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divine power into yourself. You might even be an immortal born into flesh, slowly awakening to the awesome divine power that is your birthright. Whatever your past, you are among the gods’ most trusted servants, bound to a covenant in which you swore to use divine power with great care. To what end will you wield that might?

Invoker Class Features

Invokers have the following class features.

Channel Divinity

Once per encounter, you can use a Channel Divinity power. You start with two Channel Divinity powers: rebuke undead and a power determined by your Divine Covenant. You can gain additional Channel Divinity powers by taking divinity feats.

Divine Covenant

Invokers wield ancient divine power that is not accessible to most mortals—only to those who enter into

a personal covenant with a god. Invokers undergo long years of study and testing. Only after that time are they allowed to enter into the final covenant that grants them access to this class’s powers. Some say that, in the final swearing of the covenant, the invoker’s god briefly manifests, but the details of an invoker’s initiation are a closely held secret.

Choose one of the options described below. The Divine Covenant you choose provides you with a Channel Divinity power and a covenant manifestation that takes effect whenever you use a divine encounter or daily attack power. Your choice also provides bonuses to certain invoker powers, as detailed in those powers.

Covenant of Preservation

The gods have charged you to defend the faithful and to ally with those who seek to defeat the gods’ enemies.

Channel Divinity: You gain the Channel Divinity power preserver’s rebuke.

Covenant Manifestation: When you use a divine encounter or daily attack power on your turn, you can slide an ally within 10 squares of you 1 square.

Covenant of Wrath

You have sworn to seek out and destroy those that oppose the gods. Primordials, demons, and devils fall before your magic like wheat before a scythe.

Channel Divinity: You gain the Channel Divinity power armor of wrath.

Covenant Manifestation: When you use a divine encounter or daily attack power on your turn, you gain a bonus to the damage roll equal to 1 for each enemy you attack with the power.

Ritual Casting

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You gain the Ritual Caster feat as a bonus feat, allow-

KE

ing you to use magical rituals (see Chapter 10 of

NVO

the Player’s Handbook). You own a ritual book, and it

contains two rituals of your choice that you have mas-

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tered: Hand of Fate and one 1st-level ritual.

 

Once per day, you can use Hand of Fate without

 

expending components.

 

Implements

Invokers do not make use of holy symbols, since they believe that their magic predates and transcends such representations of divine power. Instead, invokers make use of rods and staffs as representations of the gods’ dominion over the world. When you wield a magic rod or a magic staff, you can add its enhancement bonus to the attack rolls and the damage rolls of invoker powers and invoker paragon path powers that have the implement keyword. Without an implement, you can still use these powers.

Invokers and Deities

Choice of Deity: Like other divine characters, invokers are dedicated servants of one or more deities. Most invokers devote themselves to a single deity, but all invokers recognize the entire pantheon as worthy of respect (see “Deities,” Player’s Handbook, page 20). Whereas a cleric might revere Corellon and despise Lolth as a rival and enemy, an invoker dedicated to Corellon recognizes Lolth and her servants

INVOKER OVERVIEW

Characteristics: Your powers are aimed at controlling your foes: slowing, stopping, or compelling their movement; weakening their attacks; or hedging them in zones of divine fire. You summon angelic beings to face your enemies, and you empower your allies to fight with divine fervor.

Religion: Like clerics, invokers can worship any deity, but few invokers serve gods who are newer arrivals to the pantheon, such as the Raven Queen and Vecna. Invokers dedicated to Bahamut often revere Tiamat as well, worshiping those two gods as the two halves of the slain dragon-god Io. More than most other divine characters, invokers offer prayers to and call on favors from the entire pantheon, for all the gods, whatever their alignments, fought together against the primordials.

Races: Dwarves and devas make particularly good invokers; both the dwarven devotion to the gods and the devas’ heritage lend themselves to the invoker’s worldview. Ancient and long-lived, eladrin and elves have a racial memory that keeps alive the legends of the first wars between the gods and the primordials, and the two races often follow in the paths of the first invokers. Invokers can be found among all races, however.

C H A P T E R 2 | C h a r a c t e r C l a s s e s

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