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6Click the Edit symbol button .

7Modify the objects on the drawing page.

8Click the Finish editing object tab in the bottom-left corner of the drawing window.

9Click File ` Save.

You may need permission to change files on the network.

To delete a symbol

1In the Symbol manager docker, choose a symbol from the Symbols list.

2Click the Delete symbol button .

When you delete a symbol, it is removed from the Symbol manager, and all instances of the symbol are removed from the drawing.

Using symbols in drawings

You can insert a symbol into a drawing, which creates a symbol instance. You can modify certain properties of a symbol instance, such as size and position, without affecting the symbol definition stored in the library. You can revert a symbol instance to an object or objects while preserving its properties. You can also delete a symbol instance.

To insert a symbol instance

1Open the Symbol manager docker by clicking Window ` Dockers ` Symbol manager.

If you want the symbol scaled automatically to match the current drawing scale, ensure that the Scale to world units button is enabled.

2Choose a symbol from the Symbols list.

3Click the Insert symbol button .

The term “symbol,” as it was used in earlier versions of CorelDRAW, has been replaced by “special character” in CorelDRAW 12. For more information

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CorelDRAW Graphics Suite 12 User Guide

about working with special characters, see “Embedding graphics and adding special characters” on page 232.

You can also insert a symbol instance by dragging a symbol from the Symbol manager docker to the drawing window.

To purge unused symbol definitions

1In the Symbol manager docker, click the active document.

2Click the Purge unused definitions button .

To modify a symbol instance

1Select a symbol instance.

2Make any changes.

If a symbol contains multiple objects, all objects in the symbol instance are treated as if they were a group. You cannot modify individual objects in a symbol instance.

Not all properties of a symbol instance can be modified. For a list of properties that can be modified, see “Modifying symbol instances” on page 152.

When a symbol instance is selected, you can modify many object properties on the property bar.

To revert a symbol instance to an object or objects

1Select a symbol instance.

2Click Edit ` Symbol ` Revert to objects.

The symbol remains in the Symbol manager.

You can also revert a symbol instance to an object by right-clicking the symbol instance and clicking Revert to objects.

CorelDRAW: Working with symbols

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