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Character name: Solerian Ildaetal Player name: Nikolai Alignment: Neutral Evil

Race: Gray Elf Gender: Male Size: Medium Age 180 Height 1.82 m Weight 70 kg

Eyes: Amber Fair: Pale Deity: The Shards

Affiliation/Guild: Chosen of the Shards Rank: Protector

Stats 32 point buy

Initial

Race

Template

4

8

12

14

16

17

20

Total

Str

10

-2

-2

6|-2

Dex

16

2

2

20|5

Con

14

-2

-2

4

14|2

Int

18

2

1

1

1

5

1

1

30|10

Wis

6

6|-2

Cha

8

2

4

14|2

Special +2 Int lvl1 → Grey Elf +2 Int Unseelie Fey

+2 Dex lvl1 → Grey Elf +2 Dex Unseelie Fey

+5 Int lvl14 → Tome of clear thought +5

+4 Con lvl17 → Wish Sequence

+4 Cha lvl20 → Wish Sequence

Classes

Domain Elven Wizard 3 Wizard of high sorcery 3 Incantator 4 Loremaster 3 Olin Gisir 4 Archmage 3

Saves

Fort

Ref

Will

BAB

Wizard

1

1

4

1

Incantator

1

1

4

2

Loremaster

1

1

3

1

Olin Gisir

1

1

4

2

Wizard of high sorcery

1

1

3

1

Archmage

1

1

3

1

Special

4 Familiar

Insightful Reflexes

2 Otiugh Hole

Keen Intellect

-4 Non elven arms.

-4 no Challenge

Stats

2

10

10

-2/5

Total

12

16

32

M6 R13

Spells Total

0

1

2

3

4

5

6

7

8

9

Wiz

4+1+

4/9+1

4+3+1

-4/3+1

4+3+1

-2/5+1

4+2+1

/6+1

4+2+1

/6+1

4+2+1

-1/5+1

4+2+1

/6+1

4+1+1+

1-1-1/5+1

4+1+1

/5+1

4+1+1+

1-1/5+1

Abjuration DC +1 Conjuration DC +1

Save DC

21

21

22

23

24

25

26

27

28

29

Race – Unseelie Fey Grey Elf

+2 Int/+2 Int +2Dex/+2Dex +2 Cha -2Str/-2Str -2 Con/-2con

Humanoid (Elf)

Medium Creature – no bonuses or penalties

Base Speed 30 ft.

Immunity to magic sleep

+4 racial saves against enchantment spells and effects

Low-Light Vision (Improved) – An unseelie fey can see three times as far as a human in starlight, moonlight, torchlight and other similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.

Weapon Proficiency: Simple, Martial with Longsword, Rapier, Longbow, Shortbow (including composite ones) as bonus feats.

Keen senses: +2 racial bonus on Listen, Spot and Search Checks. A grey elf who merely passes a secret or concealed door is entitled to a Search check to notice it as if he was actively looking for it.

Automatic Languages: Common, Sylvan and Elven.

Vernal Touch (Su): To receive a vernal touch is like being kissed by springtime itself, full of life and promise. At will, as a standard action, the unseelie fey can touch a creature with a vernal touch. This touch removes dazed, nauseated, fatigued, and exhausted conditions from living creatures. (1+ Cha)/day=3/day

Iron Vulnerability (Ex):The mere touch of iron (including steel) deals 1 point of damage per round to the lesser unseelie fey. A hit with an iron or steel weapon deals an additional +1d6 points of damage.

Level Adjustment: +0

Proficiencies

Weapons

Armor

Languages

Longsword

Longbow

Rapier

Shortbow

____________________

Simple

None

Common

Elven

Sylvan

____________________

Draconic

____________________

Terran

Aquan

Ignian

Auran

Template

Unseelie Fey

+2 Dex +2 Cha -2 Str -2 Con Vernal Touch Improved Keen Senses Improved Low Light Vision

Flaws

Elven Pride of Arms

-4 AR with Non-Elven Weapons

Honorable Challenge

-4 AR to those who have not explicitly challenged or attacked you

Feats

Standard

Class

Bonus

1

Extended Spell +1

Elven Wizard, Domain Wizard (Antimagic)

Extra Spell Slot

Familiar – Wisp Initiative +4 Discipline (+2 Concentration 1 Will), Alertness

No Scribe Scroll – Improved Initiative +4

Flaw:

Initiate of Fey Mysteries

Flaw: Skill Focus -

(Spellcraft)

2

3

Item Familiar (Leaf of Avandor)

Natural Link

Iron Will (Otiugh Hole)

4

Arcane Focus (Not taken),

Item of Power (Solerian`s Ring),

Skill Focus (Knowledge - Arcana)

5

Arcane research +1

6

Maximize Spell +3

BM: Persistent Spell +6

Focused Study (Banned Evocation)

7

Cooperative Metamagic

DC 18 + (3*SL) 3+int/day = 13/day

8

Metamagic Effect DC 18+(3*SL) 3+int/day=13/day

9

Spell linked familiar

BM: Quickened Spell +4

10

Secret – Chain Spell +3

Metamagic Storm Miser With Magic 10 spell levels/day

Spellcraft DC =10+ 2xSpell lvl

11

Lore

Planar Familiar (Axiomatic)

12

Spell Focus (Abjuration)

Secret – Keen Intellect

13

Ancient knowledge +1

Secret - Insightful Reflexes

Retraining Weapon proficiency (Rapier) for Extraordinary Spell Aim DC= 25 + SL

14

Signs and Potents Augury 3/day

Permanency: Arcane Sight, Darkvision, Brightligh vision, See invisibility

Tome of clear thought +5

15

1st Order Secret – Magic of resistance (Improved counterspell) +1 dispel checks

Retraining Weapon proficiency (Shortbow) For Extraordinary Concentration DC= 25 + SL

16

Spell Focus (Conjuraion)

17

Ancient Knowledge +2

Secret – Envelop the Wall (+2 Cl per SL increased)

18

Mastery of counterspelling

19

Arcane Reach 30 ft.

20

Irresistible spell +4

(+10 save DC )

Spelllike Ability

Codex of Infinite Planes Power

Skill

Available Points

1

24

2

6

3

6

4

6

5

6

6

6

7

6

8

6

9

7

10

9

11

9

12

9

13

7

14

10

15

10

16

10

17

10

18

10

19

10

20

11

Stats

Syn/

Bonus

To tal

Spellcraft

2+1+2+14+3

54

Concentration

14

30

Decipher Script

2+1

17

Knowledge (Arcana)

2+1+2+2+14

50

Knowledge (Planes)

1+2+2

34

Knowledge (History)

1+2+2

24

Search

4+4+4

25

Spot

4+4+4

21

Listen

4+4+4

21

Familiar (Spellcraft)

+7/+14

Familiar (Concentration)

+7/+14

Familiar (Arcana)

+7/+14

Skill Tricks

SC

Item Familiar Leaf of Avandor

Item Familiar Abilities

Character Level Ability

1st Invest skill ranks; Invest spell slot, No Invest life energy

7th Sapience; senses; communication - Alertness

Int 18 Wis 12 Cha 14

10th Special ability — Cantrips (4+1)

14th Special ability – Improved Sapience

18th Special ability – Spell Use (up to 7th lvl, master`s CL)

Cantrips

1st lvl

2nd lvl

7th lvl

4+1

4

2

1

Axiomatic Crow Familiar – Fortitude +2

Init +2 Speed 10 ft Fly 40 ft. Maneuverability (Average)

AC 16 Touch 14 FF 14 (+2 Size +2 Dex +2 Natural)

Listen +5 Spot +7 Low-Light Vision,

HP 86 Fort +12 Ref +15 Will +31 ATK +4 claws 1d2, Smite Chaos +24 1d2+20 1/day

Str 1 Dex 15 (+2) Con 10 (0) Int 7 (-1) Wis 14 (+2) Cha 6(-2)

Weapon Finesse, Alertness, Fire/Electricity/Sonic/Cold resistance 20

Spell resistance 25, Linked Minds

1-2 - Alertness. Improved Evasion, Share Spells, Emphatic Link, Language (Sylvan)

3-4 – Natural Link

Codex of Infinite Planes Powers 1+Cha/day (5/day)

Astral Projection Banishment

Elemental Swarm Gate

Greater Planar Ally Greater Planar Binding

Greater Plane Shift

Solerian` s Ring – Artifact (Abulities usable 3+Int/day, min +1, CL = Character lvl)

6lvl – Dimension leap – can move 5 ft. increments instead of 10 ft.

7 lvl – Swift dimension leap

8 lvl – Joint dimension leap – 1 creature at lvl 6,

2 creatures at lvl 9,

3 creatures at lvl 12

9 lvl – Dimension grasp - your object as a swift action. No AoO

other object as a standard action

object in other person` s possession Will DC = 12 + Int

10lvl – Dimension twist – Benign transposition

11 lvl - Dimensional push – dimension leap/swift dimension leap on willing ally

12 lvl – Dimensional wrath – dimensional leap on opponent 20 ft Will DC = 14 + Int

13 lvl – Dimensional shift – no AoO on dimensional leaps

14lvl – Dimensional cloak – blink as a SLA

15 lvl – Dimensional fury – swift Dimensional wrath

Spellbook

Anti-magic Domain

0--detect magic; 1st--protection from chaos/ protection from evil/ protection from good/ protection from law; 2nd--obscure object; 3rd--dispel magic; 4th--minor globe of invulnerability; 5th--break enchantment;

6th--antimagic field; 7th--spell turning; 8th--protection from spells; 9th--mage's disjunction.

Cantrips

0 – resistance 0 – mending 0 - amanuensis

0 – detect magic 0 – mage hand 0 – launch item

0 – detect poison 0 – ray of frost 0 – spice/plain taste

0 – read magic 0 – acid splash 0 – heat/cool

0 – dancing lights 0 – flame spark 0 – soften/harden

0 – ghost sound 0 – electric jolt 0 - refresh

0 – prestidigitation 0 – ray of frost 0 – reach

0 – arcane mark 0 – stick/glue 0- purify water

0 – open/close 0 – message 0 – create water

0 – caltrops 0 - sonic snap 0 – dry/moisten

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