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ADVENTURING GEAR

In addition to the gear presented in the Player’s Handbook and in the Adventurer’s Vault supplement, musical instruments and totems are available for purchase.

ADVENTURING GEAR

Item

Price

Weight

Musical instrument

 

 

Drum

3 gp

1 lb.

Flute

5 gp

1 lb.

Harp

15 gp

4 lb.

Horn

7 gp

3 lb.

Lute

12 gp

2 lb.

Lyre

9 gp

2 lb.

Woodwind

10 gp

1 lb.

Totem

5 gp

2 lb.

Musical Instrument: Bards and other characters use instruments for art and entertainment. A nonmagical musical instrument confers no game benefit but can be enchanted later. The instruments on the table are portable instruments.

Totem: Druids and shamans use totems as focuses for their evocations. A totem is a short length of wood or bone, similar to a rod, which is carved to resemble a nature spirit and is adorned with feathers, fur, leaves, bones, teeth, and the like. A nonmagical totem confers no game benefit but can be enchanted later.

MAGIC ITEMS

The magic items presented in this chapter use the same rules as those in the Player’s Handbook and in the Adventurer’s Vault supplement.

This chapter introduces two kinds of magic items: totems and musical instruments. Totems (page 207) are implements for certain primal classes, and musical instruments are wondrous items (page 209) that are especially useful to bards.

Armor

Magic armor increases your Armor Class by adding an enhancement bonus to the armor’s armor bonus.

Masterwork Armor: Masterwork armor grants a higher armor bonus than non-masterwork armor and is always magical. The type and level of magic

armor determines if it can be masterwork, as detailed in the tables below. The cost of masterwork armor is included in the cost of magic armor, so higher-level characters should seek out masterwork armor instead of normal magic armor. Some masterwork armor grants a resistance or an armor bonus to Fortitude, Reflex, or Will, instead of granting a higher armor bonus to AC. The Player’s Handbook and Adventurer’s Vault describe various types of masterwork armor.

MAGIC CLOTH ARMOR

 

 

ITEMS

 

Masterwork

Armor

Enhancement

Total

 

 

Lvl

Type

Bonus

Bonus

AC Bonus

 

1–5

+0

+1

+1

MAGIC

 

 

 

 

 

16–20

Feyweave

+1

+4

+5

6–10

+0

+2

+2

 

11–15

Githweave*

+0

+3

+3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

21–25

Efreetweave*

+1

+5

+6

 

 

 

 

 

 

 

26–30

Starweave

+2

+6

+8

 

*This armor, detailed in Adventurer’s Vault, grants you a

 

+1 armor bonus to Will.

 

 

 

 

MAGIC LEATHER ARMOR

 

 

 

 

Masterwork

Armor

Enhancement

Total

 

Lvl

Type

Bonus

Bonus

AC Bonus

 

1–5

+2

+1

+3

 

 

 

 

 

 

 

6–10

+2

+2

+4

 

 

 

 

 

 

 

11–15

Drowmesh*

+2

+3

+5

 

 

 

 

 

 

 

16–20

Feyleather

+3

+4

+7

 

 

 

 

 

 

 

21–25

Anathema*

+3

+5

+8

 

 

 

 

 

 

 

26–30

Starleather

+4

+6

+10

 

*This armor, detailed in Adventurer’s Vault, grants you a

 

+1 armor bonus to Reflex.

 

 

 

MAGIC HIDE ARMOR

 

 

 

 

 

Masterwork

Armor

Enhancement

Total

 

Lvl

Type

Bonus

Bonus

AC Bonus

 

1–5

+3

+1

+4

 

 

 

 

 

 

 

6–10

+3

+2

+5

 

 

 

 

 

 

 

11–15

Earthhide*

+3

+3

+6

 

 

 

 

 

 

 

16–20

Darkhide

+4

+4

+8

 

 

 

 

 

 

 

21–25

Stalkerhide*

+4

+5

+9

 

 

 

 

 

 

 

26–30

Elderhide

+5

+6

+11

 

*This armor, detailed in Adventurer’s Vault, grants you a

 

+1 armor bonus to Fortitude.

 

 

 

MAGIC CHAINMAIL

 

 

 

 

 

Masterwork

Armor

Enhancement

Total

 

Lvl

Type

Bonus

Bonus

AC Bonus

 

1–5

+6

+1

+7

 

 

 

 

 

 

 

6–10

Finemail

+7

+2

+9

 

 

 

 

 

 

 

11–15

Braidmail

+8

+3

+11

 

 

 

 

 

 

 

16–20

Forgemail

+9

+4

+13

 

 

 

 

 

 

 

21–25

Weavemail*

+10

+5

+15

 

 

 

 

 

 

 

26–30

Spiritmail

+12

+6

+18

 

*This armor, detailed in Adventurer’s Vault, grants you a

 

+1 armor bonus to Will.

 

 

 

 

MAGIC SCALE ARMOR

 

 

 

 

Masterwork

Armor

Enhancement

Total

 

Lvl

Type

Bonus

Bonus

AC Bonus

 

1–5

+7

+1

+8

 

 

 

 

 

 

 

6–10

Drakescale

+8

+2

+10

 

 

 

 

 

 

 

11–15

Wyvernscale

+9

+3

+12

 

 

 

 

 

 

 

16–20

Wyrmscale

+10

+4

+14

 

 

 

 

 

 

 

21–25

Nagascale*

+11

+5

+16

 

 

 

 

 

 

 

26–30

Elderscale

+13

+6

+19

 

*This armor, detailed in Adventurer’s Vault, grants you a +1 armor bonus to Fortitude.

C H A P T E R 3 | C h a r a c t e r O p t i o n s

197

MAGIC PLATE ARMOR

 

Masterwork

Armor

Enhancement

Total

Lvl

Type

Bonus

Bonus

AC Bonus

1–5

+8

+1

+9

6–10

Layered plate

+9

+2

+11

11–15

Gith plate

+10

+3

+13

16–20

Warplate

+11

+4

+15

21–25

Legion plate

+12

+5

+17

26–30

Godplate

+14

+6

+20

MAGIC ARMOR

Lvl

Name

Price (gp)

Categories

2

Agile resolve vestments +1

520

Cloth

 

 

 

 

 

2

Astral fire +1

 

520

Chain

 

 

 

 

2

Enduring spirit vestments +1

520

Cloth

 

 

 

 

 

2

Horn tusk +1

 

520

Hide

 

 

 

 

 

2

Hunting beast +1

 

520

Hide

 

 

 

 

 

2

Indomitable resolve

 

520

Cloth

 

vestments +1

 

 

 

 

 

 

 

 

2

Luring withdrawal +1

 

520

Leather, chain

 

 

 

 

 

2

Vigorous resolve

 

520

Cloth

 

vestments +1

 

 

 

 

 

 

 

 

2

Warding spirit +1

 

520

Leather

 

 

 

 

 

3

Divine retribution +1

 

680

Chain

 

 

 

 

 

3

Life vine +1

 

680

Hide

 

 

 

 

 

3

Predator +1

 

680

Hide

 

 

 

 

 

3

Skald’s +1

 

680

Leather, chain

 

 

 

 

 

4

Bear spirit +1

 

840

Leather

 

 

 

 

 

4

Bold victory +1

 

840

Leather, Chain

 

 

 

 

 

4

Pouncing beast +1

 

840

Hide

 

 

 

 

 

4

Rebuking +1

 

840

Chain

 

 

 

 

 

5

Enduring beast +1

 

1,000

Hide

 

 

 

 

 

5

Panther spirit +1

 

1,000

Leather

 

 

 

 

7

Agile resolve vestments +2

2,600

Cloth

 

 

 

 

 

7

Astral fire +2

 

2,600

Chain

 

 

 

 

 

7

Enduring spirit

 

2,600

Cloth

 

vestments +2

 

 

 

 

 

 

 

 

7

Horn tusk +2

 

2,600

Hide

 

 

 

 

 

7

Hunting beast +2

 

2,600

Hide

 

 

 

 

 

7

Indomitable resolve

 

2,600

Cloth

 

vestments +2

 

 

 

 

 

 

 

 

7

Luring withdrawal +2

 

2,600

Leather, chain

 

 

 

 

 

7

Vigorous resolve

 

2,600

Cloth

 

vestments +2

 

 

 

 

 

 

 

 

7

Warding spirit +2

 

2,600

Leather

 

 

 

 

 

8

Divine retribution +2

 

3,400

Chain

 

 

 

 

 

8

Life vine +2

 

3,400

Hide

 

 

 

 

 

8

Predator +2

 

3,400

Hide

 

 

 

 

 

8

Shared valor +2

 

3,400

Leather, chain

 

 

 

 

 

8

Skald’s +2

 

3,400

Leather, chain

 

 

 

 

 

9

Bear spirit +2

 

4,200

Leather

 

 

 

 

 

9

Bold victory +2

 

4,200

Leather, chain

 

 

 

 

 

9

Inner warmth +2

 

4,200

Hide

 

 

 

 

 

9

Pouncing beast +2

 

4,200

Hide

 

 

 

 

 

9

Rebuking +2

 

4,200

Chain

 

 

 

 

 

10

Enduring beast +2

 

5,000

Hide

 

 

 

 

 

10

Lifeblood +2

 

5,000

Hide

 

 

 

 

 

10

Panther spirit +2

 

5,000

Leather

C H A P T E R 3 | C h a r a c t e r O p t i o n s

MAGIC ARMOR CONT.

Lvl

Name

Price (gp)

Categories

12

Agile resolve vestments +3 13,000

Cloth

 

 

 

 

12

Astral fire +3

13,000

Chain

 

 

 

 

12

Enduring spirit

13,000

Cloth

 

vestments +3

 

 

 

 

 

 

12

Horn tusk +3

13,000

Hide

 

 

 

 

12

Hunting beast +3

13,000

Hide

 

 

 

 

12

Indomitable resolve

13,000

Cloth

 

vestments +3

 

 

 

 

 

 

12

Luring withdrawal +3

13,000

Leather, chain

 

 

 

 

12

Vigorous resolve

13,000

Cloth

 

vestments +3

 

 

 

 

 

 

12

Warding spirit +3

13,000

Leather

 

 

 

 

13

Desperate resolve

17,000

Cloth

 

vestments +3

 

 

 

 

 

 

13

Divine retribution +3

17,000

Chain

 

 

 

 

13

Life vine +3

17,000

Hide

 

 

 

 

13

Predator +3

17,000

Hide

 

 

 

 

13

Rageblood +3

17,000

Hide

 

 

 

 

13

Shared valor +3

17,000

Leather, chain

 

 

 

 

13

Skald’s +3

17,000

Leather, chain

 

 

 

 

13

Spirit shield +3

17,000

Leather

 

 

 

 

13

Warding light +3

17,000

Chain

 

 

 

 

14

Bear spirit +3

21,000

Leather

 

 

 

 

14

Bold victory +3

21,000

Leather, chain

 

 

 

 

14

Inner warmth +3

21,000

Hide

 

 

 

 

14

Legendmaker +3

21,000

Leather, chain

 

 

 

 

14

Pouncing beast +3

21,000

Hide

 

 

 

 

14

Rebuking +3

21,000

Chain

 

 

 

 

15

Bloodvine +3

25,000

Hide

 

 

 

 

15

Enduring beast +3

25,000

Hide

 

 

 

 

15

Lifeblood +3

25,000

Hide

 

 

 

 

15

Panther spirit +3

25,000

Leather

 

 

 

 

15

Penance +3

25,000

Chain

 

 

 

 

17

Agile resolve

65,000

Cloth

 

vestments +4

 

 

 

 

 

 

17

Astral fire +4

65,000

Chain

 

 

 

 

17

Enduring spirit

65,000

Cloth

 

vestments +4

 

 

 

 

 

 

17

Horn tusk +4

65,000

Hide

 

 

 

 

17

Hunting beast +4

65,000

Hide

 

 

 

 

17

Indomitable resolve

65,000

Cloth

 

vestments +4

 

 

 

 

 

 

17

Luring withdrawal +4

65,000

Leather, chain

 

 

 

 

17

Vigorous resolve

65,000

Cloth

 

vestments +4

 

 

 

 

 

 

17

Warding spirit +4

65,000

Leather

 

 

 

 

18

Desperate resolve

85,000

Cloth

 

vestments +4

 

 

 

 

 

 

18

Divine retribution +4

85,000

Chain

 

 

 

 

18

Life vine +4

85,000

Hide

 

 

 

 

18

Predator +4

85,000

Hide

 

 

 

 

18

Rageblood +4

85,000

Hide

 

 

 

 

18

Roc +4

85,000

Hide

 

 

 

 

18

Shared valor +4

85,000

Leather, chain

 

 

 

 

18

Skald’s +4

85,000

Leather, chain

 

 

 

 

18

Spirit shield +4

85,000

Leather

198

MAGIC ARMOR CONT.

Lvl

Name

Price (gp)

Categories

18

Warding light +4

85,000

Chain

 

 

 

 

19

Bear spirit +4

105,000

Leather

 

 

 

 

19

Bold victory +4

105,000

Leather, Chain

 

 

 

 

19

Inner warmth +4

105,000

Hide

 

 

 

 

19

Legendmaker +4

105,000

Leather, Chain

 

 

 

 

19

Pouncing beast +4

105,000

Hide

 

 

 

 

19

Rebuking +4

105,000

Chain

 

 

 

 

20

Bloodvine +4

125,000

Hide

 

 

 

 

20

Enduring beast +4

125,000

Hide

 

 

 

 

20

Lifeblood +4

125,000

Hide

 

 

 

 

20

Panther spirit +4

125,000

Leather

 

 

 

 

20

Penance +4

125,000

Chain

 

 

 

 

20

Perpetual resolve

125,000

Cloth

 

vestments +4

 

 

 

 

 

 

22

Agile resolve

325,000

Cloth

 

vestments +5

 

 

 

 

 

 

22

Astral fire +5

325,000

Chain

 

 

 

 

22

Enduring spirit

325,000

Cloth

 

vestments +5

 

 

 

 

 

 

22

Horn tusk +5

325,000

Hide

 

 

 

 

22

Hunting beast +5

325,000

Hide

 

 

 

 

22

Indomitable resolve

325,000

Cloth

 

vestments +5

 

 

 

 

 

 

22

Luring withdrawal +5

325,000

Leather, chain

 

 

 

 

22

Vigorous resolve

325,000

Cloth

 

vestments +5

 

 

 

 

 

 

22

Warding spirit +5

325,000

Leather

 

 

 

 

23

Desperate resolve

425,000

Cloth

 

vestments +5

 

 

 

 

 

 

23

Divine retribution +5

425,000

Chain

 

 

 

 

23

Life vine +5

425,000

Hide

 

 

 

 

23

Predator +5

425,000

Hide

 

 

 

 

23

Rageblood +5

425,000

Hide

 

 

 

 

23

Roc +5

425,000

Hide

 

 

 

 

23

Shared valor +5

425,000

Leather, chain

 

 

 

 

23

Skald’s +5

425,000

Leather, chain

 

 

 

 

23

Spirit shield +5

425,000

Leather

 

 

 

 

23

Warding light +5

425,000

Chain

 

 

 

 

24

Bear spirit +5

525,000

Leather

 

 

 

 

24

Bold victory +5

525,000

Leather, chain

 

 

 

 

24

Inner warmth +5

525,000

Hide

 

 

 

 

24

Legendmaker +5

525,000

Leather, chain

 

 

 

 

24

Pouncing beast +5

525,000

Hide

 

 

 

 

24

Rebuking +5

525,000

Chain

 

 

 

 

25

Bloodvine +5

625,000

Hide

 

 

 

 

25

Enduring beast +5

625,000

Hide

 

 

 

 

25

Lifeblood +5

625,000

Hide

 

 

 

 

25

Panther spirit +5

625,000

Leather

 

 

 

 

25

Penance +5

625,000

Chain

 

 

 

 

25

Perpetual resolve

625,000

Cloth

 

vestments +5

 

 

 

 

 

 

27

Agile resolve

1,625,000

Cloth

 

vestments +6

 

 

 

 

 

 

27

Astral fire +6

1,625,000

Chain

 

 

 

 

27

Enduring spirit

1,625,000

Cloth

 

vestments +6

 

 

MAGIC ARMOR CONT.

Lvl

Name

Price (gp)

Categories

ARMOR

27

Horn tusk +6

1,625,000

Hide

 

 

 

 

27

Hunting beast +6

1,625,000

Hide

 

 

 

 

27

Indomitable resolve

1,625,000

Cloth

MAGIC

 

vestments +6

 

 

 

 

 

 

27

Luring withdrawal +6

1,625,000

Leather, chain

 

 

 

 

27

Vigorous resolve

1,625,000

Cloth

 

vestments +6

 

 

 

 

 

 

 

 

27

Warding spirit +6

1,625,000

Leather

 

 

 

 

 

 

28

Desperate resolve

2,125,000

Cloth

 

 

vestments +6

 

 

 

 

 

 

 

 

28

Divine retribution +6

2,125,000

Chain

 

 

 

 

 

 

28

Life vine +6

2,125,000

Hide

 

 

 

 

 

 

28

Predator +6

2,125,000

Hide

 

 

 

 

 

 

28

Rageblood +6

2,125,000

Hide

 

 

 

 

 

 

28

Roc +6

2,125,000

Hide

 

 

 

 

 

 

28

Shared valor +6

2,125,000

Leather, chain

 

 

 

 

 

 

28

Skald’s +6

2,125,000

Leather, chain

 

 

 

 

 

 

28

Spirit shield +6

2,125,000

Leather

 

 

 

 

 

 

28

Sudden escape +6

2,125,000

Chain

 

 

 

 

 

 

28

Warding light +6

2,125,000

Chain

 

 

 

 

 

 

29

Bear spirit +6

2,625,000

Leather

 

 

 

 

 

 

29

Bold victory +6

2,625,000

Leather, chain

 

 

 

 

 

 

29

Inner warmth +6

2,625,000

Hide

 

 

 

 

 

 

29

Legendmaker +6

2,625,000

Leather, chain

 

 

 

 

 

 

29

Pouncing beast +6

2,625,000

Hide

 

 

 

 

 

 

29

Rebuking +6

2,625,000

Chain

 

 

 

 

 

 

30

Bloodvine +6

3,125,000

Hide

 

 

 

 

 

 

30

Enduring beast +6

3,125,000

Hide

 

 

 

 

 

 

30

Lifeblood +6

3,125,000

Hide

 

 

 

 

 

 

30

Panther spirit +6

3,125,000

Leather

 

 

 

 

 

 

30

Penance +6

3,125,000

Chain

 

 

 

 

 

 

30

Perpetual resolve

3,125,000

Cloth

 

 

vestments +6

 

 

 

 

 

 

Agile Resolve Vestments

Level 2+

 

These embroidered vestments channel your resolve to imbue you

with agility.

Lvl 2

+1

520 gp

Lvl 17

+4

65,000 gp

Lvl 7

+2

2,600 gp

Lvl 22

+5

325,000 gp

Lvl 12

+3

13,000 gp

Lvl 27

+6

1,625,000 gp

Armor: Cloth Enhancement: AC

Property: While you are bloodied, you gain a +2 item bonus

to Reflex.

 

Astral Fire Armor

Level 2+

The small crystals in the links of this armor glitter like stars, and when exposed to divine energy, they flare and fill you with defensive power.

Lvl 2

+1

520 gp

Lvl 17

+4

65,000 gp

Lvl 7

+2

2,600 gp

Lvl 22

+5

325,000 gp

Lvl 12

+3

13,000 gp

Lvl 27

+6

1,625,000 gp

Armor: Chain Enhancement: AC

Property: When you use any Channel Divinity power, you gain a +2 item bonus to AC and Fortitude until the end of your next turn.

C H A P T E R 3 | C h a r a c t e r O p t i o n s

199

Bear Spirit Armor

Level 4+

Crafted from bear hide and stitched with invocations to the

beast’s spirit, this armor rewards fury with a bear’s endurance.

Lvl 4

+1

840 gp

Lvl 19

+4

105,000 gp

Lvl 9

+2

4,200 gp

Lvl 24

+5

525,000 gp

Lvl 14

+3

21,000 gp

Lvl 29

+6

2,625,000 gp

Armor: Leather

Enhancement: AC

Power (Daily Spirit): Immediate Reaction. Trigger: An ally within 5 squares of your spirit companion hits an enemy. Effect: You and each ally within 5 squares of your spirit companion gain temporary hit points equal to 5 + your Constitution modifier.

Level 14 or 19: 10 + your Constitution modifier temporary hit points.

Level 24 or 29: 15 + your Constitution modifier temporary hit points.

Bloodvine Armor

Level 15+

Embedded beneath this armor’s surface are rootlike tendrils. When you are hit, these tendrils expand and harden, providing superior protection.

Lvl 15

+3

25,000 gp

Lvl 25

+5

625,000 gp

Lvl 20

+4

125,000 gp

Lvl 30

+6

3,125,000 gp

Armor: Hide

 

 

 

 

Enhancement: AC

 

 

 

Power (Daily): Immediate Reaction. Trigger: An enemy hits you. Effect: You gain a +1 power bonus to AC until the end of the encounter. Whenever an enemy hits you, the

bonus increases by 1 to a maximum power bonus of +2. Level 20: Maximum power bonus of +3.

Level 25 or 30: Maximum power bonus of +4.

Bold Victory Armor Level 4+

The magic that flows through this impressive armor bolsters you

or your friend as you turn a battle toward victory.

Lvl 4

+1

840 gp

Lvl 19

+4

105,000 gp

Lvl 9

+2

4,200 gp

Lvl 24

+5

525,000 gp

Lvl 14

+3

21,000 gp

Lvl 29

+6

2,625,000 gp

Armor: Leather, chain

 

 

 

Enhancement: AC

 

 

 

Power (Encounter): Free Action. Trigger: You or an ally

within 5 squares of you bloodies an enemy. Effect: The

attacker gains a +2 power bonus to AC until the end of

his or her next turn.

 

 

 

 

 

 

Desperate Resolve Vestments

 

Level 13+

The divine power within these vestments turns the deadliest

attack into a glancing blow.

Lvl 13

+3

17,000 gp

Lvl 23

+5

425,000 gp

Lvl 18

+4

85,000 gp

Lvl 28

+6

2,125,000 gp

Armor: Cloth

 

 

 

 

Enhancement: AC

 

 

 

Power (Daily Healing): Immediate Interrupt. Trigger:

You take damage from an attack. Effect: You become

insubstantial until the end of your next turn. You can spend a healing surge.

C H A P T E R 3 | C h a r a c t e r O p t i o n s

Divine Retribution Armor

Level 3+

When you are hit, the divine power imbuing the links of this armor flares and empowers your attacks against those that harm you.

Lvl 3

+1

680 gp

Lvl 18

+4

85,000 gp

Lvl 8

+2

3,400 gp

Lvl 23

+5

425,000 gp

Lvl 13

+3

17,000 gp

Lvl 28

+6

2,125,000 gp

Armor: Chain

 

 

 

 

Enhancement: AC

 

 

 

Power (Encounter): Immediate Reaction. Trigger: An

enemy hits you with a melee or a close attack. Effect:

Until the end of your next turn, you gain a bonus to

damage rolls against the triggering enemy equal to the

armor’s enhancement bonus.

 

 

 

 

 

 

 

Enduring Beast Armor

 

 

Level 5+

The spirit within this glistening armor grants you the fortitude

to replenish your energy even after the most grievous wounds.

Lvl 5

+1

1,000 gp

Lvl 20

+4

125,000 gp

Lvl 10

+2

5,000 gp

Lvl 25

+5

625,000 gp

Lvl 15

+3

25,000 gp

Lvl 30

+6

3,125,000 gp

Armor: Hide Enhancement: AC

Property: While you are in beast form, you regain 2 additional hit points whenever you spend a healing surge. Level 15 or 20: 4 additional hit points.

Level 25 or 30: 6 additional hit points.

Power (Daily Healing): Minor Action. You spend a

healing surge.

 

Enduring Spirit Vestments

Level 2+

The divine power imbued in these vestments inures you to

damage.

Lvl 2

+1

520 gp

Lvl 17

+4

65,000 gp

Lvl 7

+2

2,600 gp

Lvl 22

+5

325,000 gp

Lvl 12

+3

13,000 gp

Lvl 27

+6

1,625,000 gp

Armor: Cloth Enhancement: AC

Power (Daily Healing): Free Action. Trigger: You use a Channel Divinity power. Effect: You gain a +2 bonus to AC until the end of the encounter. You also regain 5 hit

points.

Level 12 or 17: Regain 10 hit points. Level 22 or 27: Regain 15 hit points.

Horn Tusk Armor

Level 2+

Short tusks protrude from this armor’s shoulder guards. The armor gives you the resilience of a boar, allowing you to attack even as a foe drops you.

Lvl 2

+1

520 gp

Lvl 17

+4

65,000 gp

Lvl 7

+2

2,600 gp

Lvl 22

+5

325,000 gp

Lvl 12

+3

13,000 gp

Lvl 27

+6

1,625,000 gp

Armor: Hide Enhancement: AC

Power (Encounter): Immediate Interrupt. Trigger: An enemy reduces you to 0 hit points or fewer. Effect: You make a melee basic attack with a bonus to the attack roll and the damage roll equal to the armor’s enhancement bonus.

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