- •Contents
- •1. Video and Image Processing Suite Overview
- •Release Information
- •Device Family Support
- •Latency
- •In-System Performance and Resource Guidance
- •Stall Behavior and Error Recovery
- •2. Interfaces
- •Video Formats
- •Avalon-ST Video Protocol
- •Video Data Packets
- •Static Parameters of Video Data Packets
- •Control Data Packets
- •Ancillary Data Packets
- •User-Defined and Altera-Reserved Packets
- •Packet Propagation
- •Transmission of Avalon-ST Video Over Avalon-ST Interfaces
- •Packet Transfer Examples
- •Avalon-MM Slave Interfaces
- •Specification of the Type of Avalon-MM Slave Interfaces
- •Avalon-MM Master Interfaces
- •Specification of the Type of Avalon-MM Master Interfaces
- •Buffering of Non-Image Data Packets in Memory
- •3. Getting Started
- •IP Catalog and Parameter Editor
- •Specifying IP Core Parameters and Options
- •Installing and Licensing IP Cores
- •OpenCore Plus IP Evaluation
- •4. Clocked Video Interface IP Cores
- •Control Port
- •Clocked Video Input Format Detection
- •Interrupts
- •Clocked Video Output Video Modes
- •Interrupts
- •Generator Lock
- •Underflow and Overflow
- •Timing Constraints
- •Handling Ancillary Packets
- •Modules for Clocked Video Input II IP Core
- •Clocked Video Interface Parameter Settings
- •Clocked Video Interface Signals
- •Clocked Video Interface Control Registers
- •5. 2D FIR Filter IP Core
- •Calculation Precision
- •Coefficient Precision
- •Result to Output Data Type Conversion
- •2D FIR IP Core Parameter Settings
- •2D FIR Filter Signals
- •2D FIR Filter Control Registers
- •6. Video Mixing IP Cores
- •Alpha Blending
- •Video Mixing Parameter Settings
- •Video Mixing Signals
- •Video Mixing Control Registers
- •7. Chroma Resampler IP Core
- •Horizontal Resampling (4:2:2)
- •Vertical Resampling (4:2:0)
- •Chroma Resampler Parameter Settings
- •Chroma Resampler Signals
- •8. Video Clipping IP Cores
- •Video Clipping Parameter Settings
- •Video Clipping Signals
- •Video Clipping Control Registers
- •9. Color Plane Sequencer IP Core
- •Combining Color Patterns
- •Rearranging Color Patterns
- •Splitting and Duplicating
- •Subsampled Data
- •Color Plane Sequencer Parameter Settings
- •Color Plane Sequencer Signals
- •10. Color Space Conversion IP Cores
- •Input and Output Data Types
- •Color Space Conversion
- •Result of Output Data Type Conversion
- •Color Space Conversion Parameter Settings
- •Color Space Conversion Signals
- •Color Space Conversion Control Registers
- •11. Control Synchronizer IP Core
- •Using the Control Synchronizer IP Core
- •Control Synchronizer Parameter Settings
- •Control Synchronizer Signals
- •Control Synchronizer Control Registers
- •12. Deinterlacing IP Cores
- •Deinterlacing Methods
- •Bob with Scanline Duplication
- •Bob with Scanline Interpolation
- •Weave
- •Motion-Adaptive
- •Sobel-Based HQ Mode
- •Pass-Through Mode for Progressive Frames
- •Frame Buffering
- •Frame Rate Conversion
- •Bandwidth Requirement Calculations for 10-bit YCbCr Video
- •Behavior When Unexpected Fields are Received
- •Handling of Avalon-ST Video Control Packets
- •Deinterlacing Parameter Settings
- •Deinterlacing Signals
- •Deinterlacing Control Registers
- •Design Guidelines for Broadcast Deinterlacer IP Core
- •13. Frame Reader IP Core
- •Single-Cycle Color Patterns
- •Frame Reader Output Pattern and Memory Organization
- •Frame Reader Parameter Settings
- •Frame Reader Signals
- •Frame Reader Control Registers
- •14. Frame Buffer IP Cores
- •Double Buffering
- •Triple Buffering
- •Locked Frame Rate Conversion
- •Handling of Avalon-ST Video Control Packets
- •Color Format
- •Frame Buffer Parameter Settings
- •Frame Buffer Signals
- •Frame Buffer Control Registers
- •15. Gamma Corrector IP Core
- •Gamma Corrector Parameter Settings
- •Gamma Corrector Signals
- •Gamma Corrector Control Registers
- •16. Interlacer IP Core
- •Interlacer Parameter Settings
- •Interlacer Signals
- •Interlacer Control Registers
- •17. Scaler II IP Core
- •Nearest Neighbor Algorithm
- •Bilinear Algorithm
- •Bilinear Algorithmic Description
- •Polyphase and Bicubic Algorithm
- •Double-Buffering
- •Polyphase Algorithmic Description
- •Choosing and Loading Coefficients
- •Edge-Adaptive Scaling Algorithm
- •Scaler II Parameter Settings
- •Scaler II Signals
- •Scaler II Control Registers
- •18. Video Switching IP Cores
- •Mixer Layer Switching
- •Video Switching Parameter Settings
- •Video Switching Signals
- •Video Switching Control Registers
- •19. Test Pattern Generator IP Cores
- •Test Pattern
- •Generation of Avalon-ST Video Control Packets and Run-Time Control
- •Test Pattern Generator Parameter Settings
- •Test Pattern Generator Signals
- •Test Pattern Generator Control Registers
- •20. Trace System IP Core
- •Trace System Parameter Settings
- •Trace System Signals
- •Operating the Trace System from System Console
- •Loading the Project and Connecting to the Hardware
- •Trace Within System Console
- •TCL Shell Commands
- •21. Avalon-ST Video Monitor IP Core
- •Packet Visualization
- •Monitor Settings
- •Avalon-ST Video Monitor Parameter Settings
- •Avalon-ST Video Monitor Signals
- •Avalon-ST Video Monitor Control Registers
- •Avalon-ST Video Class Library
- •Running the Tests
- •Video File Reader Test
- •Example Test Environment
- •Video Field Life Cycle
- •Constrained Random Test
- •Complete Class Reference
- •c_av_st_video_control
- •c_av_st_video_data
- •c_av_st_video_file_io
- •c_av_st_video_item
- •c_av_st_video_source_sink_base
- •c_av_st_video_sink_bfm_’SINK
- •c_av_st_video_source_bfm_’SOURCE
- •c_av_st_video_user_packet
- •c_pixel
- •Raw Video Data Format
- •Cadence Detection and Reverse Pulldown in the Deinterlacer II IP Core
- •Document Revision History
- •How to Contact Altera
Scaler II IP Core 17
2015.01.23
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The Scaler II IP core resizes video streams, and supports nearest neighbor, bilinear, bicubic and polyphase scaling algorithms. The Scaler II algorithms provide a simple edge-adaptive scaling and 4:2:2 sampled video data.
You can configure the Scaler II IP core to change the input resolution using control packets. You can also configure the IP core to change the output resolution and/or filter coefficients at run time using an Avalon-MM slave interface.
Table 17-1: Formal definitions of the Scaling Algorithms
Algorithm |
|
Definition |
|
|
|
win |
|
Input image width |
|
|
|
hin |
|
Input image height |
|
|
|
wout |
|
Output image width |
|
|
|
hout |
|
Output image height |
|
|
|
F |
|
Function that returns an intensity value for a given point on the |
|
|
input image |
|
|
|
O |
|
Function that returns an intensity value on the output image |
|
|
|
Nearest Neighbor Algorithm
Nearest-neighbor algorithm is the lowest quality method, and uses the fewest resources.
If you use the nearest-neighbor algorithm, jagged edges may be visible in the output image as no blending takes place. However, this algorithm requires no DSP blocks, and uses fewer logic elements than the other methods.
•Scaling down requires no on-chip memory.
•Scaling up requires one line buffer of the same size as one line from the clipped input image—taking account of the number of color planes being processed.
For example, up scaling an image which is 100 pixels wide and uses 8-bit data with 3 colors in sequence but is clipped at 80 pixels wide, requires 8 × 3 × 80 = 1920 bits of memory. Similarly, if the 3 color planes are in parallel, the memory requirement is still 1920 bits.
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