Character name: Solerian Ildaetal Player name: Nikolai Alignment: Neutral Evil
Race: Gray Elf Gender: Male Size: Medium Age 180 Height 1.82 m Weight 70 kg
Eyes: Amber Fair: Pale Deity: The Shards
Affiliation/Guild: Chosen of the Shards Rank: Protector
Stats 32 point buy
|
Initial |
Race |
Template |
4 |
8 |
12 |
14 |
16 |
17 |
20 |
Total |
Str |
10 |
-2 |
-2 |
|
|
|
|
|
|
|
6|-2 |
Dex |
16 |
2 |
2 |
|
|
|
|
|
|
|
20|5 |
Con |
14 |
-2 |
-2 |
|
|
|
|
|
4 |
|
14|2 |
Int |
18 |
2 |
|
1 |
1 |
1 |
5 |
1 |
|
1 |
30|10 |
Wis |
6 |
|
|
|
|
|
|
|
|
|
6|-2 |
Cha |
8 |
|
2 |
|
|
|
|
|
|
4 |
14|2 |
Special +2 Int lvl1 → Grey Elf +2 Int Unseelie Fey
+2 Dex lvl1 → Grey Elf +2 Dex Unseelie Fey
+5 Int lvl14 → Tome of clear thought +5
+4 Con lvl17 → Wish Sequence
+4 Cha lvl20 → Wish Sequence
Classes
Domain Elven Wizard 3 Wizard of high sorcery 3 Incantator 4 Loremaster 3 Olin Gisir 4 Archmage 3
Saves
|
Fort |
Ref |
Will |
BAB |
Wizard |
1 |
1 |
4 |
1 |
Incantator |
1 |
1 |
4 |
2 |
Loremaster |
1 |
1 |
3 |
1 |
Olin Gisir |
1 |
1 |
4 |
2 |
Wizard of high sorcery |
1 |
1 |
3 |
1 |
Archmage |
1 |
1 |
3 |
1 |
Special |
4 Familiar |
Insightful Reflexes |
2 Otiugh Hole Keen Intellect |
-4 Non elven arms. -4 no Challenge |
Stats |
2 |
10 |
10 |
-2/5 |
Total |
12 |
16 |
32 |
M6 R13 |
Spells Total
|
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
Wiz |
4+1+ 4/9+1 |
4+3+1 -4/3+1 |
4+3+1 -2/5+1 |
4+2+1 /6+1 |
4+2+1 /6+1 |
4+2+1 -1/5+1 |
4+2+1 /6+1 |
4+1+1+ 1-1-1/5+1 |
4+1+1 /5+1 |
4+1+1+ 1-1/5+1 |
Abjuration DC +1 Conjuration DC +1 | ||||||||||
Save DC |
21 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
Race – Unseelie Fey Grey Elf
+2 Int/+2 Int +2Dex/+2Dex +2 Cha -2Str/-2Str -2 Con/-2con
Humanoid (Elf)
Medium Creature – no bonuses or penalties
Base Speed 30 ft.
Immunity to magic sleep
+4 racial saves against enchantment spells and effects
Low-Light Vision (Improved) – An unseelie fey can see three times as far as a human in starlight, moonlight, torchlight and other similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
Weapon Proficiency: Simple, Martial with Longsword, Rapier, Longbow, Shortbow (including composite ones) as bonus feats.
Keen senses: +2 racial bonus on Listen, Spot and Search Checks. A grey elf who merely passes a secret or concealed door is entitled to a Search check to notice it as if he was actively looking for it.
Automatic Languages: Common, Sylvan and Elven.
Vernal Touch (Su): To receive a vernal touch is like being kissed by springtime itself, full of life and promise. At will, as a standard action, the unseelie fey can touch a creature with a vernal touch. This touch removes dazed, nauseated, fatigued, and exhausted conditions from living creatures. (1+ Cha)/day=3/day
Iron Vulnerability (Ex):The mere touch of iron (including steel) deals 1 point of damage per round to the lesser unseelie fey. A hit with an iron or steel weapon deals an additional +1d6 points of damage.
Level Adjustment: +0
Proficiencies
Weapons |
Armor |
Languages |
Longsword Longbow Rapier Shortbow ____________________ Simple
|
None
|
Common Elven Sylvan ____________________ Draconic ____________________ Terran Aquan Ignian Auran
|
Template
Unseelie Fey |
+2 Dex +2 Cha -2 Str -2 Con Vernal Touch Improved Keen Senses Improved Low Light Vision |
Flaws
Elven Pride of Arms |
-4 AR with Non-Elven Weapons |
Honorable Challenge |
-4 AR to those who have not explicitly challenged or attacked you |
Feats
|
Standard |
Class |
Bonus |
1 |
Extended Spell +1 |
Elven Wizard, Domain Wizard (Antimagic) Extra Spell Slot Familiar – Wisp Initiative +4 Discipline (+2 Concentration 1 Will), Alertness No Scribe Scroll – Improved Initiative +4 |
Flaw: Initiate of Fey Mysteries Flaw: Skill Focus - (Spellcraft) |
2 |
|
|
|
3 |
Item Familiar (Leaf of Avandor) |
Natural Link |
Iron Will (Otiugh Hole) |
4 |
|
Arcane Focus (Not taken), Item of Power (Solerian`s Ring), Skill Focus (Knowledge - Arcana) |
|
5 |
|
Arcane research +1 |
|
6 |
Maximize Spell +3 |
BM: Persistent Spell +6 Focused Study (Banned Evocation) |
|
7 |
|
Cooperative Metamagic DC 18 + (3*SL) 3+int/day = 13/day |
|
8 |
|
Metamagic Effect DC 18+(3*SL) 3+int/day=13/day |
|
9 |
Spell linked familiar |
BM: Quickened Spell +4 |
|
10 |
|
Secret – Chain Spell +3 |
Metamagic Storm Miser With Magic 10 spell levels/day Spellcraft DC =10+ 2xSpell lvl |
11 |
|
Lore |
Planar Familiar (Axiomatic) |
12 |
Spell Focus (Abjuration) |
Secret – Keen Intellect |
|
13 |
|
Ancient knowledge +1 Secret - Insightful Reflexes |
Retraining Weapon proficiency (Rapier) for Extraordinary Spell Aim DC= 25 + SL |
14 |
|
Signs and Potents Augury 3/day |
Permanency: Arcane Sight, Darkvision, Brightligh vision, See invisibility Tome of clear thought +5 |
15 |
|
1st Order Secret – Magic of resistance (Improved counterspell) +1 dispel checks |
Retraining Weapon proficiency (Shortbow) For Extraordinary Concentration DC= 25 + SL |
16 |
Spell Focus (Conjuraion) |
|
|
17 |
|
Ancient Knowledge +2 Secret – Envelop the Wall (+2 Cl per SL increased) |
|
18 |
|
Mastery of counterspelling |
|
19 |
|
Arcane Reach 30 ft. |
|
20 |
Irresistible spell +4 (+10 save DC ) |
Spelllike Ability |
Codex of Infinite Planes Power
|
Skill Available Points |
1 24 |
2 6 |
3 6 |
4 6 |
5 6 |
6 6 |
7 6 |
8 6 |
9 7 |
10 9 |
11 9 |
12 9 |
13 7 |
14 10 |
15 10 |
16 10 |
17 10 |
18 10 |
19 10 |
20 11 |
Stats |
Syn/ Bonus |
To tal |
Spellcraft |
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|
2+1+2+14+3 |
54 |
Concentration |
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|
|
|
14 |
30 |
Decipher Script |
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|
2+1 |
17 |
|
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|
Knowledge (Arcana) |
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|
2+1+2+2+14 |
50 |
Knowledge (Planes) |
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|
1+2+2 |
34 |
Knowledge (History) |
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1+2+2 |
24 |
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Search |
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|
4+4+4 |
25 |
Spot |
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|
4+4+4 |
21 |
Listen |
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|
4+4+4 |
21 |
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Familiar (Spellcraft) |
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+7/+14 |
|
Familiar (Concentration) |
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+7/+14 |
|
Familiar (Arcana) |
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+7/+14 |
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Skill Tricks |
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SC |
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Item Familiar Leaf of Avandor
Item Familiar Abilities
Character Level Ability
1st Invest skill ranks; Invest spell slot, No Invest life energy
7th Sapience; senses; communication - Alertness
Int 18 Wis 12 Cha 14
10th Special ability — Cantrips (4+1)
14th Special ability – Improved Sapience
18th Special ability – Spell Use (up to 7th lvl, master`s CL)
Cantrips |
1st lvl |
2nd lvl |
7th lvl |
4+1 |
4 |
2 |
1 |
Axiomatic Crow Familiar – Fortitude +2
Init +2 Speed 10 ft Fly 40 ft. Maneuverability (Average)
AC 16 Touch 14 FF 14 (+2 Size +2 Dex +2 Natural)
Listen +5 Spot +7 Low-Light Vision,
HP 86 Fort +12 Ref +15 Will +31 ATK +4 claws 1d2, Smite Chaos +24 1d2+20 1/day
Str 1 Dex 15 (+2) Con 10 (0) Int 7 (-1) Wis 14 (+2) Cha 6(-2)
Weapon Finesse, Alertness, Fire/Electricity/Sonic/Cold resistance 20
Spell resistance 25, Linked Minds
1-2 - Alertness. Improved Evasion, Share Spells, Emphatic Link, Language (Sylvan)
3-4 – Natural Link
Codex of Infinite Planes Powers 1+Cha/day (5/day)
Astral Projection Banishment
Elemental Swarm Gate
Greater Planar Ally Greater Planar Binding
Greater Plane Shift
Solerian` s Ring – Artifact (Abulities usable 3+Int/day, min +1, CL = Character lvl)
6lvl – Dimension leap – can move 5 ft. increments instead of 10 ft.
7 lvl – Swift dimension leap
8 lvl – Joint dimension leap – 1 creature at lvl 6,
2 creatures at lvl 9,
3 creatures at lvl 12
9 lvl – Dimension grasp - your object as a swift action. No AoO
other object as a standard action
object in other person` s possession Will DC = 12 + Int
10lvl – Dimension twist – Benign transposition
11 lvl - Dimensional push – dimension leap/swift dimension leap on willing ally
12 lvl – Dimensional wrath – dimensional leap on opponent 20 ft Will DC = 14 + Int
13 lvl – Dimensional shift – no AoO on dimensional leaps
14lvl – Dimensional cloak – blink as a SLA
15 lvl – Dimensional fury – swift Dimensional wrath
Spellbook
Anti-magic Domain |
0--detect magic; 1st--protection from chaos/ protection from evil/ protection from good/ protection from law; 2nd--obscure object; 3rd--dispel magic; 4th--minor globe of invulnerability; 5th--break enchantment; 6th--antimagic field; 7th--spell turning; 8th--protection from spells; 9th--mage's disjunction. |
Cantrips
0 – resistance 0 – mending 0 - amanuensis
0 – detect magic 0 – mage hand 0 – launch item
0 – detect poison 0 – ray of frost 0 – spice/plain taste
0 – read magic 0 – acid splash 0 – heat/cool
0 – dancing lights 0 – flame spark 0 – soften/harden
0 – ghost sound 0 – electric jolt 0 - refresh
0 – prestidigitation 0 – ray of frost 0 – reach
0 – arcane mark 0 – stick/glue 0- purify water
0 – open/close 0 – message 0 – create water
0 – caltrops 0 - sonic snap 0 – dry/moisten