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Coreldraw 12 The Official Guide.pdf
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Animating objects

The Corel R.A.V.E. application lets you create animation by extending the life of objects in a movie and changing them over time.

In this section, you’ll learn about

understanding animation methods and terms

increasing the life span of objects

tweening objects

Understanding animation methods and terms

Corel R.A.V.E. lets you animate vector objects and bitmaps by editing object properties and interactive effects applied to objects over time. For example, you can make an object roll across the stage, fade out, or change size, color, and shape.

Animation methods

Corel R.A.V.E. offers three animation methods: tweening objects, creating animation sequences from existing objects, and animating objects frame-by-frame.

Tweening lets you define changes in an object at specific frames during its life span, and then automatically applies the changes between these frames.

You can create an animation sequence from a blend, a group, or text. For information about creating animation sequences from blends, see “Animating blends” in the Help. For information about creating animation sequences from groups, see “Creating animation sequences from groups” in the Help. For information about creating animation sequences from text, see “To create a typing effect” on page 348.

Animating objects frame-by-frame lets you edit an object in each frame of its life span, giving you complete control over the way it changes over time.

Corel R.A.V.E.: Animating objects

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