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Oak Hammer Rage

Barbarian Attack 9

The ancient spirit of the oak knocks your foe to the ground. As you rage, you knock foe after foe down to the earth, then strike them with the earth’s fury.

Daily Primal, Rage, Weapon Standard Action Melee weapon

Target: One creature Attack: Strength vs. AC

Hit: 3[W] + Strength modifier damage, and you knock the

target prone. Miss: Half damage.

Effect: You enter the rage of the oak hammer. Until the rage ends, whenever you hit a target with a melee attack, you knock that target prone. If that target is already prone, the attack instead deals extra damage equal to your Constitution modifier.

Stone Bear Rage

Barbarian Attack 9

The spirit of the stone bear that hunts at the mountains’ roots courses through you, and its fury blunts the pain of your wounds.

Daily Primal, Rage, Weapon Standard Action Melee weapon

Target: One creature Attack: Strength vs. AC

Hit: 3[W] + Strength modifier damage. Miss: Half damage.

Effect: You enter the rage of the stone bear. Until the rage ends, you gain resistance to all damage equal to your Constitution modifier.

CHRIS SE AM AN

BARBARIAN

White Tiger Rage

Barbarian Attack 9

The spirit of the white tiger empowers your attack, freezing your enemy in place. As the tiger’s rage fills you, winter’s chill slows your foes.

Daily Cold, Primal, Rage, Weapon Standard Action Melee weapon

Target: One creature Attack: Strength vs. AC

Hit: 2[W] + Strength modifier cold damage, and the target

is immobilized (save ends).

Miss: Half damage, and the target is slowed (save ends). Effect: You enter the rage of the white tiger. Until the rage ends, any enemy that starts its turn adjacent to you is

slowed until the end of its turn.

Level 10 Utility Evocations

Deny Death

Barbarian Utility 10

The darkness will not swallow you until you have finished what

you set out to do.

Daily Primal

Immediate Interrupt Personal

Trigger: You drop to 0 hit points or fewer and don’t die Effect: You are dying but don’t fall unconscious because of that condition. At the end of your next turn, you fall

unconscious if you are still dying.

C H A P T E R 2 | C h a r a c t e r C l a s s e s

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