- •Features
- •Pin Configuration
- •Description
- •Block Diagram
- •Pin Descriptions
- •AVCC
- •Port A (PA7..PA0)
- •Port B (PB7..PB0)
- •XTAL1
- •XTAL2
- •Resources
- •AVR CPU Core
- •Architectural Overview
- •I/O Direct
- •Data Direct
- •Data Indirect with Displacement
- •Data Indirect
- •Memories
- •SRAM Data Memory
- •EEPROM Data Memory
- •EEPROM Read/Write Access
- •I/O Memory
- •Clock Systems and their Distribution
- •Clock Sources
- •Default Clock Source
- •Crystal Oscillator
- •External RC Oscillator
- •External Clock
- •Power-on Reset
- •External Reset
- •Brown-out Detection
- •Watchdog Reset
- •Idle Mode
- •Power-down Mode
- •Standby Mode
- •Analog to Digital Converter
- •Analog Comparator
- •Brown-out Detector
- •Internal Voltage Reference
- •Watchdog Timer
- •Port Pins
- •I/O Ports
- •Introduction
- •Configuring the Pin
- •Reading the Pin Value
- •Unconnected Pins
- •Alternate Port Functions
- •Alternate Functions of Port A
- •Alternate Functions Of Port B
- •Register Description for I/O Ports
- •Interrupts
- •Interrupt Vectors
- •Interrupt Handling
- •Interrupt Response Time
- •External Interrupt
- •Pin Change Interrupt
- •Timer/Counters
- •Timer/Counter0 Prescaler
- •Timer/Counter1 Prescaler
- •8-bit Timer/Counter0
- •8-bit Timer/Counter1
- •Timer/Counter1 in PWM Mode
- •Watchdog Timer
- •Overview
- •Register Descriptions
- •Functional Descriptions
- •Three-wire Mode
- •SPI Slave Operation Example
- •Two-wire Mode
- •Start Condition Detector
- •Alternative USI Usage
- •4-bit Counter
- •12-bit Timer/Counter
- •Software Interrupt
- •Analog Comparator
- •Analog to Digital Converter
- •Features
- •Operation
- •Changing Channel or Reference Selection
- •ADC Conversion Result
- •ADLAR = 0
- •ADLAR = 1
- •Fuse Bits
- •Latching of Fuses
- •Signature Bytes
- •Calibration Byte
- •Page Size
- •Signal Names
- •Parallel Programming
- •Enter Programming Mode
- •Chip Erase
- •Programming the Flash
- •Programming the EEPROM
- •Reading the Flash
- •Reading the EEPROM
- •Programming the Lock Bits
- •Reading the Signature Bytes
- •Reading the Calibration Byte
- •Serial Downloading
- •Data Polling Flash
- •Data Polling EEPROM
- •Electrical Characteristics
- •Absolute Maximum Ratings*
- •DC Characteristics
- •External Clock Drive Waveforms
- •External Clock Drive
- •ADC Characteristics
- •Active Supply Current
- •Idle Supply Current
- •Power-down Supply Current
- •Standby Supply Current
- •Pin Pull-up
- •Internal Oscillator Speed
- •Register Summary
- •Instruction Set Summary
- •Ordering Information
- •Packaging Information
- •Errata
- •ATtiny26 Rev. B/C/D
- •Table of Contents
Parallel Programming
Enter Programming Mode |
The following algorithm puts the device in parallel programming mode: |
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Step 2-7 must be completed within 64ms. |
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1. |
Set Prog_enable pins listed in Table 55 on page 112, RESET and Vcc to 0V. |
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2. |
Apply 4.5 - 5.5V between Vcc/AVcc and GND. |
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3. |
Wait at least 60us. |
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4. |
Apply between 4.5V - 5.5V (Same as on Vcc/AVcc) to RESET pin. |
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5. |
Wait at least 20us. |
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6. |
Apply between 11.5V - 12.5V to RESET pin. |
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7. |
Wait at least 10us. |
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8. |
Program fuses to internal clock mode, 8 MHz, with 64ms delay. (CKSEL[3..0] = |
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0100, SUT[1..0] = 10). If Lock bits are programmed, a Chip Erase command |
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must be executed before changing the fuses. |
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9. |
Exit Programming mode by power the device down or by bringing RESET pin to |
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0V. |
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10. |
Repeat step 1 to 7 too re-enter programming mode. |
Considerations for Efficient |
The loaded command and address are retained in the device during programming. For |
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Programming |
efficient programming, the following should be considered. |
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The command needs only be loaded once when writing or reading multiple memory |
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locations. |
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Skip writing the data value $FF, that is the contents of the entire EEPROM (unless |
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the EESAVE Fuse is programmed) and Flash after a Chip Erase. |
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Address high byte needs only be loaded before programming or reading a new 256- |
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word window in Flash or 256-byte EEPROM. This consideration also applies to |
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Signature bytes reading. |
114 ATtiny26(L)
1477J–AVR–06/07
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ATtiny26(L) |
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Chip Erase |
The Chip Erase will erase the Flash and EEPROM(1) memories plus Lock bits. The Lock |
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bits are not reset until the program memory has been completely erased. The Fuse bits |
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are not changed. A Chip Erase must be performed before the Flash and/or EEPROM |
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are reprogrammed. |
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Note: 1. The EEPROM memory is preserved during Chip Erase if the EESAVE Fuse is |
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programmed. |
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Load Command “Chip Erase” |
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Set XA1, XA0 to “10”. This enables command loading. |
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2. |
Set BS1 to “0”. |
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3. |
Set DATA to “1000 0000”. This is the command for Chip Erase. |
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4. |
Give XTAL1 a positive pulse. This loads the command. |
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5. |
Give |
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goes low. |
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WR |
a negative pulse. This starts the Chip Erase. RDY/BSY |
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6. |
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goes high before loading a new command. |
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Wait until RDY/BSY |
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Programming the Flash |
The Flash is organized in pages, see Table 52 on page 111. When programming the |
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Flash, the program data is latched into a page buffer. This allows one page of program |
data to be programmed simultaneously. The following procedure describes how to program the entire Flash memory:
A. Load Command "Write Flash"
1.Set XA1, XA0 to “10”. This enables command loading.
2.Set BS1 to “0”.
3.Set DATA to “0001 0000”. This is the command for Write Flash.
4.Give XTAL1 a positive pulse. This loads the command.
B. Load Address Low byte
1.Set XA1, XA0 to “00”. This enables address loading.
2.Set BS1 to “0”. This selects low address.
3.Set DATA = Address low byte ($00 - $FF).
4.Give XTAL1 a positive pulse. This loads the address low byte.
C. Load Data Low Byte
1.Set XA1, XA0 to “01”. This enables data loading.
2.Set DATA = Data low byte ($00 - $FF).
3.Give XTAL1 a positive pulse. This loads the data byte.
D. Load Data High Byte
1.Set BS1 to “1”. This selects high data byte.
2.Set XA1, XA0 to “01”. This enables data loading.
3.Set DATA = Data high byte ($00 - $FF).
4.Give XTAL1 a positive pulse. This loads the data byte.
E. Repeat B through D until the entire buffer is filled or until all data within the page is loaded.
While the lower bits in the address are mapped to words within the page, the higher bits address the pages within the FLASH. This is illustrated in Figure 59 on page 116. Note that if less than 8 bits are required to address words in the page (pagesize < 256), the most significant bit(s) in the address low byte are used to address the page when performing a page write.
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F. Load Address High byte
1.Set XA1, XA0 to “00”. This enables address loading.
2.Set BS1 to “1”. This selects high address.
3.Set DATA = Address high byte ($00 - $03).
4.Give XTAL1 a positive pulse. This loads the address high byte.
G. Program Page
1.Set BS1 to “0”.
2.Give WR a negative pulse. This starts programming of the entire page of data. RDY/BSYgoes low.
3.Wait until RDY/BSY goes high. (See Figure 60 for signal waveforms.)
H.Repeat B through G until the entire Flash is programmed or until all data has been programmed.
I.End Page Programming
1.Set XA1, XA0 to “10”. This enables command loading.
2.Set DATA to “0000 0000”. This is the command for No Operation.
3.Give XTAL1 a positive pulse. This loads the command, and the internal write signals are reset.
Figure 59. Addressing the Flash which is Organized in Pages(1)
PROGRAM |
PCMSB |
PAGEMSB |
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PCPAGE |
PCWORD |
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COUNTER |
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PAGE ADDRESS |
WORD ADDRESS |
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WITHIN THE FLASH |
WITHIN A PAGE |
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PROGRAM MEMORY |
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PCWORD[PAGEMSB:0]: |
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PAGE |
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INSTRUCTION WORD |
00 |
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01 |
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02 |
PAGEEND
Note: 1. PCPAGE and PCWORD are listed in Table 52 on page 111.
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ATtiny26(L)
Figure 60. Programming the Flash Waveforms(1)
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E |
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A |
B |
C |
D |
B |
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D |
F |
G |
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DATA |
$10 |
ADDR. LOW |
DATA LOW |
DATA HIGH ADDR. LOW |
DATA LOW |
DATA HIGH ADDR. HIGH |
XX |
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XA1/BS2 |
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XA0 |
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PAGEL/BS1 |
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XTAL1 |
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WR |
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RDY/BSY |
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RESET |
+12V |
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OE |
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Note: |
1. “XX” is don’t care. The letters refer to the programming description above. |
Programming the EEPROM The EEPROM is organized in pages, see Table 53 on page 111. When programming the EEPROM, the program data is latched into a page buffer. This allows one page of data to be programmed simultaneously. The programming algorithm for the EEPROM data memory is as follows (refer to “Programming the Flash” on page 115 for details on Command, Address and Data loading):
1.A: Load Command “0001 0001”.
2.B: Load Address Low Byte ($00 - $FF).
3.C: Load Data ($00 - $FF).
J:Repeat 2 and 3 until the entire buffer is filled
K:Program EEPROM page
1.Set BS1 to “0”.
2.Give WR a negative pulse. This starts programming of the EEPROM page. RDY/BSY goes low.
3.Wait until to RDY/BSY goes high before programming the next page. (See Figure 61 for signal waveforms.)
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