- •TABLE OF CONTENTS
- •Chapter 1 INTRODUCTION
- •The es-ice Environment
- •es-ice Meshing Capabilities
- •Tutorial Structure
- •Trimming Tutorial Overview
- •Required Files
- •Trimming Tutorial files
- •Automatic 2D Tutorial files
- •Wall Temperature Tutorial files
- •Mesh Replacement Tutorial files
- •Multiple Cylinder Tutorial files
- •Closed-Cycle Tutorial files
- •Sector Tutorial files
- •Two-Stroke Tutorial files
- •Mapping Tutorial files
- •ELSA Tutorial files
- •Chapter 2 SURFACE PREPARATION IN STAR-CCM+
- •Importing and Scaling the Geometry
- •Creating Features
- •Defining Surfaces
- •Remeshing and Exporting the Geometry
- •Chapter 3 GEOMETRY IMPORT AND VALVE WORK
- •Importing the Surfaces
- •Modelling the Valves
- •Saving the Model
- •Chapter 4 MESHING WITH THE TRIMMING METHOD
- •Modifying Special Cell Sets in the Geometry
- •Defining Flow Boundaries
- •Creating the 2D Base Template
- •Creating the 3D Template
- •Trimming the 3D Template to the Geometry
- •Improving cell connectivity
- •Assembling the Trimmed Template
- •Running Star Setup
- •Saving the Model
- •Chapter 5 CREATING AND CHECKING THE MESH
- •Chapter 6 STAR SET-UP in es-ice
- •Load Model
- •Analysis Set-up
- •Valve Lifts
- •Assembly
- •Combustion
- •Initialization
- •Cylinder
- •Port 1 and Port 2
- •Boundary Conditions
- •Cylinder
- •Port and Valve 1
- •Port and Valve 2
- •Global settings
- •Post Set-up
- •Cylinder
- •Port 1 and Port 2
- •Global settings
- •Time Step Control
- •Write Data
- •Saving the Model
- •Chapter 7 STAR SET-UP in pro-STAR
- •Using the es-ice Panel
- •Setting Solution and Output Controls
- •File Writing
- •Chapter 8 RUNNING THE STAR SOLVER
- •Running in Serial Mode
- •Running in Parallel Mode
- •Running in Parallel on Multiple Nodes
- •Running in Batch
- •Restarting the Analysis
- •Chapter 9 POST-PROCESSING: GENERAL TECHNIQUES
- •Creating Plots with the es-ice Graph Tool
- •Calculating Apparent Heat Release
- •Plotting an Indicator Diagram
- •Calculating Global Engine Quantities
- •Creating a Velocity Vector Display
- •Creating an Animation of Fuel Concentration
- •Creating an Animation of Temperature Isosurfaces
- •Chapter 10 USING THE AUTOMATIC 2D TEMPLATE
- •Importing the Geometry Surface
- •Defining Special Cell Sets in the Geometry
- •Modelling the Valves
- •Creating the Automatic 2D Template
- •Refining the 2D Template Around the Injector
- •Adding Features to the Automatic 2D Template
- •Using Detailed Automatic 2D Template Parameters
- •Saving the es-ice Model File
- •Chapter 11 MULTIPLE-CYCLE ANALYSIS
- •Setting Up Multiple Cycles in es-ice
- •Setting Up Multiple Cycles in pro-STAR
- •Chapter 12 HEAT TRANSFER ANALYSIS
- •Resuming the es-ice Model File
- •Mapping Wall Temperature
- •Exporting Wall Heat Transfer Data
- •Saving the es-ice Model File
- •Cycle-averaging Wall Heat Transfer Data
- •Post-processing Wall Heat Transfer Data in pro-STAR
- •Plotting average wall boundary temperatures
- •Plotting average heat transfer coefficients
- •Plotting average near-wall gas temperature at Y-plus=100
- •Mapping Heat Transfer Data to an Abaqus Model via STAR-CCM+
- •Chapter 13 MESH REPLACEMENT
- •Preparing the File Structure
- •Rebuilding the Dense Mesh
- •Creating Ahead Files for the Dense Mesh
- •Defining Mesh Replacements
- •Setting Up Mesh Replacement in pro-STAR
- •Setting up the coarse model
- •Setting up the dense model
- •Chapter 14 MULTIPLE CYLINDERS
- •Resuming the es-ice Model File
- •Making, Cutting and Assembling the Template
- •Setting Up Multiple Cylinders
- •Checking the Computational Mesh
- •STAR Set-Up in es-ice
- •Analysis set-up
- •Assembly
- •Combustion
- •Initialization
- •Boundary Conditions
- •Post Setup
- •Time Step Control
- •Write Data
- •Saving the es-ice Model File
- •Importing the Geometry
- •Generating the Closed-Cycle Polyhedral Mesh
- •Assigning shells to geometry cell sets
- •Specifying General, Events and Cylinder parameters
- •Creating a spray-optimised mesh zone
- •Importing a user intermediate surface
- •Checking the spray-optimised zone
- •Creating the closed-cycle polyhedral mesh
- •Running Star Setup
- •Creating and checking the computational mesh
- •Saving the Model File
- •Chapter 16 DIESEL ENGINE: SECTOR MODEL
- •Importing the Bowl Geometry
- •Defining the Bowl Shape
- •Defining the Fuel Injector
- •Creating the 2D Template
- •Creating the Sector Mesh
- •Creating and Checking the Mesh
- •Saving the Model
- •Chapter 17 DIESEL ENGINE: STAR SET-UP IN es-ice and pro-STAR
- •STAR Set-up in es-ice
- •Load model
- •Analysis setup
- •Assembly
- •Combustion
- •Initialization
- •Boundary conditions
- •Post setup
- •Time step control
- •Write data
- •Saving the Model File
- •STAR Set-up in pro-STAR
- •Using the es-ice Panel
- •Selecting Lagrangian and Liquid Film Modelling
- •Setting up the Fuel Injection Model
- •Setting up the Liquid Film Model
- •Setting up Analysis Controls
- •Writing the Geometry and Problem Files and Saving the Model
- •Chapter 18 DIESEL ENGINE: POST-PROCESSING
- •Creating a Scatter Plot
- •Creating a Spray Droplet Animation
- •Chapter 19 TWO-STROKE ENGINES
- •Importing the Geometry
- •Meshing with the Trimming Method
- •Assigning shells to geometry cell sets
- •Creating the 2D template
- •Creating the 3D template
- •Trimming the 3D template to the geometry
- •Assembling the trimmed template
- •Running Star Setup
- •Checking the mesh
- •STAR Set-up in es-ice
- •Analysis setup
- •Assembly
- •Combustion
- •Initialization
- •Boundary conditions
- •Post setup
- •Time step control
- •Write data
- •Saving the es-ice Model File
- •Chapter 20 MESHING WITH THE MAPPING METHOD
- •Creating the Stub Surface in the Geometry
- •Creating the 2D Base Template
- •Creating the 3D Template
- •General Notes About Edges and Splines
- •Creating Edges and Splines Near the Valve Seat
- •Creating the Remaining Edges and Splines
- •Creating Patches
- •The Mapping Process
- •Chapter 21 IMPROVING THE MAPPED MESH QUALITY
- •Creating Plastered Cells
- •Chapter 22 PISTON MODELING
- •Meshing the Piston with the Shape Piston Method
- •Chapter 23 ELSA SPRAY MODELLING
- •Importing the Bowl Geometry
- •Defining the Bowl Shape
- •Setting the Events and Cylinder Parameters
- •Creating the Spray Zone
- •Creating the Sector Mesh
- •STAR Set-up in es-ice
- •Load model
- •Analysis setup
- •Assembly
- •Combustion
- •Initialization
- •Boundary Conditions
- •Time step control
- •Write data
- •Saving the Model File
- •STAR Set-up in pro-STAR
- •Using the es-ice panel
- •Activating the Lagrangian model
- •Defining the ELSA scalars
- •Setting up the Lagrangian droplets
- •Defining boundary regions and boundary conditions
- •Setting up analysis controls
- •Adding extended data for the ELSA model
- •Writing the Geometry and Problem Files and Saving the Model
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Creating the Remaining Edges and Splines |
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Figure 20-36 Geometry window: Ten circular splines generated for both valve seat regions
Creating the Remaining Edges and Splines
Next, we need to add more edges and splines to control the surfaces of the intake port and cylinder head. We will first work with the template, where features that are good candidates for control purposes are more obvious.
Starting with Valve 2, the step-like stub can be seen to have several automatically-generated edges. Upon inspection, they are on mesh lines that divide horizontal and vertical template faces. There are also large angles between the cell faces on either side of the vertices belonging to those edges, making the latter an important feature. The edges belonging to the stub region of Valve 2 seem to be complete.
The intake port region of the template contains a few automatically-generated edges, around the port face and around the symmetry area across the siamese portion of the port. These edges represent features surrounding special boundary regions so they should be kept. We would like, however, to add a circular edge that wraps around the top of the valve chamber. This edge will eventually be used to separate the horizontal surface on the top of the valve chamber from the vertical surface on the side of the chamber.
•Click Create in the Edge section of the Edge or Spline Tool panel to create this extra edge, shown in Figure 20-38
Unlike splines, edges are defined strictly in terms of vertices that belong to existing
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cells. Therefore, the variety of pick modes available for splines does not exist for them. However, edges are created in chain mode by default, meaning that when two non-neighbouring vertices are selected, any intervening vertices will be automatically included in the edge. As a result, every vertex along an arc does not need to be picked to define the edge.
Because edges will be mapped to their corresponding splines starting from their first to their last points, the arrows which indicate the end of the spline or edge must be kept consistent in terms of their locations and directions, as shown in Figure 20-37.
Spline Edge
Cross-hair
Figure 20-37 Location and direction of arrows in the Geometry and Template windows
Figure 20-38 Template window: Arc-like edge on top corner of intake valve chamber
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Several edges need to be created to border the region where we have removed cells for the spark plug cut-out (see Figure 20-26). Zoom in on this region and observe that there is an edge that conforms to the shape of the template before cell removal. This edge can be easily fixed by using the “Split” function:
•Click Split in the Edge or Spline Tool panel
•Left-click the two edge knots at the ends of the spark plug cut-outs to split the edge into three edges. The middle one does not follow a mesh line and so it should be cleared with the Clear edge button.
Several other edges need to be defined along mesh lines that represent sharp features and large angles between adjacent template cell faces, as shown in Figure 20-39. While creating these edges, recall that edges cannot cross themselves or each other and that they must be joined end-to-end. It is usually helpful to keep similarly aligned edges along a consistent direction.
Figure 20-39 Template window: Edges at the spark plug cut-out
On both ends of the cylinder head, there are flat triangular regions. In “Creating the 2D Base Template”, we captured the intersection between the flat surface and the angled region of the cylinder dome with a mesh line in the template through the use of “Left/Right Triangles”. That mesh line is a feature that should have an edge on it, as shown in Figure 20-40. Remember again that edges can not intersect themselves or cross each other and that they must be joined end-to-end. Where those edges meet the automatically-generated edges at the cylinder wall and symmetry plane perimeters of the cylinder head, the “Split” function should be used so that edges are joined end-to-end. Conversely, a few of the automatically-generated edges at the cylinder radius can be joined with the “Join” function into one edge. By
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default, es-ice splits edges at the cylinder radius at points where they are closest to |
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Figure 20-40 Template window: Edges on cylinder head at the intake side
After all edges have been created, you can proceed to create the additional splines needed. The location, starting/ending knots, ID numbers and direction of the splines should be consistent with that of their corresponding edges. To aid with the ID numbering, you can manually renumber edges and splines using
1.the edge/spline,#,renumber,# command, or
2.the “Associate” button in the Edge or Spline Tool panel, or
3.the “Pick ID” function located on the left-side of the Edge or Spline Tool.
Activating the “Pick ID” button and clicking the “Create” button to create splines allows you to pick an existing edge and then create a spline with the same ID number as the edge. Note that the reverse is also true if the “Create” button for creating edges is clicked.
Figure 20-41 shows all the edges needed for this tutorial example.
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