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Rod of Hope Triumphant

Level 2+

As your foe falls, the divine power of this rod invigorates you, for

justice has been served.

Lvl 2

+1

520 gp

Lvl 17

+4

65,000 gp

Lvl 7

+2

2,600 gp

Lvl 22

+5

325,000 gp

Lvl 12

+3

13,000 gp

Lvl 27

+6

1,625,000 gp

Implement (Rod)

 

 

 

Enhancement: Attack rolls and damage rolls

 

Critical: +1d6 damage per plus

 

 

 

Property: When you reduce any enemy to 0 hit points with a divine attack power using this rod, you gain temporary hit points equal to the rod’s enhancement bonus.

Rod of Resurgent Valor Level 8+

Divine wrath channeled through this rod empowers your prayers

against those who dare to attack you.

Lvl 8

+2

3,400 gp

Lvl 23

+5

425,000 gp

Lvl 13

+3

17,000 gp

Lvl 28

+6

2,125,000 gp

Lvl 18

+4

85,000 gp

 

 

 

Implement (Rod)

 

 

 

Enhancement: Attack rolls and damage rolls

 

Critical: +1d6 damage per plus

 

 

 

Property: When any creature attacks you, you gain a

+1 item bonus to attack rolls with this rod against that

creature until the end of your next turn.

 

 

 

 

 

Rod of Retributive Justice

 

Level 20+

As you clutch this rod, words of divine power spring to your lips

to smite those who harm you.

Lvl 20

+4

125,000 gp

Lvl 30 +6 3,125,000 gp

Lvl 25

+5

625,000 gp

 

Implement (Rod)

Enhancement: Attack rolls and damage rolls

Critical: +1d6 damage per plus, and the target takes a

–1 penalty to all defenses until the end of your next turn. Power (Daily): Immediate Reaction. Trigger: An enemy

hits you. Effect: You use an invoker at-will or encounter

attack power that must include the triggering enemy as a target.

Rod of Scouring Justice

Level 13+

The divine wrath channeled through this rod cascades doom

upon your foe.

Lvl 13

+3

17,000 gp

Lvl 23

+5

425,000 gp

Lvl 18

+4

85,000 gp

Lvl 28

+6

2,125,000 gp

Implement (Rod)

Enhancement: Attack rolls and damage rolls Critical: +1d6 damage per plus

Power (Daily): Free Action. Trigger: You hit an enemy with a divine attack power using this rod. Effect: That enemy takes a –2 penalty to saving throws and ongoing 5 damage (save ends both).

Level 23 or 28: Ongoing 10 damage.

Rod of Wrathful Dismissal

Level 4+

This rod’s power lets you move a foe into a position where your

allies can deal with it.

Lvl 4

+1

840 gp

Lvl 19

+4

105,000 gp

Lvl 9

+2

4,200 gp

Lvl 24

+5

525,000 gp

Lvl 14

+3

21,000 gp

Lvl 29

+6

2,625,000 gp

Implement (Rod)

Enhancement: Attack rolls and damage rolls Critical: +1d6 damage per plus

Power (Daily): Immediate Reaction. Trigger: An enemy hits you. Effect: You slide the triggering enemy 3 squares to a space that must be adjacent to one of your allies.

Staffs

A staff is a shaft of wood as tall or slightly taller than you are, sometimes crowned with a decorative crystal or some other symbol of power. A staff is an implement that can also be used as a weapon.

If you can wield a staff as an implement, you can add its enhancement bonus to the attack rolls and the damage rolls of implement powers you use through the staff, and you can use its properties and powers. Otherwise, you treat a staff as a magic quarterstaff and cannot use its properties or powers.

Using a Staff as a Weapon: When you use a melee weapon power through a staff, the staff functions as a magic quarterstaff, and you add the staff’s enhancement bonus to the power’s attack rolls and damage rolls. You add the weapon’s proficiency bonus to the attack rolls if you’re proficient with quarterstaffs. If you score a critical hit with the staff when using it as a weapon, you use the staff’s critical hit effect.

STAFFS

Lvl

Name

Price (gp)

7

Staff of distant shielding +2

2,600

8

Staff of provocation +2

3,400

12

Staff of distant shielding +3

13,000

13

Staff of provocation +3

17,000

14

Staff of the sunburst +3

21,000

17

Staff of distant shielding +4

65,000

18

Staff of provocation +4

85,000

19

Staff of the sunburst +4

105,000

22

Staff of distant shielding +5

325,000

23

Staff of provocation +5

425,000

24

Staff of the sunburst +5

525,000

27

Staff of distant shielding +6

1,625,000

28

Staff of provocation +6

2,125,000

29

Staff of the sunburst +6

2,625,000

C H A P T E R 3 | C h a r a c t e r O p t i o n s

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