- •Table of Contents
- •Foreword
- •Do Not Pass GO
- •Counting in Martian
- •Octal: How the Grinch Stole Eight and Nine
- •Hexadecimal: Solving the Digit Shortage
- •From Hex to Decimal and from Decimal to Hex
- •Arithmetic in Hex
- •Binary
- •Hexadecimal as Shorthand for Binary
- •Switches, Transistors, and Memory
- •The Shop Foreman and the Assembly Line
- •The Box That Follows a Plan
- •DOS and DOS files
- •Compilers and Assemblers
- •The Assembly Language Development Process
- •DEBUG and How to Use It
- •Chapter 5: NASM-IDE: A Place to Stand Give me a lever long enough, and a place to stand, and I will move the Earth.
- •NASM-IDE's Place to Stand
- •Using NASM-IDE's Tools
- •NASM-IDE's Editor in Detail
- •Other NASM-IDE Features
- •The Nature of Segments
- •16-Bit and 32-Bit Registers
- •The Three Major Assembly Programming Models
- •Reading and Changing Registers with DEBUG
- •Assembling and Executing Machine Instructions with DEBUG
- •Machine Instructions and Their Operands
- •Reading and Using an Assembly Language Reference
- •Rally Round the Flags, Boys!
- •Using Type Specifiers
- •The Bones of an Assembly Language Program
- •Assembling and Running EAT.ASM
- •One Program, Three Segments
- •Last In, First Out via the Stack
- •Using DOS Services through INT
- •Boxes within Boxes
- •Using BIOS Services
- •Building External Libraries of Procedures
- •Creating and Using Macros
- •Bits Is Bits (and Bytes Is Bits)
- •Shifting Bits
- •Flags, Tests, and Branches
- •Assembly Odds 'n Ends
- •The Notion of an Assembly Language String
- •REP STOSW, the Software Machine Gun
- •The Semiautomatic Weapon: STOSW without REP
- •Storing Data to Discontinuous Strings
- •Chapter 12: The Programmer's View of Linux Tools and Skills to Help You Write Assembly Code under a True 32-Bit OS
- •Prerequisites-Yukkh!
- •NASM for Linux
- •What's GNU?
- •The make Utility and Dependencies
- •Using the GNU Debugger
- •Your Work Strategy
- •Genuflecting to the C Culture
- •A Framework to Build On
- •The Perks of Protected Mode
- •Characters Out
- •Characters In
- •Be a Time Lord
- •Generating Random Numbers
- •Accessing Command-Line Arguments
- •Simple File I/O
- •Conclusion: Not the End, But Only the Beginning
- •Where to Now?
- •Stepping off Square One
- •Notes on the Instruction Set Reference
- •AAA Adjust AL after BCD Addition
- •ADC Arithmetic Addition with Carry
- •ADD Arithmetic Addition
- •AND Logical AND
- •BT Bit Test (386+)
- •CALL Call Procedure
- •CLC Clear Carry Flag (CF)
- •CLD Clear Direction Flag (DF)
- •CMP Arithmetic Comparison
- •DEC Decrement Operand
- •IMUL Signed Integer Multiplication
- •INC Increment Operand
- •INT Software Interrupt
- •IRET Return from Interrupt
- •J? Jump on Condition
- •JMP Unconditional Jump
- •LEA Load Effective Address
- •MOV Move (Copy) Right Operand into Left Operand
- •NOP No Operation
- •NOT Logical NOT (One's Complement)
- •OR Logical OR
- •POP Pop Top of Stack into Operand
- •POPA Pop All 16-Bit Registers (286+)
- •POPF Pop Top of Stack into Flags
- •POPFD Pop Top of Stack into EFlags (386+)
- •PUSH Push Operand onto Top of Stack
- •PUSHA Push All 16-Bit GP Registers (286+)
- •PUSHAD Push All 32-Bit GP Registers (386+)
- •PUSHF Push 16-Bit Flags onto Stack
- •PUSHFD Push 32-Bit EFlags onto Stack (386+)
- •RET Return from Procedure
- •ROL Rotate Left
- •ROR Rotate Right
- •SBB Arithmetic Subtraction with Borrow
- •SHL Shift Left
- •SHR Shift Right
- •STC Set Carry Flag (CF)
- •STD Set Direction Flag (DF)
- •STOS Store String
- •SUB Arithmetic Subtraction
- •XCHG Exchange Operands
- •XOR Exclusive Or
- •Appendix C: Web URLs for Assembly Programmers
- •Appendix D: Segment Register Assumptions
- •Appendix E: What's on the CD-ROM?
- •Index
- •List of Figures
- •List of Tables
ADD Arithmetic Addition
Flags affected:
O |
D |
I |
T |
S |
Z |
A |
P |
C |
OF: |
Overflow flag TF: |
Trap |
flag |
AF: |
Aux carry |
F |
F |
F |
F |
F |
F |
F |
F |
F |
DF: |
Direction flag SF: |
Sign |
flag |
PF: |
Parity flag |
** * * * * IF: Interrupt flag ZF: Zero flag CF: Carry flag
Legal forms:
ADD r8,r8 |
|
ADD m8,r8 |
|
ADD r8,m8 |
|
ADD r16,r16 |
|
ADD m16,r16 |
|
ADD r16,m16 |
386+ |
ADD r32,r32 |
|
ADD m32,r32 |
386+ |
ADD r32,m32 |
386+ |
ADD r8,i8 |
|
ADD m8,i8 |
|
ADD r16,i16 |
|
ADD m16,i16 |
386+ |
ADD r32,i32 |
|
ADD m32,i32 |
386+ |
ADD r16,i8 |
|
ADD m16,i8 |
386+ |
ADD r32,i8 |
|
ADD m32,i8 |
386+ |
ADD AL,i8 |
|
ADD AX,i16 |
386+ |
ADD EAX,i32 |
Examples:
ADD BX,DI |
;Uses single-byte opcode |
ADD AX,0FFFFH |
|
ADD AL,42H |
;Uses single-byte opcode |
ADD EAX,5 |
|
ADD BP,17H |
|
AND DWORD [EDI],EAX |
|
ADD WORD [BX+SI+Inset],5 |
|
ADD WORD ES:[BX],0B800H |
|
Notes:
ADD adds the source operand to the destination operand, and after the operation, the result replaces the destination operand. The add operation is an arithmetic add, and does not take the Carry flag into account. (To add using the Carry flag, use the ADC Add with Carry instruction.) All affected flags are set according to the operation. Most importantly, if the result does not fit into the destination operand, the Carry flag is set to 1.
r8 |
= |
AL |
AH |
BL BH |
CL |
CH |
DL DH |
r16 |
= AX BX CX DX |
BP SP SI DI |
||||
sr = |
CS |
DS SS ES |
FS GS |
|
r32 |
= EAX EBX ECX |
EDX EBP ESP ESI E |
|||||||
m8 |
= |
= |
8-bit |
memory data |
|
m16 |
= |
16-bit |
memory data |
|||||
m32 |
|
32-bit |
memory |
data |
i8 = 8-bit immediate data |
|||||||||
i16 |
|
= |
16-bit |
immediate |
data |
i32 |
= |
32-bit |
immediate data |
d8 = 8-bit signed displacement |
d16 = 16-bit signed displacement |
d32 = 32-bit unsigned displacement
AND Logical AND
Flags affected:
O |
D |
I |
T |
S |
Z |
A |
P |
C |
OF: |
Overflow flag TF: |
Trap |
flag |
AF: |
Aux carry |
F |
F |
F |
F |
F |
F |
F |
F |
F |
DF: |
Direction flag SF: |
Sign |
flag |
PF: |
Parity flag |
** * * * * IF: Interrupt flag ZF: Zero flag CF: Carry flag
Legal forms:
AND r8,r8 |
|
AND m8,r8 |
|
AND r8,m8 |
|
AND r16,r16 |
|
AND m16,r16 |
|
AND r16,m16 |
386+ |
AND r32,r32 |
|
AND m32,r32 |
386+ |
AND r32,m32 |
386+ |
AND r8,i8 |
|
AND m8,i8 |
|
AND r16,i16 |
|
AND m16,i16 |
386+ |
AND r32,i32 |
|
AND m32,i32 |
386+ |
AND AL,i8 |
|
AND AX,i16 |
386+ |
AND EAX,i32 |
Examples:
AND BX,DI |
|
AND EAX,5 |
;Uses single-byte opcode |
AND AX,0FFFFH |
|
AND AL,42H |
;Uses single-byte opcode |
AND DWORD [EDI],EAX |
|
AND WORD ES:[BX],0B800H |
|
AND WORD [BP+SI],DX |
|
Notes:
AND performs the AND logical operation on its two operands. Once the operation is complete, the result replaces the destination operand. AND is performed on a bit-by-bit basis, such that bit 0 of the source is ANDed with bit 0 of the destination, bit 1 of the source is ANDed with bit 1 of the destination, and so on. The AND operation yields a 1 if both of the operands are 1; and a 0 only if either operand is 0. Note that the operation makes the Auxiliary carry flag undefined. CF and OF are cleared to 0, and the other affected flags are set according to the operation's results.
r8 = AL AH BL BH CL CH DL DH sr = CS DS SS ES FS GS
m8 = 8-bit memory data
m32 = 32-bit memory data
i16 = 16-bit immediate data
d8 = 8-bit signed displacement
d32 = 32-bit unsigned displacement
r16 = AX BX CX DX BP SP SI DI
r32 = EAX EBX ECX EDX EBP ESP ESI E m16 = 16-bit memory data
i8 = 8-bit immediate data
i32 = 32-bit immediate data
d16 = 16-bit signed displacement