- •Contents
- •1. Video and Image Processing Suite Overview
- •Release Information
- •Device Family Support
- •Latency
- •In-System Performance and Resource Guidance
- •Stall Behavior and Error Recovery
- •2. Interfaces
- •Video Formats
- •Avalon-ST Video Protocol
- •Video Data Packets
- •Static Parameters of Video Data Packets
- •Control Data Packets
- •Ancillary Data Packets
- •User-Defined and Altera-Reserved Packets
- •Packet Propagation
- •Transmission of Avalon-ST Video Over Avalon-ST Interfaces
- •Packet Transfer Examples
- •Avalon-MM Slave Interfaces
- •Specification of the Type of Avalon-MM Slave Interfaces
- •Avalon-MM Master Interfaces
- •Specification of the Type of Avalon-MM Master Interfaces
- •Buffering of Non-Image Data Packets in Memory
- •3. Getting Started
- •IP Catalog and Parameter Editor
- •Specifying IP Core Parameters and Options
- •Installing and Licensing IP Cores
- •OpenCore Plus IP Evaluation
- •4. Clocked Video Interface IP Cores
- •Control Port
- •Clocked Video Input Format Detection
- •Interrupts
- •Clocked Video Output Video Modes
- •Interrupts
- •Generator Lock
- •Underflow and Overflow
- •Timing Constraints
- •Handling Ancillary Packets
- •Modules for Clocked Video Input II IP Core
- •Clocked Video Interface Parameter Settings
- •Clocked Video Interface Signals
- •Clocked Video Interface Control Registers
- •5. 2D FIR Filter IP Core
- •Calculation Precision
- •Coefficient Precision
- •Result to Output Data Type Conversion
- •2D FIR IP Core Parameter Settings
- •2D FIR Filter Signals
- •2D FIR Filter Control Registers
- •6. Video Mixing IP Cores
- •Alpha Blending
- •Video Mixing Parameter Settings
- •Video Mixing Signals
- •Video Mixing Control Registers
- •7. Chroma Resampler IP Core
- •Horizontal Resampling (4:2:2)
- •Vertical Resampling (4:2:0)
- •Chroma Resampler Parameter Settings
- •Chroma Resampler Signals
- •8. Video Clipping IP Cores
- •Video Clipping Parameter Settings
- •Video Clipping Signals
- •Video Clipping Control Registers
- •9. Color Plane Sequencer IP Core
- •Combining Color Patterns
- •Rearranging Color Patterns
- •Splitting and Duplicating
- •Subsampled Data
- •Color Plane Sequencer Parameter Settings
- •Color Plane Sequencer Signals
- •10. Color Space Conversion IP Cores
- •Input and Output Data Types
- •Color Space Conversion
- •Result of Output Data Type Conversion
- •Color Space Conversion Parameter Settings
- •Color Space Conversion Signals
- •Color Space Conversion Control Registers
- •11. Control Synchronizer IP Core
- •Using the Control Synchronizer IP Core
- •Control Synchronizer Parameter Settings
- •Control Synchronizer Signals
- •Control Synchronizer Control Registers
- •12. Deinterlacing IP Cores
- •Deinterlacing Methods
- •Bob with Scanline Duplication
- •Bob with Scanline Interpolation
- •Weave
- •Motion-Adaptive
- •Sobel-Based HQ Mode
- •Pass-Through Mode for Progressive Frames
- •Frame Buffering
- •Frame Rate Conversion
- •Bandwidth Requirement Calculations for 10-bit YCbCr Video
- •Behavior When Unexpected Fields are Received
- •Handling of Avalon-ST Video Control Packets
- •Deinterlacing Parameter Settings
- •Deinterlacing Signals
- •Deinterlacing Control Registers
- •Design Guidelines for Broadcast Deinterlacer IP Core
- •13. Frame Reader IP Core
- •Single-Cycle Color Patterns
- •Frame Reader Output Pattern and Memory Organization
- •Frame Reader Parameter Settings
- •Frame Reader Signals
- •Frame Reader Control Registers
- •14. Frame Buffer IP Cores
- •Double Buffering
- •Triple Buffering
- •Locked Frame Rate Conversion
- •Handling of Avalon-ST Video Control Packets
- •Color Format
- •Frame Buffer Parameter Settings
- •Frame Buffer Signals
- •Frame Buffer Control Registers
- •15. Gamma Corrector IP Core
- •Gamma Corrector Parameter Settings
- •Gamma Corrector Signals
- •Gamma Corrector Control Registers
- •16. Interlacer IP Core
- •Interlacer Parameter Settings
- •Interlacer Signals
- •Interlacer Control Registers
- •17. Scaler II IP Core
- •Nearest Neighbor Algorithm
- •Bilinear Algorithm
- •Bilinear Algorithmic Description
- •Polyphase and Bicubic Algorithm
- •Double-Buffering
- •Polyphase Algorithmic Description
- •Choosing and Loading Coefficients
- •Edge-Adaptive Scaling Algorithm
- •Scaler II Parameter Settings
- •Scaler II Signals
- •Scaler II Control Registers
- •18. Video Switching IP Cores
- •Mixer Layer Switching
- •Video Switching Parameter Settings
- •Video Switching Signals
- •Video Switching Control Registers
- •19. Test Pattern Generator IP Cores
- •Test Pattern
- •Generation of Avalon-ST Video Control Packets and Run-Time Control
- •Test Pattern Generator Parameter Settings
- •Test Pattern Generator Signals
- •Test Pattern Generator Control Registers
- •20. Trace System IP Core
- •Trace System Parameter Settings
- •Trace System Signals
- •Operating the Trace System from System Console
- •Loading the Project and Connecting to the Hardware
- •Trace Within System Console
- •TCL Shell Commands
- •21. Avalon-ST Video Monitor IP Core
- •Packet Visualization
- •Monitor Settings
- •Avalon-ST Video Monitor Parameter Settings
- •Avalon-ST Video Monitor Signals
- •Avalon-ST Video Monitor Control Registers
- •Avalon-ST Video Class Library
- •Running the Tests
- •Video File Reader Test
- •Example Test Environment
- •Video Field Life Cycle
- •Constrained Random Test
- •Complete Class Reference
- •c_av_st_video_control
- •c_av_st_video_data
- •c_av_st_video_file_io
- •c_av_st_video_item
- •c_av_st_video_source_sink_base
- •c_av_st_video_sink_bfm_’SINK
- •c_av_st_video_source_bfm_’SOURCE
- •c_av_st_video_user_packet
- •c_pixel
- •Raw Video Data Format
- •Cadence Detection and Reverse Pulldown in the Deinterlacer II IP Core
- •Document Revision History
- •How to Contact Altera
17-2 |
Bilinear Algorithm |
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For each output pixel, the nearest-neighbor method picks the value of the nearest input pixel to the correct input position. Formally, to find a value for an output pixel located at (i, j), the nearest-neighbor method picks the value of the nearest input pixel to ((i+0.5) win/wout, (j+0.5) hin/hout).
The 0.5 values in this equation come from considering the coordinates of an image array to be on the lines of a 2D grid, but the pixels to be equally spaced between the grid lines that is, at half values.
This equation gives an answer relative to the mid-point of the input pixel. You must subtract 0.5 to translate from pixel positions to grid positions. However, this 0.5 would then be added again so that later truncation performs rounding to the nearest integer. Therefore no change is required.
The calculation performed by the Scaler II is equivalent to the following integer calculation:
Bilinear Algorithm
Bilinear algorithm is of higher quality and more expensive than the nearest-neighbor algorithm.
If you use the bilinear algorithm, the jagged edges of the nearest-neighbor method is smoothed out, but at the expense of losing some sharpness on edges.
The bilinear algorithm uses four multipliers per channel in parallel. The size of each multiplier is either the sum of the horizontal and vertical fraction bits plus two, or the input data bit width, whichever is greater. For example, with four horizontal fraction bits, three vertical fraction bits, and eight-bit input data, the multipliers are nine-bit.
With the same configuration but 10-bit input data, the multipliers are 10-bit. The function uses two line buffers. As in nearest-neighbor mode, each of line buffers is the size of a clipped line from the input image. The logic area is more than the nearest-neighbor method.
Bilinear Algorithmic Description
The algorithmic operations of the bilinear method can be modeled using a frame-based method.
To find a value for an output pixel located at (i, j), we first calculate the corresponding location on the input:
The integer solutions to these equations provide the location of the top-left corner of the four input pixels to be summed.
The differences between ini,inj and are a measure of the error in how far the top-left input pixel is from the real-valued position that we want to read from. Call these errors erri and errj. The
Altera Corporation |
Scaler II IP Core |
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