive will do, use your imagination). These are hidden about the place and waypoints are taken on the GPS. You then take the coordinates for each find and write them on a piece of paper. The pieces of paper are put into a draw from which the coordinates are pulled out and pinned to a board.
Now the coordinates are in a different order from the way in which the finds were placed, which makes the game a little more complex, as each person has to choose the route between each of the finds that he or she thinks is best (print out a map of the area for each contestant but don’t mark the finds on it).
The winner is the first person across the finish line with a token from each of the containers. This is useful for Easter egg hunts or party treasure hunts.
For more information on GPS games, visit www.gpsgames.org.
Summary
This chapter has been all about having some fun with your GPS, getting some fresh air, and putting into good use a lot of the things that you have learned from the previous chapters.
There really is no better way to learn to use your GPS and get a grip on its advanced features than to go out and participate in some light-hearted competitive sport with others. This way, all the ins and outs you’ve learned will give you a competitive edge in winning whatever game you are playing!