- •Английский язык
- •1 Terms to learn
- •2 Read the text Everyday uses of computers
- •3 Answer the questions.
- •1 Terms to learn
- •2 Read the text Types of Computer
- •3 Answer the questions.
- •1 Terms to learn
- •2 Read the text Parts of a computer
- •3 Answer the questions
- •1 Terms to learn
- •2 Read the text Keyboard and Mouse
- •3 Answer the questions
- •1 Terms to learn
- •2 Read the text
- •Interview: Student
- •3 Answer the following questions:
- •1 Terms to learn
- •2 Read the text
- •Input Devices
- •Optical input devices
- •3 Answer the following questions
- •1Terms to learn
- •2 Read the text Output devices
- •3 Answer the following questions.
- •1 Terms to learn
- •2 Read the text Storage devices
- •3 Answer the following questions.
- •Supplementary Reading
- •1Terms to learn
- •2 Read the text Graphical User Interface
- •3 Answer the following questions.
- •Unit 10
- •1 Terms to learn
- •2 Read the text Computing Support Assistant
- •3 Answer the following questions.
- •Unit 11
- •1 Words to know
- •2 Read the text Networks
- •3 Answer the following questions
- •Unit 12
- •1 Words to learn
- •2 Read the text Communications
- •3 Answer the following questions:
- •Unit 13
- •1 Words to know
- •2 Read the text The Internet 1: email and newsgroups
- •3 Answer the following questions
- •Unit 14
- •1 Words to know
- •2 Read the text
- •Internet 2: the World Wide Web
- •3 Answer the following questions:
- •Unit 15
- •1 Words to know
- •2 Read the text
- •Interview: Website Designer
- •3 Answer the following questions:
- •Unit 16
- •1 Terms to know
- •2 Read the text Word processing
- •3 Answer the following questions:
- •Test 10
- •Unit 17
- •1 Words to know
- •2 Read the text Databases and spreadsheets
- •3 Answer the following questions:
- •Unit 18
- •1 Words to know
- •2 Read the text Graphics and Multimedia
- •3 Answer the following questions:
- •Test 11
- •Unit 19
- •1 Words to know
- •2 Read the text Programming
- •3 Answer the following questions:
- •Unit 20
- •1 Words to know
- •2 Read the text
- •Interview: Analyst/Programmer
- •3 Answer the following questions:
- •Test 12
- •Unit 21
- •1 Words to know
- •2 Read the text Languages
- •3 Answer the following questions:
- •Unit 22
- •1 Words to know
- •2 Read the text
- •3 Answer the following questions:
- •Test 13
- •Unit 23
- •1 Words to know
- •2 Read the text Future Trends 1
- •3 Answer the following questions:
- •Test 14
- •Unit 24
- •1 Words to know
- •2 Read the text Future Trends 2
- •3 Answer the following questions:
- •Unit 25
- •1 Words to know
- •2 Read the text
- •Interview: it Manager
- •Unit 26
- •2 Read the text
- •Issues in computing
- •3 Answer the following questions:
- •Test 15
- •Unit 27
- •1 Words to know
- •2 Read the text Careers in computing
- •Unit 28
- •1 Words to know
- •2 Read the text
- •Interview: Systems Manager
- •3 Answer the following two questions:
- •Test 16
- •List of english-russian terms
- •Английский язык
3 Answer the following questions:
1. What do the main parts of a computer system consist of?
2. What are the main components of the processor?
3. What is called the machine cycle?
4. In what way are programs instructions normally executed?
5. How can binary numbers be converted to decimal numbers?
6. How can decimal numbers be converted to binary numbers?
Test 13
Match each word from column A (1-27) with its partner from column B (a-aa) to make a computing term definition from Basic English for Computing Units 21-22
A B | |
1 assembly language
|
a) a computer language that uses a system of tags for creating web pages |
2 machine code
|
b) a program that converts other programs into machine code line by line as the programs are being used |
3 high-level language
|
c) the electronic processor at the center of a computer. It is sometimes used to refer to the combination of the processor and the main memory. |
4 low-level language |
d) to decide what a program instruction means |
5 HyperText Markup Language
|
e) a low-level computer language that uses mnemonics rather than only numbers, making it easier than machine code for humans to read and write |
6 tag
|
f) a signal that causes the processor to stop what it is doing temporarily so that it can process something that is more urgent |
7 embed
|
g) to perform a computer operation by processing a program instruction |
8 portable language
|
h) a computer language that consists entirely of a combination of 1s and 0s |
9 scrıpt
|
i) the time taken to execute a program instruction and store the result in memory |
10 scrıptıng language
|
j) a label used in HTML that is attached to a piece of text to mark the start or the end of a particular function |
11 spacebar
|
k) a programming language closer to human language than low-level computer languages such as machine code or assembly language |
12 systems programmıng |
l) an application program that can be used in a variety of ways |
13 vırus check
|
m) a small program written in a scripting language that is used to perform a simple function or to tie other programs together |
14 compiler program
|
n) a language that can be easily converted for use on a number of different opeating systems |
15 interpreter program
|
o) a computer language such as machine code or assembly language that is closer to the form that a computer understands than to that of a human language |
16 general purpose applıcatıon |
p) to insert an object inside another object |
17 programmıng envıronment |
q) a test of a system to see if it contains a virus |
18 central processing unit (CPU)
|
r) a simple computer language used for writing scripts that control computer applications |
19 interrupt signal
|
s) the complete processes performed by the CPU of fetching, decoding, executing, and storing the result of a program instruction |
20 decode |
t) designed to carry signals in or from one direction only |
21 execute |
u) memory used for storing data that is not currently being used |
22 execution time |
v) a temporary register that is used to store program instructions and data in a fixed sequence while the processor services an interrupt |
23 machine cycle
|
w) to control the timing of events so that they take place in the correct order |
24 unidirectional
|
x) packages of software and/or hardware with the help of which programmers operate |
25 synchronize
|
y) a program that converts the whole of a program into machine code before the program is used |
26 stack |
z) the writing of systems programs |
27 secondary storage
|
aa) the long key along the bottom of a keyboard used for inserting blank spaces in a document |