Добавил:
Опубликованный материал нарушает ваши авторские права? Сообщите нам.
Вуз: Предмет: Файл:
Cooper M.Advanced bash-scripting guide.2002.pdf
Скачиваний:
13
Добавлен:
23.08.2013
Размер:
916.67 Кб
Скачать

Advanced Bash−Scripting Guide

indirect referencing more intuitive.

9.6. $RANDOM: generate random integer

$RANDOM is an internal Bash function (not a constant) that returns a pseudorandom integer in the range 0 − 32767. $RANDOM should not be used to generate an encryption key.

Example 9−20. Generating random numbers

#!/bin/bash

#$RANDOM returns a different random integer at each invocation.

#Nominal range: 0 − 32767 (signed 16−bit integer).

MAXCOUNT=10

count=1

echo

 

echo "$MAXCOUNT random numbers:"

 

echo "−−−−−−−−−−−−−−−−−"

 

while [ "$count" −le $MAXCOUNT ]

# Generate 10 ($MAXCOUNT) random integers.

do

 

number=$RANDOM

 

echo $number

 

let "count += 1" # Increment count.

 

done

 

echo "−−−−−−−−−−−−−−−−−"

 

#If you need a random int within a certain range, use the 'modulo' operator.

#This returns the remainder of a division operation.

RANGE=500

echo

number=$RANDOM

let "number %= $RANGE"

echo "Random number less than $RANGE −−− $number"

echo

#If you need a random int greater than a lower bound,

#then set up a test to discard all numbers below that.

FLOOR=200

number=0 #initialize

while [ "$number" −le $FLOOR ] do

number=$RANDOM done

echo "Random number greater than $FLOOR −−− $number" echo

# May combine above two techniques to retrieve random number between two limits.

9.6. $RANDOM: generate random integer

92

Advanced Bash−Scripting Guide

number=0 #initialize

while [ "$number" −le $FLOOR ] do

number=$RANDOM

let "number %= $RANGE" # Scales $number down within $RANGE. done

echo "Random number between $FLOOR and $RANGE −−− $number" echo

# Generate binary choice, that is, "true" or "false" value. BINARY=2

number=$RANDOM T=1

let "number %= $BINARY"

# let "number >>= 14" gives a better random distribution

# (right shifts out everything except last binary digit). if [ "$number" −eq $T ]

then

echo "TRUE" else

echo "FALSE"

fi

echo

# May generate toss of the dice. SPOTS=7 # Modulo 7 gives range 0 − 6. DICE=2

ZERO=0

die1=0

die2=0

# Tosses each die separately, and so gives correct odds.

while [ "$die1" −eq $ZERO ] do

# Can't have a zero come up.

let "die1 = $RANDOM % $SPOTS" # Roll first one. done

while [ "$die2" −eq $ZERO ] do

let "die2 = $RANDOM % $SPOTS" # Roll second one. done

let "throw = $die1 + $die2"

echo "Throw of the dice = $throw" echo

exit 0

Just how random is RANDOM? The best way to test this is to write a script that tracks the distribution of

"random" numbers generated by RANDOM. Let's roll a RANDOM die a few times...

Example 9−21. Rolling the die with RANDOM

9.6. $RANDOM: generate random integer

93

 

 

 

Advanced Bash−Scripting Guide

#!/bin/bash

 

 

# How random is RANDOM?

 

RANDOM=$$

# Reseed the random number generator using script process ID.

PIPS=6

# A die has 6 pips.

MAXTHROWS=600

# Increase this, if you have nothing better to do with your time.

throw=0

# Throw count.

zeroes=0

# Must initialize counts to zero.

ones=0

# since an uninitialized variable is null, not zero.

twos=0

 

 

threes=0

 

 

fours=0

 

 

fives=0

 

 

sixes=0

 

 

print_result ()

 

 

{

 

 

 

echo

 

 

 

echo

"ones =

$ones"

 

echo

"twos =

$twos"

 

echo

"threes = $threes"

 

echo

"fours =

$fours"

 

echo

"fives =

$fives"

 

echo

"sixes =

$sixes"

 

echo

 

 

 

}

 

 

 

update_count()

 

 

{

 

 

 

case

"$1" in

 

 

0)

let "ones += 1";;

# Since die has no "zero", this corresponds to 1.

1)

let "twos += 1";;

# And this to 2, etc.

2)let "threes += 1";;

3)let "fours += 1";;

4)let "fives += 1";;

5)let "sixes += 1";;

esac

}

echo

while [ "$throw" −lt "$MAXTHROWS" ] do

let "die1 = RANDOM % $PIPS" update_count $die1

let "throw += 1" done

print_result

#The scores should distribute fairly evenly, assuming RANDOM is fairly random.

#With $MAXTHROWS at 600, all should cluster around 100, plus−or−minus 20 or so.

#Keep in mind that RANDOM is a pseudorandom generator,

#and not a spectacularly good one at that.

#Exercise for the reader (easy):

#Rewrite this script to flip a coin 1000 times.

#Choices are "HEADS" or "TAILS".

9.6. $RANDOM: generate random integer

94

Advanced Bash−Scripting Guide

exit 0

As we have seen in the last example, it is best to "reseed" the RANDOM generator each time it is invoked. Using the same seed for RANDOM repeats the same series of numbers. (This mirrors the behavior of the random() function in C.)

Example 9−22. Reseeding RANDOM

#!/bin/bash

# seeding−random.sh: Seeding the RANDOM variable.

MAXCOUNT=25

# How many numbers to generate.

random_numbers ()

{

count=0

while [ "$count" −lt "$MAXCOUNT" ] do

number=$RANDOM echo −n "$number " let "count += 1"

done

}

echo; echo

 

RANDOM=1

# Setting RANDOM seeds the random number generator.

random_numbers

 

echo; echo

 

RANDOM=1

# Same seed for RANDOM...

random_numbers

# ...reproduces the exact same number series.

echo; echo

 

RANDOM=2

# Trying again, but with a different seen...

random_numbers

# gives a different number series.

echo; echo

 

# RANDOM=$$ seeds RANDOM from process id of script.

#It is also possible to seed RANDOM from 'time' or 'date'.

#Getting fancy...

SEED=$(head −1 /dev/urandom | od −N 1 | awk '{ print $2 }')

#Pseudo−random output fetched from /dev/urandom (system pseudo−random "device"),

#then converted to line of printable (octal) numbers by "od",

#finally "awk" retrieves just one number for SEED.

RANDOM=$SEED random_numbers

echo; echo

exit 0

9.6. $RANDOM: generate random integer

95